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  • RPG Biography
    RQ2/3 CoC
  • Current games
    RQ2
  • Location
    Southern England
  • Blurb
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  1. D

    Building Gringles

    thank you, glad you like it.
  2. D

    Building Gringles

    i hope so 🙂 and thank you for your congratulation
  3. D

    Building Gringles

    thank you
  4. D

    Building Gringles

    thank you, I'm slowly adding more to it.
  5. D

    Building Gringles

    Here's my latest video of my Apple Lane build, traveling east through the village to Birn's squeeze. I've decided to use plain pillars for the Uleria temple as I'm planning on showing it to my brothers kids and don't fancy explaining to them what the people are doing. https://youtu.be/dTZNJAmQoPU I don't know why this has got a black back ground and I can't seem to get rid of it.
  6. when i was planning the layout of Apple Lane for building it in unreal engine, I used the RQ2 version and ended up with Gringles being 40m by 18m and used that scale for the rest of the map. I think the south road that the orchard map shows branches off of the west road before it gets to Apple Lane, the scale on this map starts at 1 not 0 which is odd.
  7. D

    The night sky

    one thing I forgot to ask, am I reading it right that Orlanths ring is only visible every other week?
  8. D

    The night sky

    I can't get the app to work, but your post that you linked to really helps. The rising of the sky dome helps make sense of it. the Ice palace is like the jumpers and Pamalts spear and doesn't rotate, so a cluster of stars is great. thank you for the link and wise words.
  9. D

    The night sky

    Good morning, I've been reading about the night sky in GtG and have a few questions, 1) how far does the sky tilt back and forwards, I've worked out an upper limit of 45 degrees from north to south but that seems a lot. 2) are the east / west gates in a straight line with polestar at the equinoxes, because if they are then the days get shorter towards the summer solstice as the tilt heads north. 3) GtG mentions the Ice palace, but not what it looks like, is it one star or a cluster. 4) do the twinstars orbit each other while they cross the sky, 5) does Orlanths ring orbit the dragons head as it goes from storm gate to Polestar. is there another source of information I can reference other than GtG thanks in advance for any help.
  10. D

    Building Gringles

    the one at 1:10 is the temple of Uleria, I need to add coupling caryatids to support the roof, as described in the gamemaster adventure book, but I'm still deciding how explicit I want them to be. the apparent graininess is an artifact of the video recording caused by the detail of the grass and tree leaves, I think I've got to the point where it has to be stationary camera shots and multiple cameras.
  11. D

    Building Gringles

    it's going to be gentle weathering, mud splashes around the bottom of the doors, soot stains on the top of the chimneys. Possibly soot stains above windows and doors on the buildings without chimneys, I'm not sure as the only house without chimneys I can think of have thatched roofs and the smoke seeps through it, but all of Apple lanes houses have tiled roofs.
  12. D

    Building Gringles

    yes it is, I've used the map in the RQ2 version for the layout and scale, and the picture from the Gamesmaster adventures for inspiration for its appearance.
  13. D

    Building Gringles

    thank you, weathering the buildings is on my list of things to do, but it's low on the list
  14. D

    Building Gringles

    i think shrimp look like woodlice that learnt to swim. for those of you who don't use facebook, here's a link to my latest view of Apple Lane.
  15. D

    Apple lanes roads

    normally north is at the top of the map unless otherwise stated. cross referencing the orchard map and the one at the back of Apple lane classic edition, I would guess that the road to Clearwine passes by the Cinder pits as it isn't shown on the Apple lane one, but that's the only route that doesn't go over hills.
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