I started the "Fonrit resources" -thread, but this set of questions is more suitable for this thread. I have collected information about the gods of Fonrit and areas nearby. I try to make a document for myself and my player about what gods/cults are available to have a more structured view of the setting. The information is too scattered to various volumes, and I needed to write down a simple document to summarize the info.
Nothing is my invention, I collected the list from various sources.
- Are the gods in right section? If not, to which section should I remove them?
- Am I missing some gods (for sure, but which)? I try make the list as complete as possible. It is not fully canonical.
- What Fonritan names are used for the gods known also in Genertela? For example Eurmal is Bolongo.
- Who worships the these gods? For example, the 17 Glorious Ones seem to be worshipped mainly by masarins and their household..
- Which entity is spirit, which is god etc. Any errors?
- Other things you'd like to comment?
Where the magic comes from?
Fonrit and nearby areas
Common magic (earth spirits, nature spirits, city wyters, ancestors, fishing spirits etc.)
Ompalam, god of slavery. Kind of great god, god learner variant of Invisible God. Other gods are Ompalam's slaves, doesn't give much in return of worship (for example magic).
Garangordos & 17 Glorious Ones
(state supported cults, more like hero cults/guild heroes than actual gods, worshipped mainly by masarins and their household)
Garangordos, the conqueror of Fonrit
Mandakusour, The Spirit Binder of the Glorious Ones.
Aininlahay, Known as the Pure One of the Sweet Water and Grandmother Earth.
Bendaluza, the city maker.
El Jazuli, the Earth Witch, "Sister Witch"
Mouladehas, The Common Man, knows the skill of smelting, and smithing.
Echeklihos, "Sister Whore", goddess of harems, sex and prostitution.
Chouanaibos, The Falcon, god of boat building, navigation, and exploration.
Zienbeski, goddess of milling, brewing, and producing culinary masterpieces.
Abdamedric, The Great Warrior, known as the Man of the Two Swords. The main war cult.
Malubadou, god of healing and medicine.
Udayankos, god of leopard and falcon training.
Lohanasen, goddess of irrigation.
Tenoarpesas, The Golden One, the shackled sun. He reclaimed the power of slavery.
Galagorib, goddess of cutting precious stones and making jewelry.
Alakhainas, god of wool spinning and carpet weaving.
Abalibost, he learnt how the pelts and ivory of game animals could be used to make beautiful objects, which in turn created trade.
Lallamimou, goddess of perfume making.
17 Hero Tyrants
(other state supported cults, actual gods which give full spectrum of magic like "full" cults do. Mainly worshipped by masarins and their household, some of these gods are related to specific cities)
Darleester the Noose [Afadjann], state god of Afadjann and a weapon used by Garangordos to enslave and/or kill the veldangi.
Evukindu, the Eunuch Warrior (Afadjann specifically)
Jokotu the Murderer, spirit society like Blackfang? Said to be brother of Garangordos, murdered him.
Hanjethulut -Zorak Zoran
Orjethulut - Humakt without truth/honor aspect
Burayha Xolani, the Good Doctor.
Calari the Hunter, dancing/jumping Leopard Man, manhunter cult of Jann's secret police.
Ernamola the Milletmother, local Ernalda variant associated with millet.
Ennung the Digger, digger and toiler
Fida’ls, sun bird, a bird aspect of sun god, Yelm or Yelmalio variant?
Karkisso the Seer, Fonritan knowledge god.
Kokef Ados, lord of the bazaar, Fonritan trade god.
Gark the Calm, God of eternal peace, eternal life, and undead.
Seseine, goddess of seduction and lust.
Tondiji, God of the city of Tondiji, and master of all within his walls – even other gods. Worshipped only in Tondiji.
Tentacule (Kareesthu) the High Slavery God = "the good slave"
(rebellious gods and/or gods of the independetn but also state supported pirates)
Baraku – Fonritan version of Orlanth, rebel/pirate god, mainly worshipped in Sarro
Selarn the Thief - thief god of Afadjann, aspect of Lanbril. Offers one special spell plus the normal thief cult spells.
Um-Oradin - god of piracy (not anyway canon, invented by Simon Bray. I like the idea so that's why he is included).
(worshipped mainly by lower social classes in rural areas?)
Ankimdu the Farmer
Lodik – Lodril
Bolongo – Eurmal
Varama, Doraddi sun spirit (or god?), the great fire (Oakfed + some sun magic?)
Nyanka, goddess of child birth and life.
Rasout the Hunter, basic hunter cult + some own magic.
Ty Kora Tek
Farana, Pamalt's wife
Jmijie, the wanderer, homeless god.
Keraun, the good wind, cloud connection = Orlanth aspect?
Noruma, aka the Horned Man
Lamsabi, non-violent thief god of Fonrit, aka Lanbril.
Sikkanos, the bad wind, dust storm = Gagarth?
The Old Gods
(worshipped by who?)
Wizardly orders etc.
The Invisible God in general
Siwal sisterhood– birth control magic
St. Ebbesh – hedonistic fanatics
Veldangi gods "The Oppressed Ones"
Hungry Goddess: Ancient goddess of Fonrit, worshiped by the blue-skins. Aranea?
Serartamal, the Blue Moon
Chaos cults of Pamaltela
Gark the Calm
The Hsuncen of Fonrit and nearby areas
Hsa - tiger hsunchen (Laskal, pop. 15000)
Konnos Khaite - gnuu hsunchen (Laskal, Jolar, pop. 30000)
Ngwena - crocodile hsunchen (Laskal, pop. 10000)
Olmakau - hippopotamus hsunchen (Laskla, pop. 5000)
Pujaleg - bat hsunchen (Laskal, pop. 120000)
Rachami - vulture hsunchen (Laskal, Fonrit, pop. 5000)
Tanuku - milk antelope hsunchen (Jolar, Kothar, Tarien, pop. 40000)
Te Huantal - jaguar hsunchen (Errinoru, Fonrit, pop. 25000)
Vlakvarki - warthog hsunchen(Fonrit, Laskal, pop. 25000)