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JonL

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Everything posted by JonL

  1. That may be a bit strong (though you do you). Nothing about the core NFT concept is inherently tied to blockchain and crypto-currency foolishness. If VeVe closed down tomorrow and re-opened a week later using regular money & payment systems and let publishers release limited edition tchotchkes that users could buy and sell amongst themselves (with a cut going back to VeVe, the publishers, and the creators) I wouldn't object to Chaosium or anyone else participating. If transactions for limited-run items get (public key) cryptographically signed by the participants in a publicly viewable registry, that still would be fine, and wouldn't require any more resource overhead than all the HTTPS, VPN, SSH type stuff that we use every day. The registry could even expose info to other systems via federated identity tools to allow owners to use their items in compatible environments. All that could happen without shackling everything to a blockchain. If someone still called the unique item IDs in that registry "non-fungible tokens," would there be a problem?
  2. I'm relieved by this course correction. Digital collectables is an emerging market worth exploring, but I have faith that Chaosium can do so without getting in bed with pump & dump cryptopportunists.
  3. Morgan (along with Mordred) has an entirely legitimate personal beef with the Pendragons. It starts with Uther betraying and killing her father Gorlois to take her mother Ingraine for his own. Imagine being a child when the king's army comes to your home town and lays siege to it, kills your father, and then ships you off to a nunnery so that he can get to banging your mom without any distractions. Eventually she gets married off to Urien one of the lords who helped Uther destroy her family. That she even gives her half-brother half-a-chance down the line is miraculous. Then Gwenevere mean-girls Morgan out of court over the latter cheating on Urien. They bad-mouth her as a wicked sorceress while Merlin does the King's dirty work left and right. Of course it turns out that Gwen was a cheater too and Arthur drowned a literal boatload of children in an attempt to murder her nephew (Wait, Arthur & Margause? 😞 😞 😞 ). All this lip service to virtue and righteousness coming out of Camalot is clearly a sack of lies built on one atrocity piled on her family after another. So yeah, may the crows eat their eyes.
  4. I think getting caught up in the moment and conceiving a child in an impromptu This World heroquest without having specifically planned on such is likely an implicit risk of both serving at or frequenting an Uleria temple. I don't think an opposed roll contest for a situation like that was a good way to handle it though, as it starts to look like coercion, even if that's not what anyone at the table had in mind. Best to frame the contest in explicitly not-rapey terms. Setting out to <ahem>bull your way through your partner's contraception magic: Not a good look. Embodying Storm Bull's epic virility to such a compelling degree that the Ulerian partner decides to forgo contraception magic and accept what he's offering because sometimes that's what Fertility is all about and this is a prime opportunity to fully embody the goddess: Praise Uleria! As an aside, I much prefer Eternal Battle over Death for Storm Bull in no small part because he has a Fertility aspect as the great father of Waha and all the Praxian Founders. That goes double if you want to go full God Learner and say he and Bisos are the same being. (I lean more towards different facets of the same jewel - related yet distinct expressions of a common underlying archetype, much as I see Elmal and Yelmalio. Let's not dive into that mess in this thread though.) Death's opposed rune is Fertility, while Eternal Battle opposes Chaos.
  5. That's a key difference between Chaosium's license and Wizco's. If the OGL had contained language like Section 10 from the BRP license, Wizards could have updated the terms once D&D4 came out such that going forward you had to pay a $$ per-unit sold license fee for any new works referencing the 3/3.5 SRDs. They could even made it a closed license going forward where any new works would have to get approved by the license holder. Or anything. I trust Meints & co to be straight shooters who would not pull such BS, or else I wouldn't be a contributor to QuestWorlds. Just the same, the people in whom licensees must place their trust that Section 10 will not be abused are not immortal. I suspect the inherent uncertainty there is one of the factors that has limited adoption, sadly. That said, if someone feels like it's a good fit for their project in spite of the drawbacks, more power to them. I wish any such authors (and Chaosium) every success.
  6. Anyone considering building on Chaosium's SRD licenses should look at section 10 very closely. While current management thankfully has a record of acting fairly and with integrity, section 10 effectively gives Chaosium or their successors in rights the ability to change the license terms or shut the whole thing down at their discretion. You could continue to publish existing works (possibly with slight tweaks) under the license as it was, but nothing new without accepting the changed terms (which could be anything). To be clear, I don't expect them to abuse it, but it is a thing to consider when weighing your options.
  7. Of course, you could just as easily hold eyeball-size constant and work out the very impressive refractive index and transmissance of Elf corneae and lenses, along with the size and spacing of their optic nerves. 😉 Here're the posts about haze, visibility distance, and naked-eye resolving power:
  8. Bendy light is totally unnecessary. I recall a thread here a couple years back where we actually dug into haze and the resolving power of our eyes to work out the practical limits of visibility. It's not ridiculous.
  9. That show is so choice... ARISTOTLE: (beholding an apparition of PLATO) No, no, it's impossible. PLATO: It's been a long time, my dear Aristotle. ARISTOTLE: Plato, Master, you've done it! You've broken through from the other side. PLATO: (smiles) I'm not a spirit, I'm an idea. ARISTOTLE: An idea? PLATO: What you see before you is but the idea of me, my Eidolon. ARISTOTLE: But, that's absurd. You still hold to such nonsense? The whole construct of Eideation is an affront to Reason! PLATO: Hmm, I look forward to seeing how your system of logical reasoning will explain what you are about to witness. (smiles, extends hand)
  10. While GRoY is a post-dawn document, the tales within it that reference Sedenya take place in prior to the dawn, in the early Storm Age/Antirius period. Plentonius is certainly a biased and flawed compiler of tales, but inserting a diurnal cycle way back into history that way would be out of character for him, muddying as it would his use of Yelm's return from the underworld as metaphor for his patron Kordavu's re-establishment of a unified Dara Happa.
  11. In the Glorious Re-Ascent of Yelm, Plentonius described Sedenya the Changer as an inconstant sun. Whatever's going on with that shadow, it predates the Red Goddess as she is known in the Third Age.
  12. They're stated to be vegetarians who don't eat any herd beasts, including their own on p38 of HQG. Pavis:GtA still described them as eating Herd Men, so the idea must have surfaced sometime in between 2012 and 2015.
  13. JonL

