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rpgstarwizard

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Everything posted by rpgstarwizard

  1. Problem is the fantastic nature of the weird mutations. The newer versions try to rationalize them with metahandwavium. The old Hawkmoon rules had some weird science that would work in a GammaWorld/Thundaar style world. And of course there is a fun , maybe still free, Gamma Dawn book for Star Frontiers which could easily be adapted to BRP.
  2. There is a champions rpg netbook of heroes. Has some interesting ideas. Might prove useful. http://www.sysabend.org/champions/gnborh/gnborh/gnborh_A-C.html
  3. A better system than VtM is Nightlife. Came out before VtM was semipercentile and has all the flavor non of the Ann Rice
  4. I heard Wild Cards was based on a Superworld campaign anyonebhave brp stats for the characters
  5. I like Traveller, and seeing more 2300 would be welcomed. For.me I use settings as a starting point than go off in my own. Most Gms and players tho want to follow ONLY popculture. So the issue is convert stuff, or be out in the abyss doing stuff alone. So for us in BRP derived games what do we do
  6. Minorly interesting. Kinda like RW in earth, lol. Different Races from tgr same.world, could be interesting, tho. Any other ideas. Should we explore creation in the PopCulture, or do our own
  7. Been using Bard's games Arcanum to add to our games system, it has great ideas on nagic ingredents. With some stuff from Chivalry and sorcery. And smidge from Bonewits' Real Magic. bRPs strength and for some its weakness is that it is highlybadpatable. From my dnd zombies, they have problems with its open nature.
  8. Awesome input, it is how I always saw Poison in Rq and Brp. And have taken some health stuff in college I remember LD 50. Somewhere I have some notes on LD50 at the time of various drugs etc. Another way I worl it is by using poisons and drugs from the TRI TAC systems.
  9. Lol, I did a homage to xcom, it is, or was in downloads.
  10. There is a small history of BRP based scifi, Other Suns, Other World which Is BRP in dpace, Ringworld. After Mecha Comes out going to definately merge with homegrown from above mash up.
  11. When and where? Lol! I was excited by this when it was first announced.
  12. Farewell Jorune, Goodbye Barsoom, See you later Talislanta!!! I found a world that makes you all pale.in Comparison. I just got my copy today and the wait was worth it. I am blown away. After gming and gaming since 79 I think is one of my top 5 settings. I think I see influnces from all the above plus Mobius Azrach, Den, even the old black and white Buck Rogers. This is an excellant piece of work. And can easily open to all sorts of ideas. ThanksChristian Conkle.
  13. Preordered this in april and still havent received this, I hope this us not how mongoose does things. Eager to see how they did this book.
  14. I enjoy this book, and slowly saving some dnd zombies, lol.One thing with critters is an attempt to properly name and interpret monsters, such as gorgons be gorgons, and brass bulls called such, lol.
  15. Lol, I used pictures and anarticle from SmithsonianMag that hashaunted me since 74, it was called exotic vestiary for vicarious space voyagers. Used them in a BSMPandora adventure. M
  16. Other Suns,Worlds Beyond, Ringworld, with a healthy dose of Modern Equipment Guide. But I am slowly saving some dnd zombies with Classic Fantasy
  17. All dice are percentile dice, lol. Math doesnt change. Reading many of the comments by dnd zombies show a sads lack of thinking ability, and undersranding. Even Gygax knew the fact all dice are percentile in PH discusses finding secrer and concealed doors as both a d6 and d00.
  18. Um...yes. worling on it but... When sprint dropped unlimited hot spot itcurtailed posting. I am glad someone was even looking at it. I plan finishing later in the spring.

  19. My lovely dnd zombies take a few sessions to break the habit of rolling over. If you want rolemastrr like increases simply allow another roll on a crit and anything better than a special would do even more damage. However since BRP is a low hit point system I dont feel it is necessary.
  20. My superworld and other group had been begging me to run a scifi setting ala the tropes and we have used Worlds beyond as a base system it has some minor flaws, but very workable. I downloaded a ship build system here and though downloaded have not heard back from anyone. It works for anysystem, Trek and big ships are interesting. Anyway, the first rule is KISS, " Keep it simple stupid", in this case stupid means the system. A simple system can be built upon unlike the other systems out there, like high guard and the trek systems, the system gets overly complicated and begins to limit. Your "SDC" system for weapons is interesting, but I would simply state that for some reason hand held beams dont work, the tech cant be developed etc, or the society has severe penalties for their use etc. For ships there are a couple ideas. In the game I am running they obtained a ship that was found derelict. It was a mess, but servicible. Now, they discovered the ship may have been used as apirate vessel and are on the run. They are trying to figure why the ship was abandoned, and discovering the ship itself seems to have ...an agenda, lol. In The the cool game FTL:2448 the example party wins a crappy ship in a card game. Start simple and build.
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