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LivingTriskele

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    233
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About LivingTriskele

  • Rank
    Liminal and Lost
  • Birthday 11/10/1966

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  • Website URL
    https://www.facebook.com/Imagined20/notifications/

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  • RPG Biography
    BRP is the RPG I enjoy running the most. I've published a few things here and there in the tabletop world, but not a lot-- TSR's Dungeon Magazine, Steve Jackson Games, Chaosium.
  • Current games
    RuneQuest
  • Location
    The East Bay USA
  • Blurb
    Steve's just this guy, you know?

Recent Profile Visitors

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  1. That makes sense. Yeah, I recall Muse Roost be the capitol of (I think it's the) Black Horse Company, mercenaries on demonic horses. Definitely not from around here.
  2. Are they all primarily populated by vendref with maybe a smattering of free "foreigners", or are they entirely free from Pure Horse People rule? I have a player that actually wants to play a vendref and I've been trying to do my homework...
  3. Four Phases in a Melee Round (p. 192) I'm a little confused by the logic of putting the movement of non-engaged characters (phase 2) before the resolution of missile attacks and spells (phase 3). If I'm reading this correctly, a non-engaged melee combatant can move half his/her movement, close in on a target that is armed with a missile weapon, and attack before that target gets a chance to fire. Wouldn't it make more sense to have phase 2 include both the movement of non-engaged characters AND the resolution of missiles and spells? Maybe abolish theses phases all together and just go with Strike Rank order?
  4. Thanks, I came to that conclusion as well. This might be worth some errata.
  5. Man, I could not ask for a better, more detailed response. You're awesome, sir.
  6. My Avalon Hill Genertela book places the actual Dragon Pass just south of Wintertop, but the (I must say, very beautiful) map of Dragon Pass in the latest RuneQuest: Roleplaying in Glorantha book, displays a major road crossing the region further north (just north of the Koffer HIlls). From what I've read, the pass south of Wintertop is supposed to be the ONLY pass that can accommodate large armies through this area, but this major road north of the Koffer Hills (seems to be a better thoroughfare). I guess my question is this: which pass in the area is best suited for the movement of large armies? Thanks in advanced for any clarification.
  7. I'm a little confused by the logic of putting the movement of non-engaged characters (phase 2) before the resolution of missile attacks and spells (phase 3). If I'm reading this correctly, a non-engaged melee combatant can move half his/her movement, close in on a target that is armed with a missile weapon, and attack before that target gets a chance to fire. Wouldn't it make more sense to have phase 2 include both the movement of non-engaged characters AND the resolution of missiles and spells? Then in phase 3 resolve melee? Thanks in advanced for any clarification.
  8. Thanks! And yes, I downloaded the Middle-earth pdfs earlier today. They'll be helpful I"m sure.
  9. Thanks! Beginning characters for Middle-earth would be ideal! Also curious if anyone's adapted BRP for Warhammer Fantasy... My BRP canon is the Vitruvian hardbound.
  10. Hello, just wondering if anyone can share links to premade fantasy characters? Thanks in advanced.
  11. Hi, I just saw your Middle Earth stuff. I'm a fan myself. Is it possible to get the rest of the chapters? I only saw 7 8 and 9 for download... Cheers, Steve

  12. Hi RosenMcStern and Mankcam, thanks for the kind words. I was a young teenager in the 70s. That era definitely had a huge impact on me. Nine Princes of Amber comes fondly to mind.
  13. Thanks! It's a work-in-progress. It's probably going to go through a few subtle changes before I'm finished. I'm still fleshing out the alternate Magic and Sorcery systems for example. It's sort of like my Silmarillion
  14. Here's a revised illustration of the planar topology: Ve’lehsfar Map Revised - Downloads - Basic Roleplaying Central
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