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Everything posted by Charles

  1. Charles


    And here it is from Jeff's original FB postings - Belintar took on some of the powers or processes of the OOO.
  2. Charles


    In one publication, can’t remember which, doesn’t Ralzakark opine that it’s not worth becoming a god because of the restrictions of the Compromise?
  3. When making sweeping statements like this, please tag as an opinion rather than as a statement of fact. For example: HQ is a sloppy system. vs HQ feels like a sloppy system to me. Statements like yours above appear, at first glance anyway, to show that you don't care for anyone else's opinion. And if you don't value others' opinions, then why do you have a need to argue with them? QuestWorlds, HeroQuest and their predecessors suit my interests and playing style much more than RuneQuest - even though when I first found RuneQuest (around 1981), it immediately struck
  4. The community require several of these roles and performances for their ongoing defence and ongoing growth/maintenance, so it can't be disastrous for the individual chosen / volunteering. Any personal consequences will balance (in the long-term and in the average) as a positive for the individual volunteer. Some of the benefits might be the insights gained into the behaviour of the enemies. Maybe the benefits come from the purification? What if the only way to enter the purification is to have become unclean by performing as an enemy? That's not to say that ther
  5. Charles


    Belintar and the Compromise: Heroes that achieve godlike powers are (AFAIK) referred to as Demi-Gods these days, replacing the much abused term Superhero. Belintar and the Red Emperor are quite similar in their manner of maintaining simultaneous godhood and mortal existence (and the last person to refer to this in the court of the Red Emperor disappeared, assumed executed). Other Demi-Gods of the early Hero Wars period include Godunya, Jar-Eel, Cragspider (with her tamed Black Dragon), Harrek (wearing the Polar Bear God skin) and Ralzakark (who may have 'cheated' to get the position by ha
  6. I feel that we have ended up conflating two entirely different topics. This is leading to a certain level of personal criticism in this topic that feels quite off-putting to me, and which likely drives people away from this topic in particular and maybe from the lists entirely. Is it worth it? It is very unlikely that we will change anyone's mind in this debate. Many of us set our opinions a long time ago. I was recently shocked when I read a very old posting of mine (from more than 30 years ago) to find that I had already then come up with a variant Gloranthan idea that I still hold
  7. PS. Some mortals that ascended to godhood may not have died in the process, which might possibly leave them with some agency. The most plausible candidate is Sedenya, perhaps with the aid of Illumination and Chaos. I have my suspicions that Arkat did not die when he gave up his dark empire to ascend. Another lesser possibility is Pavis. Sartar died as part of the process of lighting his flame, and most other ascensions that I can think of too.
  8. I have a variant view of why and how the gods are dependent on mortals. The god exists as an entity with attributes, areas of interests, patterns of behaviour, but without any agency or even will. A god with no worshippers cannot do anything. When mortals use a god's magic, they temporarily manifest and become the god. When they quest in the god's path, they manifest and become the god for longer periods. To achieve this, they must adhere to the attributes, areas of interests and patterns of behaviour of their god. Over time, their community (clan, tribe, kingdom, empire, continent, whate
  9. Start with the story. Then work out the mechanics. Issaries is a Lightbringer and is among the key figures of the Orlanth and Ernalda pantheon, so I can't see fundamental religious opposition among Orlanth initiates to this (but there may well be jealousy at a personal level). Issaries is a talker, newsbringer, negotiator, and storyteller, so cultists may well know more than usual among non-Orlanth initiates of the powers and hints of Orlanth's secrets. On the other hand, they absolutely do not know the secrets of Orlanth or of Orlanth's cults. So I'd suggest that the character can u
  10. I think that there's no edge (or no way to get to the edge). Sramak's River becomes exponentially more violent as characters try to sail further out. Depending on who they are and what they intend, they may find a way to sail up into the Sky world or down into the Underworld. This is likely much easier than trying to survive the torrent.
  11. Tatius is one of the highest priests of Yelm, has the backing of a large proportion of traditionalist Solars', and has sufficient lineage to try for the 10 tests, and is blocked by the Lunars. In Sartar, he found an immense source of power that could not be classified as Theistic, Sorcerous, or Spiritist. So he built his New Model Temple Of The Reaching Moon on it. Taking the Throne was his primary goal. Killing Orlanth and dominating the Orlanthis was a significant secondary goal. Using Chaos was just a means. Many years ago, Nick suggested Darth Vader as a model for Tatius. He could no
  12. Charles

