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  • RPG Biography
    I started playing RPGs in 1981 and it was a primary pass time up through college. I think my first BRP game was Superworld. The one I played most was a kitbashed amalgam of Elric!, CoC 5th Ed., and RQ3 I put together in the 90s. I still think Elric! and CoC 5 have the most usable layouts.
  • Current games
    Alas, none. Possibly a HeroQuest game in a homebrew collaboratively generated setting soon.
  • Location
    Frozen Tundra of the North
  • Blurb
    I work with computers. I'm in my 40s. My long term partner and I just became homeowners for the first time.

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  1. You jest a little, but I’ve long felt that you could play a pretty great Glorantha game using Unknown Armies 2nd ed — Rune Lords are close enough to Godwalkers, being magical through emulation, while minor charges map pretty well onto spirit magic and major & significant to rune magic. Dunno.
  2. HeroQuesting is an awful lot like playing an RPG (or a LARP), if you think about it…
  3. Not that I have any great insight into any of this, but… I’ve always interpreted the I Fought, We Won and Great Compromise as, basically, the world being destroyed completely, and then everybody involved — still alive in some primal state — collectively deciding to recreate the world. Everybody involved “agreed to continue”. And one of the side effects of that conscious rebirth of the world fundamentally modified the original situation, turning Chaos from something outside and alien to Glorantha into something which was inherently part of Glorantha. And part of that incorporation of Chaos into the fundamental nature of Glorantha resulted in Time. Chaos isn’t the enemy of Order after the Compromise, it’s just a part of the whole, the nature of which has changed. Not profound, exactly, but it does change the relationship of Void/Destruction/Chaos and Law/Order/Glorantha a bit, I think. To answer the original question, I feel like there might be something from the POV of Ralzakark in Secrets of Dorastor (RQ3), but it’s been awhile since I read it. Likewise, although they aren’t properly “chaotic”, exactly, there are characters presented in Strangers in Prax who are dedicated Lunars with various chaos abilities. I’m not sure that really counts as what the OP was asking for, though.
  4. I have a few dumb theories. They aren’t that interesting and contradict themselves: - The I Fought, We Won battle and the LBQ are the same thing: expressions of the overwhelming of Glorantha by chaos, and the thinking people of the world collectively taking action, fighting, and/or choosing to do whatever is necessary to allow the world continue to exist. But each Age is now locked into a repeat — the same pattern, with minor variations, plays out, ending in the same collapse, the same resurgence of chaos, the same requirement that the world choose to continue. Chaos has been given a kind of order, but the order is changeable. And the world is *created anew* at the beginning of each age. - “Gods” are not singular beings. They are ascended “adventuring parties”. Worshipping a “god” is joining the party. - The events of the godwar are just the earliest pass through a set of cyclical historical events, and the myths of the gods are just stories: history become myth. - nysalor and gbaji are just two different stories/myths/perspectives about a single being. How you view it’s life depends on what lens you view it with. Arkat has a very specific opinion and sees them only through the gbaji lens. - the godlearners were totally a version of the three blind men describing an elephant. They had ahold of a trunk, but never saw the whole picture. gods are stories. The compromise made chaos part of the order and contents of the world. I dunno.
  5. My best guess is something like Mazinger Z/Tranzor Z -- the villains were the Underground Empire and the heroes had fighting machines in the form of giant mecha. My second guess is something like Thunderbirds Are Go! or one of the other Anderson properties. Dunno. I will say the image in the second question looks steampunkish to me.
  6. Aside from the classic Superworld rules, Modiphius does also have the Achtung! Cthulhu supplement Elder Godlike. In addition to mashing up the Cthulhu Mythos and gritty Superhuman WWII settings, it also effectively adapts the Godlike power-building system to BRP. So, that's also an option.
  7. Wow! Very nearly what I was thinking of, although that includes some foreign editions I know zero about. My thought was to make it by year, with columns for 'families'. This has all the information I would need to make that, though!
  8. This (and several other similar conversations on other forums) is making me want to generate a giant graphviz diagram of all the various BRP-derived systems. A kind of family tree.
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