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rsanford

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Everything posted by rsanford

  1. So what does the jpeg show? I can’t see anything on my iPhone.
  2. My copy of Hudson & Brand from Stygian Fox just arrived. It’s absolutely beautiful!
  3. Yup. Downloading requires you to be a member.
  4. Any more on this? Sounds exciting!
  5. Sorry for the double post. Actually I just read the description of Blood Rock and it’s sounds like my kinda thing DriveThru says it’s both a sandbox and linear. How linear? Is it just linear in terms of progression or does it force specific player choice to advance?
  6. I’m game. Could you talk a little bit about Hessaret’ Treasure and Secrets of Blood Rock beyond their descriptions?
  7. I’m game. Could you talk a little bit about Hessaret’ Treasure and Secrets of Blood Rock beyond their descriptions?
  8. Okay I picked it up and it looks good. I have picked up about 10 Cthulhu related supplements this year (I’m a new CoC fan) but this will be the first thing I have gotten for 7th Edition.
  9. So I found Petersen's Abominations on Chaosium's site but it seems to be PDF and I prefer paper. Is their any intention to sell this is soft cover anytime soon?
  10. This sounds VERY intresting. Is the original available somewhere?
  11. Great review! Petersen's Abominations just shot to the top of my shopping list!
  12. Thanks you very much. It didn't seem like just another shoot and loot and you confirmed that. I will pick it today!
  13. Just thought I would put in my two cents... I am always in the market for D100 adventures and I am willing to pay more than just a couple of dollars for good quality. But quality is key. For me a good adventure has some investigation, some combat, lots of interaction between players and NPCs and makes logical sense (No ancient giant dungeons filled with monsters unless there is rational behind it.). I am aware that expecting logic in a fantasy game may be a bridge to far but my players are engineers. As for as system I am flexible and would be okay with nearly anything (Maybe not adventures for story or narrative games). PS - If the adventure is low fantasy / low magic that is a plus!
  14. Okay this is 35 pages long. How I missed that on DriveThru I have no idea. Anybody read this? Can anyone provide any thoughts? How long does it take to run?
  15. What's your thoughts behind this? Is this because it's hard for a player to play a character smarter than he or she is?
  16. That's the way I am now. I started off with Magic World which is a streamlined set of BRP rules for fantasy and then I added things from the Big Gold Book and from this forum as I have movedd into other genres. Currently running Cthulhu with rules from Magic World and Enlightened Magic.
  17. Hi Everybody I saw Mythic Constantinople: Life's Long Consequences on DriveThru and I was wondering how many pages the adventure is? I am looking for something to fill two three or four hour sessions - will this work or is it for shorter sessions. Note I don't have Mythic Constantinople but if the module is intriguing I would probably buy a copy. Thanks!
  18. Hey guys, I got an email from DriveThruRPG about the TDM scenario The Lonely Lighthouse but when I go to the site the picture of the product (the front cover) seems very stretched. Somebody might want to check it out! Also can anyone share any further details about the scenario?
  19. I have been watching their Cold War books for a while but I just bought them all. I look forward to diving in!
  20. You are sooo bad! You are making hard to stay on a budget :-)
  21. I have been having a terrible time finding good "short" low fantasy adventures (10 hours or so) for any game system. Not because there aren't any but rather it takes forever to review the options. Hopefully you aren't as picky as me :-). I do highly recommend "In Search of the Trollslayer" though! My group loved it!
  22. I find Magic World very similar to Call of Cthulhu 6th Edition and I use it as my base D100 game (regardless of genre). The book has quite a few editing and layout errors but the material is golden. Here is the review of Magic World I did a while back. https://www.rpg.net/reviews/archive/16/16300.phtml
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