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jajagappa

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Everything posted by jajagappa

  1. Well, the Telmori are there, and no longer have to fear Jomes, so likely take to raiding the herds and flocks of surrounding clans rather heavily. There will be a few of the old Maboder clan around who now want to reclaim the lands for their own (but with what resources?). The Cinsina, Culbrea, and Torkani may all want to take control of some or all of the land, if they can only find a way to drive out the Telmori. And these squabbles/struggles will likely continue until a strong Prince of Sartar can find a way to resolve it.
  2. Central to the Demivierge's strategy (and therefore the Warm Earth Alliance) is that she is the lover of the Warlord of Porthomeka, who after Broyan's death is probably the most important military figure remaining in Esrolia/Caladraland. The Demivierge is not just impeding Nochet "just because", but because she and Samastina are effectively dueling to become the "avatar" of Ernalda and Queen of Esrolia (remember that Samastina is only Queen of Nochet and North Esrolia, not all of Esrolia as of 1625). Each will use the tools and allies they can to win that struggle (while trying to avoid devolving into Civil War again). Likely the Demivierge and the Warlord focus on conquering the Vinavale, maybe Thonble, and controlling South Esrolia. They'll encourage the Trader Princes as that should reestablish wealth for them. She might well accept refugees from Nolos and Pasos fleeing the Seshnelan conquests. Would she consider allying Harrek against Samastina? Or maybe she'll encourage the Grazers to raid Samastina's lands?
  3. How I interpret it: "pilot script" = campaign or scenario outline "proposed series of films/episodes" = adventure hooks or scenario starters "cast of dozens" + "enigmatic lists of statistics" = NPC encounter writeups All set in the context of an envisioned "modern" document looking at events in Glorantha much as Andrew Logan Montgomery included "modern" works in the Six Seasons in Sartar series.
  4. Kind of a side topic for this thread, but no "pitch" per se. However, the rough, rubble-strewn grounds above the Dark Warrens may well serve for impromptu matches at night when the humans have gone to sleep. Basically figure that the Night Jumpers effectively became a small mercenary band after Tarkalor's Wars, and are one of the bands that made up Broyan's army to drive out the Lunars.
  5. For those raiders, use the Shadow Plateau trolls! There's 41,000 of them and they've got a great defensible position to swarm out of including giant beetles and trollkin, and they've got a troll hero (Obash Broosmasher) to lead them (or just send out brutal Zorak Zoran warbands). They might well go all the way to the Troll Woods (do some trading there) and then make their way back. The Volsaxi tribes won't know whether they are Kitori or not, but they may well react to incursions against the Kitori. (And, yes, you can find the cruel shamans there, horrible darkness rites, fungal caverns, and a desolate, black sand desert atop the plateau. Now, if you do raid into Kitori lands, they will use ghosts, darkness elementals, demon shadows, giant web-spinning spiders, huge beetles, etc. to defend their territory. They're just not going to spend time provoking the nearby humans.
  6. There is no Argan Rex subcult. The tribe is led by a Shadowlord, but no details currently on how they are chosen.
  7. Wasps are either mean/vicious or parasitizing. They are nobody's friends (as the Bestiary notes, they are large hunting predators). However, I don't see any explicit notes as to their interactions with others in the Bestiary or the Guide so perhaps other works in time will give us different details.
  8. The Wasp Riders are not part of the Kitori, and I think are generally considered neutral at best, and often foes. (I picture the wasps raiding and attacking Kitori beetle larva for food.)
  9. The tribe is about 1/2 human, 1/2 troll. Clans are generally organized within the species, but they do share settlements. (My current campaign largely consists of Kitori and is a mixed party, largely led by an Argan Argar merchant.) They will raid occasionally, as will other nearby tribes, but less so since their defeat 2 generations ago by Tarkalor of Sartar. They raise beetles (parts of which are sold to humans) and tend spiders (whose silk is also sold), and maintain a trade with the Shadow Plateau despite harassment by the Volsaxi tribes through whose lands they cross.
  10. Full wraparound cover view - art by Rebecca Smith
  11. The Nochet: Adventurer's Guide is now available in print! Nochet: Adventurer's Guide Both softcover and hardcover versions are offered (both in standard color). This is the full 156-page revised version of the book complete with the full Character Background generation section.
