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LivingTriskele

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Everything posted by LivingTriskele

  1. That makes sense. Yeah, I recall Muse Roost be the capitol of (I think it's the) Black Horse Company, mercenaries on demonic horses. Definitely not from around here.
  2. Are they all primarily populated by vendref with maybe a smattering of free "foreigners", or are they entirely free from Pure Horse People rule? I have a player that actually wants to play a vendref and I've been trying to do my homework...
  3. Thanks, I came to that conclusion as well. This might be worth some errata.
  4. Man, I could not ask for a better, more detailed response. You're awesome, sir.
  5. My Avalon Hill Genertela book places the actual Dragon Pass just south of Wintertop, but the (I must say, very beautiful) map of Dragon Pass in the latest RuneQuest: Roleplaying in Glorantha book, displays a major road crossing the region further north (just north of the Koffer HIlls). From what I've read, the pass south of Wintertop is supposed to be the ONLY pass that can accommodate large armies through this area, but this major road north of the Koffer Hills (seems to be a better thoroughfare). I guess my question is this: which pass in the area is best suited for the movement of
  6. I'm a little confused by the logic of putting the movement of non-engaged characters (phase 2) before the resolution of missile attacks and spells (phase 3). If I'm reading this correctly, a non-engaged melee combatant can move half his/her movement, close in on a target that is armed with a missile weapon, and attack before that target gets a chance to fire. Wouldn't it make more sense to have phase 2 include both the movement of non-engaged characters AND the resolution of missiles and spells? Then in phase 3 resolve melee? Thanks in advanced for any clarification.
  7. Thanks! And yes, I downloaded the Middle-earth pdfs earlier today. They'll be helpful I"m sure.
  8. Thanks! Beginning characters for Middle-earth would be ideal! Also curious if anyone's adapted BRP for Warhammer Fantasy... My BRP canon is the Vitruvian hardbound.
  9. Hello, just wondering if anyone can share links to premade fantasy characters? Thanks in advanced.
  10. Hi, I just saw your Middle Earth stuff. I'm a fan myself. Is it possible to get the rest of the chapters? I only saw 7 8 and 9 for download... Cheers, Steve

  11. Hi RosenMcStern and Mankcam, thanks for the kind words. I was a young teenager in the 70s. That era definitely had a huge impact on me. Nine Princes of Amber comes fondly to mind.
  12. Thanks! It's a work-in-progress. It's probably going to go through a few subtle changes before I'm finished. I'm still fleshing out the alternate Magic and Sorcery systems for example. It's sort of like my Silmarillion
  13. Here's a revised illustration of the planar topology: Ve’lehsfar Map Revised - Downloads - Basic Roleplaying Central
  14. For anyone that might be interested, I've just posted a two-chapter preview of a monograph I've been working on in the Downloads section (under the Modern category). Here's the blurb: Welcome to Majinine, a multi-planar RPG setting for Chaosium’s Basic Roleplaying that crosses genres and presents numerous possibilities. Full high-fantasy campaigns involving eldritch citadels, and phantasmical, fey beings are just as appropriate here, as gritty inner city occult horror narratives, set to the backdrop of a 1970s where hippy sorcerers conjure forgotten gods and reality crumbles, literally fal
  15. I've heard rumor that Dustin has been having some personal family issues to contend with. I hope he's OK.
  16. 123 downloads

    Welcome to Majinine, a multi-planar RPG setting for Chaosium’s Basic Roleplaying that crosses genres and presents numerous possibilities. Full high-fantasy campaigns involving eldritch citadels and phantasmical fey beings are just as appropriate here as gritty inner city occult horror narratives, set to the backdrop of a 1970s where hippy sorcerers conjure forgotten gods and reality crumbles, literally falling back into the ideas from which it came. Trapped between are conjurers that spin arcane magic with rudimentary technology in hope of making clockwork wonders that may someday peer past th
  17. It's so true. I spend most of my lunch breaks in my car, tapping away at my laptop. I see a light the the end of the tunnel though.
  18. I forgot to thank you for asking, though! I appreciate it more than I can say. It helps me to justify finishing it.
  19. Hey Agentorange, I know it's been a while. Dustin gave me the go-ahead to complete another monograph first-- the campaign setting in which the drama of The Merchant's Scale takes place. But just an FYI, a short adventure from The Merchant's Scale was recently published in the adventure compilation A Nation Ransomed. The adventure is called The Skull of the Sleepers. Chaosium has given me the permission to post the character generation chapter for my setting for free on BRP Central. The working title for the setting is called The Last Echoes of Paradise. I haven't mentioned it, because I
  20. Thanks, I was originally thinking POW x5 as well. Now I'm thinking the PC's POW vs the POW of the temptation on the Resistance Table. I was considering power points vs the POW of the temptation on the Resistance Table (because power points fluctuate, just as a PC's resolve might), but it doesn't really make sense to me that a spell-caster's willpower would suffer from casting spells...
  21. I know this is probably a newbie question (it's been a long time since I've actually run a BRP game...). Is there a roll akin to a Will roll? Something to determine a PC's ability to resist temptation for example. I could have sworn there was, but after a quick look at the Big Golden Book, did not see it...
  22. Hmmm... interesting. My name is mentioned but I didn't have anything to do with this adventure (mine was a sort of a dark fantasy, infernal tropical island thing). My adventure was called Skull of the Sleepers. Maybe they have other plans for it.
  23. Just curious if anyone knows what happened to it. I was told that my adventure was selected and that they hoped to have the book published in Feb. 2012. Now it looks like Chaosium is accepting submissions for 2012's adventure contest.
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