Jump to content

Lord High Munchkin

  • Posts

  • Joined

  • Last visited

Everything posted by Lord High Munchkin

  1. Since my players are based in Fonrit´╗┐ - you can tell what I'm interested in.... I trust there will be RQG stats and conversion notes?
  2. Mind you the saddle developed out of the 'horse-pad' (which I'm sure was strapped on to the beast). It's just that it didn't have the internal/under structure that gave better control and support.
  3. They could use woven mineral fibre? Possibly treated with tars or, I suppose, magic.
  4. It's just dawned on me that the Orlanthi troll must be left-handed (draconic influence creeping in?)... as is the broo, but that might be just chaotic weirdness.
  5. Hmmm, latten is more correctly filed under the term "brass" - although it is all on a spectrum, as metals used were not totally pure.
  6. Looking at the GtG page 603, they seem to be dressed as Mayans (sadly with European physical features).
  7. Looking at the close-up of the top of the engine, it seems it could be conceivably covered in horizontal bands, or rolls, of leather stuffed with something like wet grass or sheepskins. Closely looking at the panel there is definitely a step-rise in the bas-relief from the small mound the spike is on to the engine top. As to the possibility of a dome, a wickerwork frame could also be very quickly made and covered - any shape could thus be fashioned quite fast by even moderately skilled workers (and most people would know how to make, at the least, simple woven fences).
  8. Is the sums mentioned in the tables annual pay or one of the three instalments? There is no time scale mentioned.
  9. Yes, the arms are way too big. If one checks the illustration on GtG page 92 the troll's wrist should be roughly at the level of the groin when the arm is extended.
  10. I first played RuneQuest (1 - I think) whist desperately avoiding a school sports day in 1979. What I liked was the lack of levels, openness of skills and the range of character races (I played a scorpionman as we had no clue as to Gloranthan setting intricacies - scorpionmen were just "cool"). Later I got sucked into all the detail and sophistication of the setting; the politics and religious framework being a big draw. Sadly I never liked ducks.
  11. I am very interested in this topic - I certainly prefer Fonrit and Umathela as gaming locales. If an alternative PC creation background could be built up that would be mighty useful.
  12. Oh, I don't know... that seems pretty spot on (if transposed) too for Afadjann.
  13. ... And the front bottom edge of her cuirass is remarkably flat (almost concave).
  14. That would be kind - I have 'Gateway Bestiary' with me somewhere, but later versions would be handy.
  15. Thanks all! I shall return to my 'Gateway Bestiary' then.
  16. Apart from 'Gateway Bestiary', are there any statistics for hippos? If there are, could some kind person point me towards them?
  17. There are quite a few Hellenistic novels extant (I even have a collected "best of").
  18. Well, that's how it went in real life Late middle Ages as maces and hammers increasingly got used against heavy full plate (with heavy chopping and spiky pole-arms too).
  19. Ompalam - so much fun! Endless twisty power pyramids, conniving scum-bags, and out-and-out intrigue.
  20. It's from an old 'Tales of the Reaching Moon' article about sculpture in Glorantha. It's a fun read.
  21. Don't forget Gargoyle-carving! Actually I can see that art would be a very popular form of status and prestige marking - as well as simply making life more pleasant. It certainly was in the Ancient real world where large sums were spent on statues of the famous (usually sportsmen), politicians, and of the rich generally. Painting was equally popular (if not even more so), although a lot less has survived and come down to us; static frescos are the most robust of paintings and endure the most. Many buildings were painted with landscapes, still lives, historical scenes, figures, and even portraits. Additionally, there are literally thousands of portraits that have survived from Fayum in Egypt of deceased individuals that were incorporated into "mummy" wrappings. Likely there were also vast numbers of painted banners, screens and wall hangings etc. that failed to survive due to their relative fragility and local climate. So, although the average person wouldn't see as many images as we do on a daily basis, they would encounter quite a large number on occasions. People like colour and art provides it in spades.
  • Create New...