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YwainDigsLions

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About YwainDigsLions

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    Member

Converted

  • RPG Biography
    Been playing RPGs since 1983.
  • Current games
    Call of Cthulhu, Pendragon, 7th Sea
  • Location
    Normal, IL
  • Blurb
    capt_yesterday@hotmail.com

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  1. In KAP 5.2, it says Coursers are battle-trained, but in BoE it says they are not? Which is true? Also, do Poor Chargers have the same stats as regular Chargers except for the 5d6 damage?
  2. Looks like our KAP session on the 22nd will be Greg Stafford day!
  3. Yes, I meant the players' bailiffs/wives. After their introductory scenario, I had them go through the Winter Phase, and when they rolled 2d6+5 for their bailiff's Stewardship skill, the guy who rolled a 17 failed his Maintenance roll.
  4. And I fully expect players to blow their Stewardship rolls some years, making it a 1/16th chance (1-5 and 1-5 due to Poor Maintenance) every now and again. By the same token, some years their children will only die if they roll two 1s.
  5. I'm going all in, starting at 480 (I have the BoU), so thanks for all the links! With the GPC in the back of my mind, I had the PKs make their family histories with the Book of Sires and adjusted birth dates for themselves/father/grandfather. But I didn't realize Roderick wasn't married in 479, so they met Ellen and their child in Sarum, but I can easily retcon that (I also need to retcon their chargers and a couple other minor things anyway).
  6. As Hzark suggested, I ran a one-shot of Pendragon for my gaming group when our regular GM couldn't show to run Pathfinder. It was the introductory scenario from KAP 5.2 where the squires go on a bear hunt, fight some bandits, and then get knighted. A couple of days later, I got an email asking if I could run a bi-weekly campaign on a different day. Here comes the Great Pendragon Campaign! (I guess that also means more questions will pop up on this forum.)
  7. I was planning to just have the player roll 2 d20s for child survival any given year before 15, and both dice will have to come up 1 or 2 (or whatever the modified roll is due to a different level of maintenance) for a child to have died. That will raise the survival level.
  8. You seem to be saying 2 different things here.
  9. Does that reflect itself in new clothes, or just in the bonuses they get to childbirth tables and the like? Also, what should a PK's caretaker's Stewardship skill be set at?
  10. I don't think my prospective players are all that interested in manor maintenance, so I want to keep it simple. I plan to use the Winter Phase chart from GPC and giving PKs the following income (per manor): Impoverished £2, Poor £5, Ordinary £10, Rich £13, Superlative £15, Spectacular £20 My question is: How much of that income should be deducted for family upkeep? Is that already considered in the roll? Does it depend on if the knight is married and how many kids they have? Should I stay with simplicity and just say it's pure profit?
  11. When going through the grandfather's and father's history, are they also supposed to get 200 Glory for being vassal knights?
  12. Let's say somebody's grandfather is a Dissident of Vortigern's policies, and then the father becomes a knight. Is the father automatically a Dissident, or does he start out Neutral? I've been assuming he starts out Neutral and changes according to what happens to him specifically, which could lead to an interesting situation where grandfather and father end up fighting on opposite sides in a battle. What have you guys been doing? Actually, let's add another question here: The Book of Sires and Book of the Warlord say becoming a Vassal Knight is worth 200 Glory, while KAP 5.2 says it is only 50. Furthermore, the BoW says you can only get 1,000 Glory for any one deed, so if you are knighted as a Vassal Knight, are you capped at 1,000 instead of 1,200? What's the consensus?
  13. I was thinking about tweaking the Distinctive Features table to come up with skill modifiers based on APP: APP Courtly Skill Modifier* 5-6 -2 7-9 -1 10-12 0 13-16 +1 17+ +2 * Compose, Courtesy, Dancing, Falconry, Flirting, Gaming, Heraldry, Intrigue, Orate, Play (Instrument), Romance, Singing, Tourney.
  14. How do you uncheck a skill (negative shield)?
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