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Sean_RDP last won the day on January 26

Sean_RDP had the most liked content!

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About Sean_RDP

  • Rank
    Senior Member
  • Birthday 12/05/1971

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  • Location
    Atlanta, GA USA


  • RPG Biography
    I began playing RPGs in 1981 with BASIC D&D. Since then I have rarely met a game I would not at least roll up a character for. I prefer to play or run a variety of games and systems. I am also a (atm) amateur designer and have written modules for the RPGA Living Greyhawk and Living Dragonstar campaigns. (Both are now defunct).
  • Current games
    D&D 5E; Edge of Empire; Designing several new systems of my own.
  • Location
    Atlanta, GA
  • Blurb
    Writer, storyteller, gamer, lover, and slayer...

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  1. Using the default setting for MW, one might imagine demons as the princes (gender neutral term) of the Winter or Unseelie Court. The dark underbelly of the already malignant Fey.
  2. Sean_RDP

    May 2019 Update

    Just a couple quick bullet points to keep folks updated. Ashes of Blade & Bone Work has begun on the basic manuscript as well as in depth design discussions. I am hoping to have a free preview coming by the end of May. Fingers crossed. Quest21 The system document is almost finished. At that point I will be uploading it for a preview. Aiming for end of May or beginning of June for that. Secrets Not a big secret but I do have another D100 adjacent system in the works. I know it sounds like a ton on my plate but I am not much better organized than before. Thanks! S
  3. Me too. Seriously, I appreciate the interest. We should have 5 more thing by Wednesday. Maybe even 10 thiings
  4. Many years ago a group of players that was close to B5Wars (Babylon 5 tactical space combat) managed to put together a kitchen sink edition of the rules, without any copyrighted material. I was not part of the making, just the using but it is a remarkable document. So it can be done!
  5. That sounds amazing. Will there be elements of the Eternal Champion in your world as well?
  6. That does have a Pathfinder vibe. Still I wish I spoke and read French lol
  7. I think for a D&D feel, either OpenQuest or (Mythras) Classic Fantasy would fit the bill slightly better than Magic World. But all of them are good and worth giving a shot. Magic World, despite it's name, is actually a bit more low magic because sorcery requires high POW and a high INT is good to have as well. Where in the others, magic is a bit more accessible IMHO. I have not played Age of Shadows though I have looked through it.
  8. I would not anger the Fishwives!
  9. Oh man, that is so very cool
  10. I barely have 5 things this week, but I may have something on the Quest21 forum this weekend. So a few more things... Blindness - This is a mixed bag for Sorcerers & Alchemists. In the short term it can be a benefit if the Sorc/Alch can handle the shock. For a very powerful magician, one that has the ability to control their environment, it can be a great boon and the most powerful magicians may eventually let themselves go blind. However, for new or middle of the road magicians it can cause madness as they are forced to internalize their relationship to color and magic. Many fanatics blind themselves, thinking it will grant great power but they inevitably go mad. There is a spirit world - There are spirits and the Gek are adept at seeing and contacting them. However, any shamans are not using spirit magic; they are using sorcery or alchemy or the Gek weird combination of the two. Especially in Gek culture, but also among the giants, worship of ancestors is a thing. Spirits & Shades - Speaking of the spirit world, all spirits are non-threatening, unless you anger them. They are those ancestors who have moved on with no issues. Shades are those spirits or parts of spirits for whom death was not a release or relief. Undead will be built off of these ideas. Hive Cities - Generally the humans live in cities that are called hives. Think about the most crowded looking Warhammer Fantasy or Zweihander city and the add two more levels and smoosh it together. That is the hive cities. Weird, anime and (European) renaissance inspires styles. Add in some Asian and African accents. The land between is far less crowded and the towns tend to be two horse communes. Adventure Design - GM Advice - Part of the GM advice section will talk about four part story structure instead of three; trying to shake up the standard story constructs and adventure ideas.
  11. And we are funded with just under two days to go!
  12. Just to remind folks we are at 70% with 7 days to go!
  13. And we are now over 60%! Still going strong.
  14. We are nearly at 50%, which is pretty good. https://www.kickstarter.com/projects/reigndragon/dirgezine?ref=6uzgj9
  15. I am not saying it has a Jethro Tull inspired musical theme, but lots of Tull is played while writing it Seriously, Wizards does have some influence here. In fact I have an old (non-d100) set of concepts around here about a post-apoc world where everyone plays a Wizard of some kind. So do not be surprised if some aspects find their way. Mostly some of the weird.
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