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PapersAndPaychecks

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Everything posted by PapersAndPaychecks

  1. Here's a draft house rule for you, hope it helps. Making Magic Potions New skill: Alchemy (base 00%). Training costs 2,000 sp per 5% increase. Alchemy can be used to embed Battle/Spirit Magic spells into liquids. The caster must know the Battle/Spirit Magic spell and have the ingredients available. The ingredient costs are figured according to the following table: 1-pt spell: Common ingredients (found in most large marketplaces) costing 25 sp. 2-pt spell: Common ingredients (found in most large marketplaces) costing 50 sp. 3-pt spell: Common ingredients costing 100 sp, plus an uncommon ingredient the player must find (e.g. griffon feather, mummy wrapping, troll tooth, etc.) 4-pt spell: Common ingredients costing 200 sp, plus three uncommon ingredients the player must find. 5-pt spell: Common ingredients costing 500 sp, plus one rare ingredient the player must find (e.g. giant's toenail, dinosaur eyeball, phoenix feather, etc.) (etc.) Manufacturing the potion costs twice the amount of temporary POW as the spell imbedded would cost to cast. Thus to cast a 2-pt healing potion would cost 4 points of temporary POW. The potion takes effect 1d20 strike ranks after being consumed. If subsequent potions are consumed by the same person on the same day, there is a cumulative 1% chance that the magical liquids will become toxic, causing the drinker to be affected as if by a poison of 1d20 potency.
  2. Ah, just read your review. I'm flattered. Probly gives them to Dan, yeah. He's the publisher. Personally I just wrote it, created the artwork and maps, and handed a text document plus some image files over to Goblinoid Games. Formatting, layout and sales are down to him. Because I'm not on a royalty with SWW, Dan has no reason to account to me for sales. But I could ask him.
  3. Can't comment on Elder Secrets, I don't have it. Gloranthan Bestiary is so-so at best; I much prefer the treatment in the RQ2 book (which has Dragonewts!)
  4. Thanks for the welcome. How can I gauge the demand level for GORE material? I've a pretty good idea how many people are reading my other work, but no information at all on Secret of Whispering Wood.
  5. Hi all I'm PapersAndPaychecks, or Stuart Marshall irl. I'm 37 years old and I live in Britain. I found this place following a link from my friend Dan Proctor's site. I've been playing BRP ever since I got a free copy of it with my boxed set of RQ2. Which would've been, I think, 1981? And RQ2 for the same length of time, naturally, and Call of Cthulhu since about 1986. I've written assorted things; the ones relevant to the FRPG genre are a number of adventures (including some for Castles & Crusades, some for 1e AD&D, one for BRP/GORE called "The Secret of Whispering Wood") and a game called OSRIC. Nice to meet you.
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