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Clydwich

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  1. I think it would be a good idea to know which region you are planning to play in. Most of what is now Holland (the province) and Zeeland were not that heavily populated, and there were few, if any, nobles/knights there. Part of why the power of nobles in those provinces was never very great, and West-Friesland was not even subjugated by the Counts of Holland until 1300, although that could make it an exelent frontier setting. Flanders and Gelderland had more nobles, and Brabant in particular. Friesland did only reluctantly acknowledge the Holy Roman Emperor (titular ruler of Friesland\Frisia) most of the time, And Utrecht\Sticht, with the Oversticht (Overijssel), was a Bischopric, which gives some other wrinkles.
  2. What? At the bottom of a steep cliff, with a dragon ship at anchor and not on the beach? Doesn't look shallow to me...
  3. It is generally believed that yes, they were (at least in the stories). This is thought to also be a reflection of when, and for who the stories were written. Most of the original Charlemange stories are generally older than the original Arthur stories, and were for a different audience. Most early Charlemange stories were for male audiences, and an audience for which fighting was their way of life, and what they knew about and wanted to hear about. In my view they are in a way another form of the Norse Sagas. By the time the Arthurian stories came about (not the original Welsh ones, as those are very differentm but the Chretien de Troyes ones), some say as a reaction on the Charlemange stories, the audience now also included women, and their narative tastes were different. As those women had enough influence, and money, to get the authors to write about themes that would also appeal to them, the tone of the stories changed. And in a way the Charlemange stories were also about carnal things anyway. One of the recurring themes in Charlemange stories is that the captured christian prince at the court of the heathen sultan has the daughter of that sultan fall in love with him, convert to christianity, and then help him escape, and becomes his lawful wife when they are back in Charlemanges empire.
  4. Anybody noticed that the bell in the movie floats, after hitting the water?
  5. Yes. It's based on a Dutch Children's\Young Adults book from the 1960's called "De Brief voor de Koning". The book, and it's sequel, Geheimen van het Wilde Woud (Secrets of the Wild Woods) take place in a medieval world that has many fantasy elements, although no magic, nor fantasy creatures. Was voted Best Childrens Book of all time in 2004. In the book, the major character is holding his vigil, with several other squires, on the night before his knighting in a chapel in the woods, when someone knocks on the door, and asks to be let in. He goes and answers the door, and then gets in a lot of adventures. I based one of my KAP convention scenarios on this scene in the book. There is also a Dutch film, which is rather faithful to the book. From what i've heard and seen, the Netflix series is rather more jumbled. The premise is more or less the same, but then, as this is medieval fantasy: BAM MAGIC! Apparently there are prophesies and shamans and such. None of that was in the original book. But, as this is a Netflix series, the visual are stunning, and the first episode seems to be a rather faithful rendition of a squires training to become a knight. And if you have no problem with people of colour playing medieval knights, then this seems to merit at least a glance.
