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morganhua

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morganhua last won the day on April 17 2016

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About morganhua

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    Senior Member

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  • Website URL
    http://morganhua.blogspot.com/
  • Yahoo
    sfwriter999@yahoo.com

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  • Location
    Sunnyvale, CA USA

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  • RPG Biography
    I wound up DMing for my high school buddies after being introduced to D&D by my older brother. We mainly created dungeon crawls and we used D&D and Arduin Grimore. While in high school, I started my own dice company -- now defunct. After college, I stopped playing. Years later, I played in a LARP and found a new world of character-based story telling. Now I'm more interested in investigative games and no hack-and-slash. :-)

    I play a variety of systems and have stolen and borrowed ideas from many to generate my own game systems. The latest home grown system I ran was "Ghost in the Shell" (based on the TV anime series) that gave humans the same number of dice for specific skill areas (3d6) and they were allowed to augment their dice pools with additional equipment or cyberization (add additional dice or upgrade the 1d6 to 1d8, 1d10, etc). Combat (cyber or physical) knocked down your related dice pools, so your skills and equipment are your hit points. It worked really well with the theme and setting.

    I attended Clarion West and Odyssey, two well-known genre-focused writer workshops. I was called the plot-doctor by my classmates and gained a reputation for fixing their plots. So, I'm good at generating story arcs that are consistent and make sense.

    I'm currently GMing games at various conventions, online, and a regular face-to-face group.

    I've also been play testing various CoC and ToC scenarios for publication.
  • Current games
    Call of Cthulhu, Trail of Cthulhu, TimeWatch, Godlike, Delta Green, King Arthur Pendragon, Paranoia, Dread, Penny For My Thoughts.
  • Location
    United States
  • Blurb
    I have my gaming blog here: http://morganhua.blogspot.com/