    Sunrise

    Theya makes the dawn light.
  14. Some things can fit either way, sure. Little Suns having some things in common is clearly a thing. Where it falls apart though is things like Elmali murdering passing Lightbringer worshippers because the cult required them to divorce their wives - that's nonsensical.
  15. You should be well served by forthcoming publications.
  16. Trying to resolve to resolve the conflicts and contradictions will lead only to frustration, the differences are insoluble. The idea of a coherent Moon Design-era corpus has been abandoned in favor of revision. Pick whatever you like.
  17. Another variable would be just how foreign the newcomer is. Allied Clan < Neutral Clan < Hostile Clan < Heortling from outside Sartar < Orlanthi but not Heortling < Theyalan but not Orlanthi < Non Theyalan Human < Human-Adjacent (Wind Children, Hsunchen, Kitori, Men-and-a-Half) < Elder Race. The farther afield you start out, the more track you'll need to lay to get the Ancestors & Wyter on-board.
  18. The Covenant tale gets extra interesting if you intersect it with the idea that everyone but the Danmalstani started out as Hsunchen, with the transition from Paleolithic to Neolithic culture coinciding with a fading of connection with their animal sides as they embraced human consciousness through the process of civilization. With Genert being dead, Prax is sort of frozen on the cusp of that transition. The land is too wounded to support further agricultural development, even Pastoralism is only possible with the Covenant magic. However they do have just enough resources to support a permanent temple complex at the Paps. Praxians are categorically not Hsunchen, but are still connected enough with their animals that it shapes their phenotypes (Ostrich Riders are small enough to ride Ostriches, etc.). They don't see themselves as literal siblings with their herds, but their ancestral Founders are seen/remembered as semi-bestial. The Morokanth inverting the typical Hsunchen -> Humans & Beasts transition is more interesting in that light. It also makes me wonder more about the trajectory that the Ducks, Keets, Merfolk, and indigenous (rather than EWF created) Beast Folk may have followed.
  19. That's definitely a thing. A point I try to make in such matters is that even though one can observe, discover, prove, etc. that a 4 and a 1 are both faces of the same die, that doesn't mean that 4=1, that 1 is a mask of 4, or any of those things we hear at times. 4 and 1 can be substantially different and distinct numbers even as they have some things in common as part of a greater whole. For all the analysis of similarities the God Learners brought to bear, the Goddess Swap still failed.
  20. That's funny, my current GM just last night said, "You've gone Full-Brony with this character, havent you?" Yes, yes I have.
  21. Further trope-inversions: In a society full of stormy-eyed bad-boy bad-asses, it's the kind, nurturing, and reliable bad-ass who catches Redalda's eye. Instead of a third-act make-over revealing her "hidden" beauty, she leads with surface beauty and it doesn't work. It's <ahem> unbridling the primal fire within that turns Elmal's head. (Meanwhile, Yncelmalio is off randomly murdering three of Orlanth's friends over losing Ernalda.)
  22. I am all about making room for Nerd-troping those kind of story elements into adventure gaming. Part of why "Bumblebee" is the best Transformers movie is that it's basically "National Velvet," but with giant robot battles to save the world, which was a brilliant. Part of what's neat about Redalda's courtship story is that it both turns the typical dynamic inside out AND kicks the feminine agency and assertive sexuality up several notches. Elmal is the outsider too caught up in healing the wounded horse everyone (but Redalda) laughed at to accept the advances of the Boss's daughter, and the Boss is surprisingly cool about his daughter proposing to a foreigner. She unlocks her hidden inner power and shows Elmal that he doesn't have to choose between her and horses after all. "On their wedding night, she and Elmal rode wildly off together." Oh, myyyy.
  23. Oh, I see. OK. So, for our next session, are we converting to Phoenix Command or Friday Night Firefight?
  24. Magic World is largely Stormbringer-minus-the-Moorcock-IP, though I don't have it myself to look at it's injury rules as such. OTOH, the PDF is $3 so it wouldn't be hard to try on for size. 🙂
  25. Lots of good suggestions here. A lot depends on what parts of Warhammer you want to emphasize, how close you want to hew to the original in terms of magic details, and how much the PCs will be using said magic. While you said Mythras was outside your crunch zone, given the subject matter, you might still consider Mongoose's Deus Vult line as part of your toolkit. It's very much aiming for unravelling occult conspiracies in mostly-low-fantasy Europa Noir, so it might well make for an easy fit for The Old World. Adjust magic to taste, and you'd be in good shape. Whatever you choose for a foundation, you'll probably still want to pick & choose bits from elsewhere to taste, but making that a "get-to" rather than a "have-to" is part of what's nice about BRP. I like Revolution D100's modern design flourishes, RQG importing augments from HeroQuest, Mythras's fighting-style skills, and Stormbringer's Pendragon-esque Major Wound approach in place of hit-locations. It's a good problem to have. (Left field suggestion: (Rolemaster Classic or Against the Darkmaster) + the black powder firearms tables from from 10 Million Ways to Die. Nothing does bleeding out in the gutter like those RM crit tables.)
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