  6. 494 L'eau des Morts (The Water of the Dead) Chroniques: Saison 2 3 In French. Uther sends the PC's to Estregales as ambassedors and investigators Estregales, Carmarthen French 495 Trésors d'Anarchie (Treasures of Anarchy) Chroniques: Saison 2 14 In French. Uther sends the PC's to Lindsey, to get men and money to fight the Saxons Lindsey, St. Albans, London French 496-498 Veilleurs et Soudoier (Watchmen and Welder) Chroniques: Saison 2 22 In French. Restore the honour of a knight, in a land without High King Sarum, Oxfordshire, Forest Sauvage French 498 Les Adieux du Sorcier (The Sorcerer's Farewell) Chroniques: Saison 2 32 In French. Help Countess Hélène, and keep Merlin save Sarum, Hantonne, Dorset French 499-501 Morgane Chroniques: Saison 2 42 In French. Fighting Angles, by way of Cornwall Ilchester, Marlboro, London, Hertford, Royston French 502-503 Il etait une Foi (Once upon a Time) Chroniques: Saison 2 52 In French. This is a extended version of the adventure "Oxford Usurpers", in the GPC, but different from the one in Lordly Domains Rydychan/Oxfordshire, Silchester, London French 504-507 L'aube derriere les Brumes (The Sun behind the Clouds) Chroniques: Saison 2 64 In French. Trying to form an alliance during Anarchy Sarum, Lindsey, Cornwall, London French 486 Le Linceul de Noctua (The Shroud of Noctua) Chroniques: Saison 1 3 In French. A knight's "hate saxons" leads him to attack manors in Salisbury Sarum, Salisbury French 487 L'Honneur Sauf (Honour excepted) Chroniques: Saison 1 11 In French. A diplomatic mission to a hostile court Sarum, Lincoln, Eburacum French 488 L'Enfant des Marais (The Swamp Child) Chroniques: Saison 1 18 In French. A diplomatic mission and what you need to do to close the deal Sarum, Wells, Bath, the village of the White Tower French 489 Triste Muse (Dark Muse) Chroniques: Saison 1 26 In French. A gracious host welcomes you, to a castle full of intrigue Cornwall, Lindsey French 490 Chevalier, Pilleur, Bourreau (Knight, Pillager, Executioner Chroniques: Saison 1 35 In French. To the rescue of knights captured by Saxons Lindsey, Malahaut, Nohaut French 491 Nos Maudites Chimères (Our Cursed Chimera) Chroniques: Saison 1 43 In French. Finding and rescueing a lady in distress gets really complicated here On the Road, London, Cornwall French 492 La Course d'Enchanteur (The Enchanters Way) Chroniques: Saison 1 52 In French. Merlin asks you to go and liberate an imprisoned knight Cornwall, Bodmin Moor French 530 - 531 Le Chevalier au Faucon (The knight of the Falcon) Tatou 10 28 In French. The child of earl Robert has been abducted Salisbury French 510 and later Dans la Forêt de Morgane (In Morgaine's Forest) Tatou 11 27 In French. A strange encounter during a hunt Salisbury, Morgaine's Forest French 510 and later Fleur de Sang (Flower of Blood) Tatou 12 11 In French. Your wife\lady\love is behaving strangely Your manor, In the Woods, in Faerie French 531 and later le Roi Toujours Mourant (the ever dying king) Tatou 13 7 In French. A strange request for spending your winter (First part of the adventure. Second part is "La Dernière Flèche"(The Last Arrow)) Anywhere, Cambria French 531 and later La Dernière Flèche (The Last Arrow) Tatou 14 4 In French. The end of a dreadful curse (Second part of the adventure. First part is "Le Roi Toujours Mourant"(The ever dying King)) Cambria French 531 and later Le Chevalier à la Teste Tranchée (The Knight of the Couped Head) Tatou 15 4 In French. The High King wants you to catch a bandit knight Forest Sauvage, in Faerie French 511 Les Cerfs Blanc (The White Deer) Tatou 16 6 In French. A winter hunt for a magnificent White Deer turns into something different Royal Court in Banbury, On the Road French 510 and later Le Vengeance du Bâtard (The Bastard's Revenge) Tatou 17 8 In French. A forgotten bastard wants to serve his revenge Your manor, any castle French any time La Cour d'Oberon (Oberon's Court) Tatou 20 8 In French. How to deal with a Faerie Kingdom Lavenham in Essex French 510 - 520 Un Bienfait n'est Jamais Perdu (A good deed always gets rewarded) Tatou 20 12 In French. You are guarding a castle near the Saxon border Lavenham in Essex French 530 and later Le Sorcier du Cheshire (The Cheshire Wizard) Tatou 23 16 In French. Arthur sends you to Cambria, to check on the Count of Redchapel Redchapel in Cambria French 510 and later Vengeances (Revenge) Tatou 24 29 In French. A dastardly knight needs to be stopped On the Road French 530 and later Qui va à la chasse… (When hunting…) Backstab 3 92 In French. A giant Faerie Boar needs to be killed Salisbury, Morgaine's Forest, Camelot French 495 Le Roi se Meurt (The King is dying) Backstab 8 79 In French. A Wizard promises Uther a son Dorchester, St. Albans