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sirlarkins

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Everything posted by sirlarkins

  1. There will definitely be more Battle Cards forthcoming. 🙂
  2. That's about the status, still. But I'm not the only one at Chaosium who is very enthusiastic about the project, so I think the odds of it happening at some point are very good.
  3. The Starter Set is in layout as we speak, and art is coming in on the core books; we should be getting those into layout over the winter. In addition to art and layout, which always take at least as long as writing and editing, we're also dealing with a tremendously messed-up supply chain at the moment, as I know you're all aware, which causes knock-on delays. The goal is to get everything queued up so that we can release the first wave of 6th edition in quick succession—the last thing we want is months-long gaps between core book/Starter Set releases. At the moment, that means we need to be a little cagey about release dates (other than "definitely 2022"). When you start to see more precise estimates, you'll know that means we're very nearly there! In the meantime, keep an eye out for monthly Design Journals (next installment dropping this week) and, as we get closer to release, some sneak peaks at art and other goodies.
  4. Your first instinct was correct, @Morien. Here's the relevant passage (Lancelot speaking): I'll be writing more about Glory and Honor in a forthcoming Development Blog, but one of the changes in 6th edition is the concept of public vs private Honor: dishonorable acts committed in secret do not lower your Honor Passion until they are revealed, at which point you lose however many negative points you've accrued up til then. (You still have to make Honor rolls against your actual value, though—"It is impossible for a person to hide from themselves" is how it's put in the rules.) There are also rules for defending your own Honor, or the Honor of a loved one or liege. This is one of the reasons I led with an article focusing on the deep history of the game's development. With 6th edition, I feel like Greg had finally arrived at an iteration of the mechanics that he'd been moving towards since the beginning. Now, as for Lancelot lying to his king, that could potentially be a 3-point Honor loss, though again it would be a private matter for the time-being. (BTW, I also think it's interesting that this is the only time Greg paraphrased someone in first person in his marginal notes.)
  5. I imagine I mentioned it in some interview or comment... My hope is to get Sanctus and Mirabilis finished and published around the same time, as they're sister volumes. There will be a chapter in the Core Rulebook covering magic and miracles as well, by way of a preview of the expanded treatment those topics will receive in the two books.
  6. As many others have pointed out, women knights have been acknowledged in the game throughout its history. Greg made the decision for this edition to make their inclusion seem like less of an afterthought that it has in times past. That's all there is to it. Will there be some women knights featured in the art? Yes. Will there be some women knights as Gamemaster characters? Yes. The inclusion of these characters is rooted in medieval legends and tales; I'm really looking forward to revealing more about this as we move forward. To reiterate: Your Pendragon Will Vary remains one of the guiding principles. The core rulebook discusses how to scale things like women knights in your game. Implications on inheritance laws are also discussed. If you'll allow a bit of drollery, issues of setting may be monomythic, but are not treated as monolithic. There will be many more details forthcoming in the weeks and months ahead. I'll just leave things off with a quote from the core rulebook, Greg's own words:
  7. Not to get into what's not in the Quick-Start, but I'll just mention that there's a rule in the full system that makes having too many Exalted Passions a double-edged sword...
  8. Knights' gender is a matter left up to the Gamemaster, and the core rulebook includes a section discussing how to set your preferred version (up to and including "no women knights at all"). The important thing is that options are presented. Yes, there will be women knights depicted in illustrations in forthcoming material; the default assumption is that some regions of Britain (such as Salisbury, the Red Castle, or Din Eidyn) are more accommodating to trailblazing women knights, while in other parts they are vanishingly rare. Gamemasters can calibrate up or down from that baseline to suit their group's taste.
  9. The new edition of the Great Pendragon Campaign is expanding into a multi-volume set, so there will be lots more detail on all the Periods. More stuff on the Silchester Rebellion, the Roman War, the Grail...lots of exciting work already under way. The default start time for Sixth Edition is moving back to Boy King, and the initial focus for the line will be on Arthur's reign, but we have some projects in the pipeline for the pre-Arthurian eras as well (yes, even going back to Vortigern...). We're also in the early stages of planning new regional sourcebooks, which I'm planning to include region-focused expansions to the basic GPC timeline.
  10. The current situation is addressed in this thread: Quoting @MOB
  11. Thanks for doing that @SNaomiScott! Great resource. And thanks for checking on permissions first.
  12. Yes! Right now the plan is to release the Book of Salisbury as part of a larger Resource Pack that will include a GM screen and some other materials, similar to the Runequest "GM Screen Pack". Book of Castles will be a standalone release; Matt Ryan (who did the Castle of the Kite illustration for the "Quest of the Red Blade" scenario) is working on diagrams and floor plans even as we speak. Oh, I have many thoughts, and all of them good! We'll be addressing plans and changes in greater detail as we get closer to publication, but I'll just say for now that the core rulebook material is all taken from drafts written by Greg, who was working on 6th edition at the time of his passing. He intended 6th to be his "ultimate edition," and we've maintained that vision as we've prepared his text for publication.
  13. Sorry I missed the original post back in December! Always happy to answer questions about the book—feel free to tag me or send a DM. This is correct. Through his association with the monarchist movement and the Sovereign Order of St. John, Shabelsky-Bork is intensely interested in locating any potential survivors of the Romanov dynasty, but like a monarchist Uri Geller is just as interested in exposing the fakes. We can assume he or his contacts have been following the thread of clues as Anna/Franziska moved across Europe. He wants to ascertain if she's alive because, well, if she is and it turns out she's the real deal, he'd very much like to put himself at her service. (There's some deep, deep background on her story that moves from the Caucuses to Romania and eventually to Berlin but wasn't terribly relevant to what was already a pretty meaty scenario—no pun intended. I'm actually working on a project right now that should expand the background of the Order of St. John and touch on Romanov imposters in greater detail, but for the purposes of this scenario, all you really need to know is that he's a monarchist and counter-revolutionary with an extensive spy network operating throughout Germany and points east.)