    Spirit world

    I wouldn’t read too much into that as a guide to personal access to ancestor Heroes, as it’s more about the Heortling respect / worship of ancestors as a group or even as embodied tradition. From some of Greg’s stories, anyone that can recite their (believable) ancestry to a Hero can learn to summon / incarnate / use their magic. However, given the disruptions of each Age, I doubt that few in the greater Dragon Pass region (and I mean almost none) can truly recite their ancestry back to the Dawn or before. But some appear to do so. I think that there’s a bit of a trick to it 😀 I
  13. My bad choice of words. Orlanth Rex has very specific powers that were quested for within time by Alakoring. However, I hope that there is still an Ernalda the Queen cult...
  14. I believe that there is also an Ernalda Rex, which is the norm in Esrolia, exactly as Orlanth Rex is the norm in Sartar. I think that there are a very few clans in Sartar that will usually have an Ernalda Rex rather than Orlanth Rex. Almost always, a new clan chief will initiate to Orlanth (Ernalda) Rex and a new tribal king always (even if already an initiate of another god). That way they become the Chief Priest of all priests in the clan or tribe. In many clans, there will only be one other priest of Ernalda (Orlanth), and that often will be the wife (husband) of the chief. Many or mos
  15. I had to leave many of my books and games behind when I left London for Singapore, and I think Trollpack is the one I miss the most.
  16. Isn't there something in Trollpack about Arkat having many companions, each seeming to be a replica of Arkat?
  17. My sources for Argrath are King of Sartar and Prince of Sartar. King of Sartar is presented as a collection of documents from different, sometimes conflicting sources, and some of which are noted within the book to have possible dubious basis. While Prince of Sartar (which I loved and spent money to support) petered out way too early [1] and skipped his youth in Prax In many ways we know too much about Argrath 'did', as compared with the other movers and shakers of the Hero Wars. However we understand less of the motivations and why of Argrath as compared with those others. The why of
  18. I agree that it's good to give players and their characters more agency. Sartar: Kindom of Heroes also allows the characters to take part in a heroquest that is later ascribed to Argrath. Having said that, it also allows one of the characters to become (an) Argrath.
  19. from Kallyr's Dragonrise heroquest I'm unconvinced that Argrath is any more an asshole than other contemporaneous figures. I suspect that the animosity is generated from two things: He succeeded where Kallyr failed. He may have taken credit for some of her achievements, however it's more than possible that some of his fan-bois / sycophants may have tried to credit him without his active encouragement. And Kallyr was not without her own flaws. She had many enemies, some ancestral / political, some from prejudice against a extremely powerful woman worshipper of Orlanth, and some
  20. I don't see how the totality of the quote contradicts what I see as a possibility, and my chosen sentences seems to emphasise it as a probability. It certainly is true that the Orlanthi hated Chaos much earlier, with their wars against the PreDark.
  21. Darius, please consider being slightly more accepting in your opinions? One of the greatest strengths of Glorantha for me is that it encompasses so many different and opposing philosophies. I believe this is what brings so many thoughtful people into our community. When one of us persistently and categorically denies the validity of others’ opinions, then my enjoyment of the community is reduced. For a specific counter to a core point of yours, do read Esrolia, Land of 10,000 Goddesses, and look for the shrine to Primal Chaos in the Ezel temple complex and the inscription there, whic
  22. I believe that one of the insights of Illumination is that there are no incompatibilities between the 3 major approaches to magic. Illuminants may learn any type of magic and can ignore any restrictions, taboos and rules. And this includes combining the casting and results. Their only limitations are their imaginations and their access to means to learn the alternative approaches to magic.
  23. My feeling is that many rituals and ceremonies were lost during the Greater Darkness. Since the Silver Age, the Orlanthi created and shared new Ceremonies and Rituals that worked or somewhat worked. Which leaves plenty of room for wide variation by region and history. Having said that, I vaguely remember some source with a warning not to try to make the world revolve around one person (i.e. Lokamayadon / Loko Moko) while comparing it with the Foundation Ritual used to create a clan, which does exactly that. I'm assuming that this is around the first Chief and possibly his allied spirit, t
  24. I guess that I should clarify my understanding. All paths of Illumination lead to the same set of powers and abilities. But a) most Illuminates do not get all of the powers, and b) the morality and discipline of their path does lead the Illuminant to behave very differently (most of the time, there are always exceptions, even to the exceptions). An ascetic that spent 50 years of their life in poverty and self-abnegation to achieve unity with the All (or with the Void) will not suddenly become a glutton and rapist. While a noble that indulges their desires in Moonson's parties and almost p
  25. Some of the reactions here (and to some extent the original question) seem to me to be about looking for mechanical rules for situations that inherently require roleplaying out. There are few, if any, magical abilities in Glorantha that are automatically successful when there is some possibility of opposition. If a Chaotic does not want to be detected as such and where they have relevant magic or chaos, then why should Storm Bull be able to detect them automatically? If an Illuminate does not want to be detected by another Illuminate, then why should detection be automatic? There are even
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