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Jeff

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Everything posted by Jeff

  1. This. The Ocean is a terrible and deadly foe. It should not be surprising that Death is associated with the Homeward Ocean. This song kept running through my head as I worked on the Water Pantheon: Here comes the ocean and the waves down by the sea Here comes the ocean and the waves where've they been? Don't swim tonight my love The sea is mad my love It's known to drive men crazy Now come that murder seeks The castle is dead and reeks The madness can make you lazy Here come the waves down by the shore Washing the rocks that have been here centuries or more D
  2. They would have been coast-hugging until the Opening. Now they could well be sailors on the open seas.
  3. Some Orlanthi (those around the Mirrorsea, many Wolf Pirates, etc.) use ships. Others (Sartarites, Tarshites, Ralians, Talastari, etc.) don't. Ships are a pretty a new thing in the Third Age, as the Opening only happened about 45 years ago. One could argue that there are NO real naval cultures outside of the Waertagi and the East Isles, although Nochet, Rhigos , the Rightarm Islanders, Handra, Noloswal, Afadjann, Maslo, etc. all have more than two generations of sailing on the open seas. That only about 45 years really needs to be emphasised. Prior to 1580 nobody was on the open seas. No
  4. If you read the Shahnahmeh, leaders and rulers are often described as having "farr" - literally meaning something like "king's glory" it is a magical property like Glamour or Charisma. It is sometimes described as a halo of light or fire, and displaying "Farr" is often enough to prove that you are the righteous and proper leader, while lack of it can be disastrous.
  5. But the Red Goddess is victorious in the Hero Wars. And it should be troubling to pious Lunar loyalists.
  6. I think I have included this tribal map before, but here it is again:
  7. Yes - I figure they are all part of the initiation process.
  8. So looking at this, it makes about as much sense for "modern" Sartarites to use First Age Heortling terminology as it would for Alexander to describe Anatolia based on Hittite/Mycenaen terminology (remember, the Iliad was composed many centuries later, and the scholars I know do not think the Ship List corresponds to Mycenaean political centers, but rather reflects the centres of Homer's own time).
  9. Time distance is about the same.
  10. The Vingkotlings were a tribe founded by the demigod son of Orlanth some 5000 years ago. Most Orlanthi trace their descent to them, at least mythologically. As an aside, here's a technique I use to understand the distance Glorantha's history - I position myself at the time of Alexander the Greek and look backwards. Present year 162710 years ago - Lunar Empire invades Hendrikiland25 years ago - Boldhome falls to the Lunar Empire50 years ago - Battle of Grizzly Peak100 years ago - Apotheosis of Sartar300 years ago - Belintar unites Holy Country500 years ago - the Dragonkill War (1
  11. Depends on what time you are talking about. In the First Age, the Heortlings were a confederation of tribes centered on Dragon Pass and South Peloria, called the Kingdom of the Heortlings. But this kingdom was destroyed by the Broken Council, and although it was restored after the Gbaji Wars, it was increasingly irrelevant in the Second Age. It was replaced by the Kingdom of Dragon Pass or Kingdom of the Orlanthi, which later formed the core of the Empire of the Wyrms Friends. Inhabitants of the Empire of the Wyrms Friends were identified by their clan (Ingolf of the Garanazar Clan) or b
  12. The people of Wenelia haven't been know as either of those names in some fifteen hundred years. The main groups in eastern Maniria are the Solanthi, Ditali, and Haradlaro (aka Longsi Land). All are Orlanthi and worship the Lightbringers.
  13. The Tarsh Exiles, Alda-Chur, and Alone tribes speak the same language, but have very different histories. The Alda-Churi are the oldest, with their tribes all centuries old. They've always been more or less autonomous and only joined Sartar in 1582 or so (although they have been allies for most of the preceding century). They were never part of Lunar Tarsh. The Tarsh Exiles and the Alone tribes are the rump of the Old Tarshites who refused to acknowledge Furthest. When Phargentes came to power, he was rejected by the tribes east of Dunstop, Bagnot, etc. However, after the Battle of Grizzl
  14. Jeff

    What is canon?

    Yes. A lot of terminology creeped in from source material Greg was using to work out Orlanthi society. Greg had a huge amount of material about the economics of early Medieval Britain - land production, legal codes, etc. This stuff creeped into texts (although fortunately the worst of it never made it into publication). A lot of this went on to become the foundation of Pendragon, which also resulted in the settings bleeding a little bit into each other. But the Orlanthi are supposed to be the Orlanthi, not the Celts, not the ancient Germans, not someone else.
  15. From the forthcoming Sartar Homeland book: CLOTHING The common Sartarite has both practical clothing for everyday use and some special clothes for important events. Everyday clothing is usually leather or wool to resist the rugged daily tasks of farming, herding, and hunting. Dress clothes are usually made of fine wool and linen, decorated with furs and, occasionally, feathers. Linings, exotic cloth or furs, and brightly dyed cloth or elaborate patterns indicate wealthier clothing. The Sartarites normally use thong ties or metal clasps (fibulae) to hold things closed; they do not hav
  16. Jeff

    What is canon?

    And for that I blame my good friend and gaming partner David Dunham.
  17. The tribes of Tarsh in the map the OP attached is based on the Tarsh in Flames material and is definitely not canonical and has already been contradicted by Chaosium publications.
  18. A little nomenclature. We have the Theyalans - this is the big linguistic-cultural group that covers much of central and southern Genertela. They include the Esrolians, the Manirians (except the Ramali), much of Ralios, southern and eastern Fronela, the Pelorian hill country, Dragon Pass, etc. They speak related languages, all descended from Stormspeech. Orlanthi - these are Theyalans that have Orlanth as one of their main gods. Most Theyalans are Orlanthi, but in Peloria many Theyalans are now Lunars and not Orlanthi. The Heortlings. These are the Orlanthi peoples that originat
  19. Here is the current working map of the tribes of Sartar circa 1625-1626:
  20. Lots of little tweaks here and there. Lemme give a few clips from the forthcoming Sartar Homeland book: ALONE Alone was built in 1583 by Prince Terasarin as a refuge for those Tarshite Exiles clans who fled after the Battle of Grizzly Peak. It is well-fortified with the characteristic stone walls of the other Sartarite cities, and prominent temples to Orlanth Rex, Uleria, Ernalda, and Maran Gor. Alone is the market, political, and religious center for a confederation of the Amad, Bachad, and Tres tribes. Alone has several inns, including Geo’s Alone Inn. A dragonewt road run
  21. Jeff

    What is canon?

    And who can forget this depiction of Prince Argrath from the RuneQuest Companion. Looks very German-Celt to me.
  22. Jeff

    What is canon?

    The Orlanthi were originally presented as being very "Ancient World".
  23. Jeff

    What is canon?

    There are foundational texts for Glorantha. People don't have to use them, but it is encouraged. However, these foundational documents are just that - foundations. They shouldn't be considered straight-jackets. There are also texts we don't consider to be particularly relevant at all and we know are contradicted by foundational texts or will be contradicted in future texts, or that are so off that we fear reading them might cause an immediate -1D6% loss to your relevant Grok Glorantha skill or lose 1d3 points of POW.
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