  12. Given the location of the great Mostali Mountain, you'd almost suspect that Vadel had to have been involved... 👹
  13. May depend on how deceased dwarfs are recycled. If they recycle body AND soul into the World Machine, then I don't think any "ancestors" would remain (if you could even determine such origin beside being cast within the appropriate cauldron or mold).
  14. Bear in mind that Vingkot was the first in memory since the days of Rastagar's Betrayal during the Storm Age to bear the Sword and Helm (Rastagar being a direct descendant and last of the Kodigvari). If the Volsaxi clans could have readily gained them, you'd have record of it. (Maybe there's some claim to someone having them during the Adjustment Wars at the end of the 2nd Age, but if so I don't recall the reference.)
  15. Broyan specifically claimed descent from Kodig, son of Vingkot, who was granted or won the Sword and Helm. Those relics belonged to the descendants of Kodig who ruled in the Holy Country. So, yes, marrying Orgorvale might be one way to restart a Vingkotling line, but you'd likely only have a claim to ruling the Orgorvaltes tribe unless you did more. (For instance, in the Verenmars Saga which I worked on with Greg years ago, Verenmars goes into Alkoth and is able to gain the Blood of Vingkot to help establish him as ruler of Saird, where the Berennethtelli once dwelt.)
  16. As I recall he was camped outside of Twotop just a bit north of Whitewall, so hadn't really begun the march, but was likely gathering the tribes north of Whitewall, and likely invoking various Orlanthi rituals in preparation. Perhaps he invoked some ritual such as the Sandals of Darkness that might allow his army to go undetected by the Lunars, and unknowingly triggered an attack by Darkness because of his oathbreaking?
  17. Or Bagog. The scorpion folk claim it was Bagog who did the biting. (And if you follow some of the progression from Greg's older writings to Cults of Terror, the myth of the Footprint gradually evolves and Krarsht and Bagog become two chaos deities vs one.) Hence even among the tribes of Chaos there will be disputes, and Primal Chaos, of course, claims the First Blood for its own too. 👹
  18. Since there was no obvious Lunar presence, it's all rumor and innuendo. The Crimson Bat, the Crater Makers, Jar-eel - all clear signs of Lunars leading it. Hell demons, well that could be anyone with the power to summon such and a desire to get back at Broyan. Plus it was nighttime, so difficult to tell anyone. But rumors are largely going to place the blame on: the Lunars (they previously summoned Cwim to defeat Argrath's attempted invasion of Dragon Pass, so clearly capable of this attack too); the trolls of the Shadow Plateau (the Kitori are a small tribe, but there are a lot of trolls in the Shadowlands and they've got their own hero, Obash Broosmasher, and a desire to reclaim the rule over all the Holy Country); Gagix the Scorpion Queen (she's a chaos hero, and getting rid of Broyan is a good start to her campaign to overrun all of Heortland). Of course, Broyan led a rather ragtag army of disparate groups including old companions, Wolf Pirates, and others - I'm sure some will blame others, if nothing else for failure to guard the perimeters, alert Broyan, etc., and those mistrusting opinions will be present over the subsequent seasons.
  19. Definitely not offices! The inspirations are the four specifically noted "daughters" of the Red Emperor. (And note not all significant daughters are inspirations - the Conquering Daughter, for instance, is not one.)
  20. Definitely Storm and Sea seasons. The rainclouds come in off the ocean and the Mirrorsea, climb up the Heortland plateau and dump their rain from the plateau edge to the Storm Mountains. Think Ireland or Washington State. The Footprint is variously blighted, lush, decayed into rot, spawning chaotic plants, etc. Sometimes rain forest, sometimes almost desert-like, and anything in-between and constantly changing. The Footprint is also an enclosed pocket, so you might have inundating rains or dense, unmoving air or any various abnormal weather conditions. Could definitely have at times great waterfalls down the sides (particularly coming off the Storm Mountains) - this is probably good as it makes the rocks very slick and difficult for scorpionmen to climb up and out. Oh, there is a shrine/holy site there - it just happens to be to Primal Chaos! All his spilled blood got corrupted so if you want a Chaos Feature, it's a good place to visit. (Well maybe you'd find some drops that weren't corrupted around in the hole itself, but you won't know for sure as to whether it's a Chaos crystal until you've attuned it.) A few challenges with that. First, you'll draw the attention of Chaos once you're in there. Second, you'll draw the attention of Storm Bulls who I'm sure will be convinced your chaotic for going in and trying to bring the stuff of chaos out. Third, the "easiest" exit is through the Stone Woods, and its denizens likely won't let you readily pass either as anything not chaotic is needed for the defense against chaos (and if you disagree, they'll probably turn you to stone to help serve as additional bulwark against chaos). Likely yes. Possibly. No one who's gone down as likely ever returned to report back. There are hell-spawned fish and demons that sometimes make it out, but they originate in Hell so aren't bound by the conventions of Death (mortals going in have the usual problem of being blocked by the Guardians of Hell). Water flow generally decreases in Fire and Earth seasons. I think no shrines to Larnste - this has been a Chaos Nest since the God Time and there's no way to repeatedly enter to provide ongoing worship (not even annually) to sustain anything like that. Look for Larnste shrines elsewhere in Heortland where his blood spilled as he limped away. He's the god of Change and Movement, so any of Mastakos' magic, Larnste would have had first (e.g. Teleportation, stepping to other places). Also powers of transmutation (you can see why this so readily gets corrupted by Chaos).