French 510 - 530 Anciens Mystères (Ancient Mysteries) Casus Belli 40 30 In French. Saxons have been seen near the Forest Sauvage In and near Forest Sauvage French 531 Premières Armes… (First Blood) Casus Belli 74 XIII In French. You come upon several villages, supposedly raided by Saxons Salisbury, Camelot French 531 and later Le Loup dans la Bergerie (The Wolf in the Sheepfold) Casus Belli 99 52 In French. One of your lords vassals has not come to court for some time. You are send there to investigate, and, if necessarry, compel him to come to court again In the Woods French 531 and later Les Quatre Filles du Chevalier Cadwallon (The Four Daughters of Sir Cadwallon) Casus Belli 144 ?? In French. The lord of a manor you're visiting is looking for his four daughters, and asks for your help In the Woods French 510 and later La Chasse au Blanc Cerf (The hunt for the White Deer) Casus Belli Hors Serie 8 102 In French. Two sisters are under a curse. You are tasked to lift it. In the Woods French 531 and later Le Chant des Loups (The Wolves Song) Casus Belli Hors Serie 15 70 In French. The daughter of a baron is missing. You are tasked to find her Silchester, London, In the Woods, In Faerie French 524 La Meute Dorée de Saxmord (Saxmord's Golden Pack) Casus Belli Hors Serie 24 66 In French. A strange pack of hounds breaks up the battle in which you are fighting. Pennines French
  7. Beaumains is indeed a very nice zine. I have five of the six issues, and they contain a wealth of KAP material. As they were written so long ago, a lot of that information was the personal take of that writer on the Arthurian Legend. Because there was no GPC then, and Boy King was only published during the run of the magazine, a lot of the info in it is now either invalidated, or superseded by the GPC and other later official KAP publications. And at least one of the adventures in it was extended and published later in Tales of Chivalry & Romance, namely the adventure of the Mysterious Manor. However, as I am still missing Issue 1, some kind of publishing them all, or making them available in PDF, would be greatly appreciated
  8. After being a KAP gamemaster for 19 years, and never having played it myself, I had the huge honour of playing in a KAP game for the first time, with Greg as GM, in Bacharach at Tentacles. That was definitely worth the wait.... My condolences to Susan, and the rest of his family.
  9. Belgian? What Belgian? They were DUTCH pancakes, and I should know, as I was making them! I am glad you enjoyed them.
  10. About the intro adventure.... I've been thinking about something like the "Choose your own adventure" books. You could take one of Judge Dee's assistants, and have him or her look for clues, on order or advice from the judge. This way he or she can get into a fight, in which you use fight rules from the system, and visit several distinct social classes. And make friends with the guildmaster of the beggar guild, if possible. And he or she must attend a session in court. After all, he or she is a trusted advisor of the judge. Does that sound like a usable idea?
  11. Hello Gianni, About that adventure in the new BRP China book. Something like a Judge Dee mistery maybe? If you look at the first set of books that Van Gulik wrote, the Judge usually works on three cases at the same time, fairly often in different social strata, and there is always some fighting, either with swords or with bare hands in it. You could just rip the plot from one of the books, or make one up yourself. If you choose one from the Judge Dee books, you are even garanteed that it is a historic case! Although not neccessarily in that setting...
  12. Well, I got the GW version of RQ III, but I was planning on playing in the french Mousqetaire et soccerielle setting, so that's the one I'm currently reading.
  13. Well, after gentle prodding from the site master, I will post: Hi, I'm Louis Kolkman, live in The Netherlands (better known as holland) and have been playing a lot of RPG's through the years. Starting about 23 years back with OdM (Oog des Meesters, a dutch D&D ripof) and Queeste (also a dutch RPG, but this one a original system), but mostly RQ III, CoC, Pendragon, Castle Falkenstein, James Bond 007, Cyberpunk 2020, Shadowrun and several WoD. I only got on the D&D wagon after they brought out version 3.0, and have played a lot of that too. And I master a lot of Pendragon, which is sort of BRP with a twist. Since I live in Europe, and am able to read french, I became interested in BRP through the french RPG magazine Casus Belli. I still plan to write my own world, but RL will probably make this a reality when I retire, so in about 20 years or so....
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