I don’t have a campaign going right now, so for me the biggest question is: What would I buy regardless of whether or not I was in a game?
These are more or less in order of preference, but I would buy any and all of these:
1) I would love to see better guidance for including Elder Races as PC’s--either in an all-Elder Races campaign or mixed in with humans. RuneQuest was a game where some players made up Tusk Rider characters, and now it feels like it’s difficult to even work the odd duck PC into a HeroQuest game.
(Side note: When I skimmed The Coming Storm, one of the things I found most interesting was the material on the Telmori. Thanks Ian!)
2) I’d like to echo an earlier post: Please return to the sea! I’ve been dying to go to the seas in Glorantha ever since reading the RQ3 rules about ships. “Men of the Sea” had its strengths, but it needs replacing--especially in the age of HQ:G
3) Big Rubble
4) Prax--or at least something that gives guidelines for creating Praxian characters--beyond the Waha writeup in HQ:G
5) And, to be honest, if the “official” timeline is moving past 1626, Pavis itself will look a lot different and I would really love guidance on how to run games in the city after the rise of Argrath White Bull.
Also, I would like to make a pitch regarding the tone of any new material: I know a lot of buyers are experienced Gloranthans, but please try to make sure material is accessible to newcomers too. Remember that while heroes may ask questions about life, death, and meaning (and these responses enrich Glorantha), still players ask: “What k00l powerz does this give me?” Please make sure the answer is clear.