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About kaydet

  • Rank
  • Birthday 10/27/1991


  • RPG Biography
    I started off as a wargamer and slowly was drawn into RPGs, which now almost exclusively comprise my gaming activities. I started by playing Dark Heresy and then moved to other games such as Hollow Earth, Space: 1889, Deadlands, Renegade Legion, The Morrow Project, Shadowrun, GURPS, Anima, Star Wars: Edge of the Empire, Nights Black Agents, Dungeons and Dragons 5th Edition, Runequest 6, and Feng Shui 2.

    Once I got started I felt like I wanted to try my hand at being the gamemaster rather than a player. I ran a short campaign in Robin Crossby's Harnworld using the Harnmaster rules before discovering Glorantha and running The Colymar Campaign in Sartar: Kingdom of Heroes. I have also run other short Gloranthan campaigns of my own creation using both Heroquest and Runequest 6.
  • Current games
    Eclipse Phase, D&D 5e, World War Cthulhu, Torchbearer
  • Location
    Unites States
  • Blurb
    Amateur student of history, religion, philosophy, and literature.

    I play chess, write, read, and throw pottery when I am not gaming.

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  1. I can't really say I agree with any of those statements, but if you feel that strongly about it, I'm not going to try and dissuade you.
  2. I, for one, am very glad to hear that the minor gods are getting inclusion here. I want my players to be able to have a god which is cool and unique -- and not just Orlanth wearing a different hat. Chaos gods are cool and interesting, but I'd rather wait a bit and preserve Glorantha's diversity over sacrificing it on the altar of expediency. We've already waited years for the main books. What's another few months? There's so much gaming that can be done just with rival cults -- is Chaos really that important?
  3. RQG - Where we are. And the new cover.

    Or maybe the image was just flipped...
  4. RQG - Where we are. And the new cover.

    It isn't. When refined it -- and the other rune metals -- have the same durability as bronze.
  5. RQG - Where we are. And the new cover.

    Probably something along the lines of: "hey, I'm a big badass warrior with the wealth to prove it, and I want to look impressive so that my enemies know who they're messing with." People make these things way too complicated.
  6. RQG - Where we are. And the new cover.

    I find all the fuss about the "breastplate" and the provocatively dressed Ernaldan priestess vaguely amusing, seeing as how nobody seems to give a damn that one of the male characters is literally wearing nothing but a loincloth... Nobody cares about that, I guess. There's equality for you.
  7. RQG - Where we are. And the new cover.

    In my day we would have left such a child exposed on the hill. 🙃
  8. RuneQuest rules at Gen Con

    Not really criticising the manufacturer, just observing that they already announced a release date for the Kickstarter and that date has come and gone. It would make sense for Chaosium to release some kind of statement as to its status. To be clear, I'm not one of those people who needs an update every week in a product. I understand that plans change, products are delayed, and unexpected obstacles arise. That being said, when a date has been announced, and that date comes past, it would be nice to have some kind of update -- even if it's just to say that the product has been delayed, but it's still in the works with a release date to be determined.
  9. RuneQuest rules at Gen Con

    Since it was supposed to launch in February, it would be nice to get some kind of update. I was pretty excited about the project.
  10. Bronze Chainmail

    Pretty sure that the Marian legions used chainmail as their primary body armor, if we're looking for historical justifications.
  11. Gloranthan Battles & Warfare

    Honestly, I like that Gloranthan warfare is roughly analogous to Terrestrial modes, with magic in a decisive but nevertheless supportive role. I have always pictured Glorantha as a world that functions "normally" except where magic penetrates into the world to change it. Perhaps that is because Glorantha, to me, is Earth With Gods: the Iliad and Odyssey as Truth. Of course, as time passes on and the Hero Wars wax into fullness, magic becomes more and more the dominant arm of warfare, until eventually mortal soldiers become essentially irrelevant. So, as it has shown before, Glorantha has something for everyone.
  12. Perpetual Spirit Magic

    For example, I can easily see an Orlanthi hero having a helmet which warns him of an enemy's presence. Obviously, this would take the form of a Detect Enemies spell, but the duration is short enough that it doesn't really fit the bill. I know I could just make it so by GM fiat, but I was curious if there was a mechanism within the rules to create such an object.
  13. Perpetual Spirit Magic

    Is there a way, using the Runequest rules and framework, to create an item which has a spirit magic spell that is always on?
  14. Plant rune in RQG

    Good thought to replace the beast rune with plant. Captures the dichotomy of the aldryami pretty well.