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threedeesix

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Everything posted by threedeesix

  1. Ok people, your making me feel old. But at least my 22 year old daughter doesn't get in to much anymore. Rod
  2. If I recall correctly, the TV series was set not as far in the future, when the apes and humans were closer culturally, before the total collapse of human civilization. Rod
  3. Admittedly, I'm not all that up to date on when automatic weapons came into use. I have to admit that as I watched the movies again I was thinking of doing an adaption myself. I cared very little for the remake. Rod
  4. Actually, I just watched the marathon on New Years Eve. In Beneath the Planet of the Apes, when the apes were preparing for the attack on the human mutants in the underground ruins, one of the apes (the general I think) had a submachine gun. When the first apes first attack. he comes in spraying bullets. While the other apes use bolt-action rifles, submachine guns do exist but are rare. Rod
  5. Sorry this is a response to an older post. I'm just getting caught up. You dont do impales against undead either. This would tell me it is only against living targets. Rod
  6. Whats it like? Well for me anyway, it's the best of everything I have ever loved about BRP under one set of covers. My group and I submitted playtest reports right up to 2 weeks ago and most of them made it in. So I love it. Rod
  7. Just went home for lunch and it was waiting for me. My copy of Basic Role Playing! Number 3 of 420. What a nice looking book. Rod
  8. My players are happy with the skill check system combined with the "Training" rules from RQ3. This allows them to spend a couple hours each day practicing with weapons or skills they wouldnt dare to use in combat situations as they may not be all that good yet, and still improve their normal skills "on the job" so to speak. Rod
  9. Oops, my cut-n-paste error. Atgxgt was an unwilling participant. Rod
  10. Good point, i'm just so used to saying that I guess. I don't remember what it was in WOW, but the cost to purchase Flight now is 1 per Level and each level will lift 3 SIZ. So to purchase the power for my adaption of Nathan Petrelli from "Heroes" only cost me 5 points. This left me plenty to boost his speed. Rod
  11. Its not one point for one point. I don't want to go into further detail due to the non-disclosure agreement. I'm sure Jason could though. Rod
  12. During the playtest I created all the characters from the TV show "Heroes" using this method as they all only have one power for the most part.
  13. This is what I have been doing. When one of my players fast talked his way out of a bad situation using only his roleplaying ability I still had him check the Fast Talk skill. Sometimes, if the roleplaying is VERY impressive, I let them make an immediate check for skill increase. Rodney
  14. But I bet your players still look back on that battle in a way they wouldn't have if it was finished with just a couple of skill rolls. Rod
  15. Hey Jason, I was meaning to ask this and figured this was a good place in case anyone else is wondering the same thing. I know this wasn't in the Playtest document I saw but was kinda hoping it could be a late addition. In Pulp Cthulhu (I believe, as I havn't seen it) there was mention of a "Trait" system, something like a lighter version of advantages and disadvantages. Any chance of this making it in as an option? Rod
  16. According to the latest from Chaosium, the basic roleplaying book might be out by Christmas. Some sketches of the interior art for the book can be found in Skook's sketchbook, the artist's blog. A preview of the cover illustration have just been released, but the latest rumours say it may be replaced, mainly due to the negative feedback it has gotten:
  17. Hello everyone, I just joined the forum and thought I would say hi. I'm one of the playtesters of the new BRP and have to say i'm looking forward to this release as much as you all are. I started role playing back in 1978 with Traveller and ran a long 3 year campaign in the Spinward Marches that my players still talk about from time to time. I got into AD&D and GammaWorld in 1980 and finally discovered RQ in around 1982. At that point RQ and BRP became my system of choice and while I can't say I have not played other games (I have a spare room that I can't move around in and just use it for game storage) I always found may way back to BRP. As a matter of fact, I have prolly converted almost every game I have played over to BRP at one time or another. Anyway, I plan to post after I have had time looking over what has been posted so far. Oh, and for those who were not able to experience the playtest, Jason was the best writer I have ever playtested for and I've playtested for a few companies. I don't think anyone has anything to worry about. Rod
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