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RosenMcStern last won the day on May 12 2018

RosenMcStern had the most liked content!

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About RosenMcStern

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    Senior Member
  • Birthday 08/25/1964


  • RPG Biography
    BRP, RQ, HQ, what else?
  • Current games
    BRP, RQ, HQ, what else?
  • Location
    Somewhere in the EU
  • Blurb
    Now roll for 1d6 SAN loss for seeing my actual picture....

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  1. Okay folks, you can now have a thorough look at the game in this unboxing video clip: If you can understand Italian, you can guess how much Giaffy was excited about this game. And he is not even a roleplayer!
  2. Nope. 1 pt (soft leather). 2 pt was hard leather, which you cannot use as padding.
  3. BRP covers historical play, too. Real armour should be present in all its forms. Fantasy armour should be an addition, not a replacement for real amouur. The limited weight/cost, 5-point protection niche in real world was taken by mail shirts that provided partial cover but good protection from slashes. Their stats are probably similar to that of the non-historical ringmail. I was referring exactly to this. It's not that hard to simulate: you don't allow mail without padding, as it happens in 90% of RPGs with a minimum of historical verisimilitude. There is no need to punish player
  4. Ring mail did not exist, this is the point. It is ring that should be made redundant and replace with th eubiquitous chain skirt. And the values for mail must always include the padding. You cannot wear chain without padding. It would do more damage than it blocks. Realistic value is 5 INCLUDING the quilt. I really cannot undestand why Steve Perrin, who has some experience with armour, chose this unrealistic value for chain.
  5. Gambeson 5 and chain 6 is lightyears away from reality. Chain was ALWAYS worn on a gambeson/silk/linen, so having it increase protection by 20% only makes no sense, for the weight it adds. Gambeson/aketton is the equivalent of what we used to call "leather armour" (which probably did not exist in real history. it should be Chain should be around 4-5, and was standard issue for medieval professional militia or ancient soldiers, often worn only on the torso. Between this and the full protection of the gothic plate there should be 4 steps at least, with room for scale, lamellar and brigandi
  6. We are behind schedule with this because of various health issues, but all these things are in the pipeline.
  7. As soon as I have the English edition in my hands I will check with Rolecat.
  8. True. But, assuming that Chaosium can prove that they were unaware the licensee was in infringement of someone else's IP, one thing is having an infringement with your "open gaming" logo slapped on it, and one thing is having it appear in a section of your marketplace on DTRPG. In one case you can easily argue that you cannot [pre-empitively] police everything people publish with their open licenses, in the other case it is less credible to say "we were not supposed to verify the legality of the contents we hosted". At the very least, it would be immensely embarrassing.
  9. This, I suspect, is the core point. Given the broad spectrum of the genres and settings potentially involved, it would require very close monitoring of what fans produce (costly), or accepting the risk of someone infringing someone else's copyright on a Chaosium owned marketplace (risky). Neither option seems counterbalanced by foreseeable returns, in terms of sales.
  10. Pre-order is now available: Dynamic D100 pre-order (English edition only) Expected shipping date early February (barring virus-related events).
  11. The real thing... https://www.facebook.com/DynamicD100/videos/397149351521754
  12. The effect is psychological, Lloyd (hence the POW). Suppressive fire scares you, it does not paint a target on your chest. Think of it as a failed SAN roll: it does not make the Mythos more likely to hit you, it just freezes you in place, unable to throw your dynamite stick.
  13. Revolution handles it super easy... The concept about suppressive fire is that it forces you to stay down rather than killing you. It is NOT necessarily an area fire, although it can be. In short, its goal is to prevent the target from firing at all while someone else closes in. In a game with action points (Mythras or RD100) it should burn out the target actions. In standard BRP it is not so easy to emulate it. Perhaps a cumulative penalty to the target to hit chance per successful attack. Or a Damage vs POW resistance roll to make attacks impossible.
  14. For what reason? The core Mythras book is already perfect for fantasy. True, it leans a little bit towards S&S and historical fantasy rather than high fantasy, but this is a feature rather than a bug.
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