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Code Ronin

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About Code Ronin

  • Rank
    Dread Mad Lord of Bunnies


  • RPG Biography
    RPGs for almost 30 years. Newcomer to Runequest
  • Current games
    Currently running D&D 5e
  • Location
    United States
  • Blurb
    Just another grognard lost in the dungeon

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  1. As a newcomer to RQ, I appreciate this thread. I posted in another thread my concerns about RQ, and the answers there were very helpful. My daughter is ten and getting into playing RPGs, and my biggest concerns were related to her, how easy it was going to be to teach her to play* and how 'safe' it was to just let her pull the book off the shelf and start reading.** *A challenge, but not one that we can't overcome. She's played 5e and Pathfinder, with a little help. **Which she does. My gaming books are right next to my desk, and one morning I noticed her sitting on the floor reading. I asked her to read aloud to me, and it turned out she was reading the 5e Monster Manual.
  2. Are there plans for community content, something similar to the Miskatonic Repository for Call of Catthulhu?
  3. I have glanced through my Bestiary PDF, and yes, I did see the ducks. And I know the flaming lunatic that will want to play one.
  4. Side note on my order: I was hanging out with my usual gaming group, eavesdropping on their current campaign, and mentioned that I was ordering the latest version of RuneQuest. The oldest and most jaded of us looked at me and asked, "Are you running a game?" to which I answered, "Let me read it. What I've read sounds interesting, though." His response: "Let me know."
  5. Dammit, I should have ordered an extra rulebook while I was at it...
  6. Yeah, page 22 is fine. We watch a lot of documentaries about ancient civilizations, and she's seen worse. My larger concern rather than content/artwork was whether she'd be able to make a character on her own. At the venerable age of ten years old, she has already decided she Knows It All and can do anything. Seriously. When she wanted to make a Starfinder character, I just handed her the rulebook and fired up Hero Lab. At this point, I've read my way through the first hundred pages or so, and I think she's going to need some help with this, at least the first few times.
  7. I am not laminating my iPad. For one, it's not 'my' iPad, I was originally given it so I could test our software on it. And then the touchscreen doesn't work right, and the speakers are muffled...
  8. I consider myself old school, new tools. I like both print books and PDFs. Print books are easier to pass around the room, but my iPad is a handy gadget. With it, I don't have to worry about leaving a crucial book at home. (One of my major frustrations with the current edition of D&D is the unavailability of ebooks.) Plus with the iPad, it's easier to hide what I'm reading from my players. Solid copy on the free ebooks from Chaosium. Still need to copy them onto my iPad, though. And is it weird that I already want to laminate the maps?
  9. Didn't make it to the game store. Ordered it straight from Chaosium. And so the waiting begins...
  10. Purchase of slipcase set approved! Tomorrow I'm going to stop by my FLGS and order it. And encourage them to sign on with Bits & Mortar!
  11. Considering my daughter takes the field with me at Amtgard (boffer LARP), these pictures are actually encouraging! And yes, I did do some research before asking my questions, but I think I could have thought them through more. Things I see in RQ that I like (feel free to correct me if I'm wrong about these): No classes/levels. I don't have anything against them, two of my current top favorite games are class/level games (Starfinder and 5e), but I'd like a break from them. That said, I do like 'template' systems, where you have some things to choose, which add things to your character, and then some wiggle room for customization. Examples of this are World of Darkness games and 7th Sea 2e. Not d20. Again, I love me some d20 action, but I want a break from them Not faux-medieval Europe A solid, rich setting, but not one that is confining These things said, today I will be discussing with my partner the purchase of the slipcover set.
  12. So I looked at RQ a while back, and then it (and Chaosium) fell off my radar for a long while. Somewhere along the way, I got interested in 7th Sea 2e, ran that for a while and loved it. And then JWP kinda fell apart. But then here comes Chaosium to save the day, and I wander back over here. But then I find out that the new edition of RQ is out, and I start giving it a second look and find that it meets a few criteria that I'd been looking to fill. But before I buy in, I've got a few questions. First, how's the learning curve? For the past decade, I've mostly been running & playing d20 systems (Pathfinder, Starfinder, 5e) and while I do love them, I need a break. I don't want character creation or running a game to feel like doing my taxes. Second, is it relatively child-friendly? My daughter is ten now, and she games. She's played a little Pathfinder, made a character for the Starfinder game I keep trying to get off the ground, and joins me at the 5e drop-in game my FLGS runs. Getting into RuneQuest will be easier to sell to the wife if the kid can play too. Lastly off the top of my head, what's the setting like? I've heard the phrase 'mythic bronze age' thrown around, but can someone explain that in more detail?
  13. RuneQuest newbie here, but so far I like what I see. I've heard it'll be released at Gen Con, which is shortly after my birthday. Good present, there.
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