  14. The manuscript for the medieval Japanese Pendragon adaptation (working title Monogatari, also referred to as Samurai at times) is complete (I should know—I wrote the final version!) and we'll be going forward with it as well, but it's a ways off in the pipeline. Regardless, all three spinoff games utilize the core Pendragon engine; this certainly wouldn't prevent someone from writing, say, a more historically-grounded BRP game set during the reign of Charlemagne. I'd happily buy it and use it for additional background and adventure material whenever I ran Paladin.
  15. Great topic! For an adult friend, I'd recommend Steinbeck's The Acts of King Arthur and His Noble Knights. For a younger reader, Rosemary Sutcliff's King Arthur Trilogy. For a child, I'd track down the out-of-print books Merlin Dreams and Castles, which I consider companion pieces. Both are gorgeously illustrated by Alan Lee and filled with enchanting imagery and Arthurian tales.
  16. I haven't tried it yet, but there's a ruleset built off the More Core system: https://www.fantasygrounds.com/forums/showthread.php?35056-MoreCore-Themes&p=319357&viewfull=1#post319357
  17. Alas, like many a medieval tale, the Solo GPC chronicles must remain forever unfinished. We did end up completing the run all the way to Camlann, but life got busy and I fell further and further behind. Now it's been too long and my notes are scattered to the winds... I'll see what I can dredge up from memory and try to put together a little "continuation" to post here. 🙂
  18. @Morien has the right idea. The intention with including the pre-gens was so that the scenario could serve as a demo, but they're not "organic" to the scenario in the same way you might find with pre-gens in a Call of Cthulhu scenario. A GM could take the pre-gens and use them to start their own campaign, so we wanted to include both Passions for the GM to do with as they wish. The "King Arthur" and "Camelot" entries in the Current Lord and Current Home entries could be viewed as place-holders in that regard. In retrospect, it might have been less confusing to just leave the spaces blank.
  19. I was recently reminded of a fun little post from (I believe) the Pendragon Google Plus group. With that site now consigned to the memory hole, all I have left is a print-out, which I transcribe below for posterity. My print-out does not include any information on who first wrote this post; if you recognize it and can provide attribution, please do so! Unlocking Achievements in Pendragon Each of the following achievements is worth 100 Glory the first time a Player-knight or lady qualifies for it. Each achievement can only be awarded once in the course of a campaign. A Wonder to Behold — During battle, roll three consecutive critical hits while in the Killing Zone. As Two Lions — Score three consecutive tied Criticals in combat with another knight. Borrowed Glory — Be mistaken for a knight of at least twice your Glory, for whatever reason. Castle Batesmotel — As lord of a castle, institute a strange custom that all guests must satisfy. Choking It Down — Accept the surrender of an individual for whom you have a Hate Passion of 16 or greater. Devil Take the Hindmost! — In the Boy King Period, take part in every one of Arthur's battles. Dunroamin — Obtain or build a castle and give it an evocative name. First Sight — In the Romance Period, generate an Amor Passion for someone whose name you don't know. For Jesu's Sake — Defeat a major (typically named) opponent while inspired by Love (God). Horseflesh — Leave a battle riding the horse of an enemy knight. Indestructible Bastard — Survive a hit doing 12D6 damage or more. It Wasn't Me — Perform a heroic, chivalrous deed unrecognized and claim no credit. Glory award for the deed is deferred until the truth comes out (as it always does). Kinslayer — During the Twilight Period, slay someone that your Love (Family) would ordinarily inspire you to protect. Nom de Guerre — Adopt a colorful nickname in French. Payback Time — In the Anarchy Period, seize the lands of a named rival. Rosalinde de Riveter — As a Lady, accomplish a quest thought to require a knight. Rule Britannia! — In the Conquest Period, win a title and estate outside Britain. Smiling for Crockery — During the Grail Quest Period, slay a fiendish knight. Spanning Generations — Accomplish a quest your parent failed; upgrade to Family Tradition (and double the Glory award) if both your parent and grandparent failed the same quest. Submit to the Crown — Vanquish a knight and extract an oath that he will present himself to the King and swear fealty. The Infected — Go mad after fumbling a Hatred Passion roll. Too Much Time on Your Hands — Bear and faithfully draw a coat of arms with sixteen or more quarterings. Who Was That Masked Man? — During the Tournament Period, win a tournament you entered incognito.
  20. When I do a revised version of the Feast mechanics, I'm definitely going to make adjustments to the Glory awards. My assumption was that feasts would be only occasional things (that's how I tend to run them), but folks seems to like to use them a lot more frequently. Which is certainly flattering, but it really throws off the Glory awards. Feel free to adjust the awards to fit frequency in your campaign. Agreed that NPKs should not be tracked. I like the suggestion of setting a minimum threshold to beat in order to win the feast. Sort of like the quick tournament resolution system. A Pentecost feast at Camelot should have a nigh-unbeatable threshold, and work down from there.
  21. Correct, Geniality is only gained when a card is played, not drawn.
  22. Yeah, I'd go in order of seating, and if that's tied I'd give it to the character with more Glory. Using APP works too, depending on your group's preference.
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