Jump to content

Lousgameswin

Member
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Lousgameswin

  1. Thanks for the clarification. My favorite part of BRP is how open ended and flexible the system is - I just wanted to be sure I had a handle on how it suggests handling grapples before I make judgement calls.
  2. Hi all, I'm running a BRP game where one player is focusing their character's fighting style on brutal grapples (we're playing The Green monograph and he's one of the Mamprusi, so he's got the strength and size to back it up). I'm reading over the grapple rules and have a few questions that seem a bit ambiguous in the big gold book: 1. After initiating a successful grapple, you can perform a grapple manuver on your next turn. You also need to make a successful grapple check each round to maintain the grapple. When does that check occur - before or after your grapple manuver? If it's before then you need two successful turns in a row to do anything, if it's after then you could potentially immobilize the target but drop the grapple on the same turn. 2. In a grapple, the target is allowed to fight back with unarmed strikes, a small weapon, or their own grapple check (free hands permitting). If the target succeeds their own grapple check, what does that do? Do they turn the tide of the grapple, making the initiator the victim, do they both get a chance to perform a grapple manuver next turn, do they just escape the grapple at that point? 3. I'm assuming you can't dodge or parry while participating in a grapple, but I can't find any information on this. Thanks for your help
×
×
  • Create New...