  21. The best source on this is the Glorantha Sourcebook in the Redline History of the Lunar Empire. In brief, the Red Emperor (i.e. Moonson) has over time had Four Inspirations. Each in some way is an incarnation or avatar of the Red Goddess. Each in some way is a "daughter" of the Red Emperor, inspired by his designs to fashion the Lunar Empire (i.e. his thoughts on how to bring the illluminated guidance of the Red Goddess into the mortal/physical world where he rules). The Inspirations in order are: First: Glamour. She is the city and the goddess of the city, a place where Dreams become real. (There's a cult writeup of her in the Rough Guide to Glamour, and that can provide you more details on her.) Second: Yara Aranis. She is the Horse Eater, the bane of the Pentans, conceived in Hell (the daughter of the Red Emperor and Gorgorma), and the Goddess of the Reaching Moon. She is the power of the Glowline that allows the light of the Red Moon to always be Full within its boundaries. Third: Hon-eel. She is the Artess and Dancer, the incarnation of the Red Goddess as Earth Mother, the bearer of maize, and the founder of the Lunar dynasty in Tarsh and creator of the imperial province of Oraya in the Redlands. She is the power of blood sacrifice to bring bounty from the earth. Fourth: Jar-eel. She is the Razoress, the balance of Harmony and Death, and she is the current avatar of the Red Goddess.
  22. I think we just need to wait for the Sea cults book.
  23. Even more so than Magasta are his son, Wachaza, and his net/slave Robber. And Tskanth is another death-wielding water deity.
  24. Yes. Yes. Quite likely. Powers failed him because he broke a Vow. Short bit in the Prosopaedia, p.16. Technically a deity (a troll god of destruction), but undoubtedly there would be lesser demons of similar nature that serve the Black Eater that are easier to summon. The Dehori demon Babaka Fegh (Bestiary p.183) is a good example of similar demonic entity. Yes, seems reasonable. And if it was the Black Eater summoned, then quite likely it was accompanied by lesser demonic minions. Even a large Darkness elemental can be dangerous for typical PC's. Add a Bite attack to it, some intelligence, and ability to cast some magic and you have something for PC's to run from. Yes, it's not that long between. Broyan dies in Fireseason, and what's left of the army retreats into Newtown below Whitewall. Then the Dragonrise occurs on Clayday, Harmonyweek, Earthseason, so at most you're looking at one season until things get shaken up in Sartar.
  25. Broyan in being named King of Kethaela inherited certain duties and obligations, including protecting the City of Wonders. However, the price of Harrek's aid against the Lunars culminating in the Battle of Pennel Ford was allowing Harrek and the Wolf Pirates to loot the City of Wonders. I.e. Broyan was forced to break a Vow, and that leads to his doom. Whether it was Tatius who directed the curse against Harrek, or the Shadowlord of the Shadow Plateau/Kitori, may not matter since the result is Broyan's death. I do not think there is any Kitori human sacrifice involved, nor would his army have marched through Kitori lands - at that point Broyan's goal was retaking the Heortland cities, most recently Whitewall and then using Whitewall as staging for a campaign into Dragon Pass. Now a trail does lead from the Shadow Plateau to the Troll Woods just south of Whitewall, and is actively used by the Argan Argar merchants. It is feasible that a troll caravan might have been looted, and then triggered action involving Broyan's Vows as King of Kethaela. Personally, given the description of the demon, and its ability to slay Broyan, a hero, and a part of his army, that it might have been the Black Eater that was invoked.
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