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  3. morganhua

    HotOE - Corrections Thread

    Shield all use 6th Ed Shield HP stoppage. doesn't match Through the Ages, p.32, Table 2: Shields Book 3, p.72, col 1, TYPICAL FRANKISH MAN-AT-ARMS, TYPICAL FRANKISH KNIGHT, Shield 40% (20/8), blocks attacks, 20 hp => Shield 40% (20/8), blocks attacks (1d3) Book 3, p.73, col 1, TYPICAL VENETIAN SAILOR-WARRIOR,TYPICAL VARANGIAN GUARD, Shield 40% (20/8), blocks attacks, 20 hp => Shield 40% (20/8), blocks attacks (1d3) Book 3, p. 74, col 1, CAPTAIN RAMARDI, Shield 60% (30/12), blocks attacks, 25 hp => Shield 60% (30/12), blocks attacks (1d4) Book 3, p.76, col 2, GILLES DE LA GRAVE, Shield 75% (blocks attacks, 25 hp) => Shield 75%, blocks attacks (1d4) Book 3, p.77, col 2, ANDRE OF TROYES, Shield 55% (27/11), blocks attacks, 25 hp => Shield 55% (27/11), blocks attacks (1d4) Book 3, p.78, col 1, RENAUD OF FLANDERS, Shield 65% (32/13), blocks attacks, 25 hp => Shield 65% (32/13), blocks attacks (1d4) Book 3, p.79, col 1, MARTINUS DE L’ISLES, Shield 50% (25/10), blocks attacks, 25 hp => Shield 50% (25/10), blocks attacks (1d4) Book 3, p.196, col 2, Ricimar and Adosina, Armor: Soft Leather 1-point protection, Small Shield (20% (10/4), 20 HP). => Armor: Soft Leather (1d2), Small Shield (20% (10/4), 1d3) Book 3, p.196, col 2, CULTIST OF THE FLAYED, Armor: Soft Leather 1-point protection, Small Shield (20% (10/4), 20 HP). => Armor: Soft Leather (1d2), Small Shield (20% (10/4), 1d3) Book 3, p.198, col 1, TILLIUS CORVUS, Medium Round Shield 75% (37/15), blocks attacks, deflects missiles, 25 hp => Medium Round Shield 75% (37/15), blocks attacks (1d4), deflects missiles Book 3, p.198, col 2, TRIBUNI COMITES TILLIUS CORVUS, => Medium Round Shield 60% (30/12), blocks attacks, deflects missiles, 25 HP => Medium Round Shield 60% (30/12), blocks attacks (1d4), deflects missiles Book 3, p.198, col 2, ASINIUS RAVILA, Small Round Shield 45% (22/9), blocks attacks, 20 hp => Small Round Shield 45% (22/9), blocks attacks (1d3) Book 3, p.199, col 1, BELASIR OF TIHAMA, Small Oval Shield 35% (17/7), blocks attacks, 20 HP => Small Oval Shield 35% (17/7), blocks attacks (1d3) Book 3, p.199, col 2, DAMANAIS OF SAVARIA, Medium Oval Shield 35% (17/7), blocks attacks, deflect missiles, 25 HP => Medium Oval Shield 35% (17/7), blocks attacks (1d4), deflect missiles Book 3, p. 200, col 1, EMERIC OF THE SUEVI, Medium Round Shield 55% (27/11), blocks attacks, deflects missiles, 25 HP => Medium Round Shield 55% (27/11), blocks attacks (1d4), deflects missiles Book 3, p.200, col 2, MILONIUS KANMI, Small Oval Shield 55% (27/11), blocks attacks, 20 HP, deflect missiles => Small Oval Shield 55% (27/11), blocks attacks (1d3), deflect missiles Book 3, p.201, col 1, GALERIUS EVODIS, Medium Oval Shield 55% (27/11), blocks attacks, deflects missiles, 25 HP => Medium Oval Shield 55% (27/11), blocks attacks (1d4), deflects missiles Armor doesn't match Through The Ages, p.31, Table 1: Sample Armor Book 3, p.72, col 1, TYPICAL FRANKISH MAN-AT-ARMS, Armor: Hard Leather (1D3-points of protection) => Heavy Quilted Leather (1d3) Book 3, p.72, col 1, TYPICAL FRANKISH KNIGHT, Armor: Leather and Rings (1D6-points of protection) => Leather and Rings (1d6+1) Book 3, p.73, col 1, TYPICAL VENETIAN SAILOR-WARRIOR, Armor: Leather (1D2-points of protection) => Armor: Soft Leather (1D2) Book 3, p.73, col 1, TYPICAL VARANGIAN GUARD, Armor: Hard Leather (1D3-points of protection) => Heavy Quilted Leather (1d3) Book 3, p.73, col 2, CULTIST OF THE UNBURDENED FLESH, Armor: Leather (2-points of protection) => Soft Leather (1d2) Book 3, p.74, col 1, CAPTAIN RAMARDI, Armor: Leather and Rings (1D6-points of protection) => Armor: Leather and Rings (1D6+1) Book 3, p.77, col 1, BROTHER DAVID, Armor: Leather with rings (1D6-points of protection). => Armor: Leather with rings (1D6+1) Book 3, p.196, col 2, Ricimar and Adosina, Armor: Soft Leather 1-point protection => Armor: Soft Leather (1d2) Book 3, p.196, col 2, CULTIST OF THE FLAYED, Armor: Soft Leather 1-point protection => Armor: Soft Leather (1d2) Book 3, p.199, col 2, BELASIR OF TIHAMA, Armor: 6-point Lorica Squamata scale armor. => Armor: Lorica Squamata scale armor (1d6) Book 3, p.200, col 1, DAMANAIS OF SAVARIA, Armor: 6-point Lorica Squamata scale armor. => Armor: Lorica Squamata scale armor (1d6) Book 3, p.200, col 2, EMERIC OF THE SUEVI, Armor: 7-point Lorica Hamata chain mail. => Lorica Hamata chain mail (1d8) Book 3, p.74, col 1, CULTIST OF THE UNBURDENED FLESH, Equipment: Weapons, shield, supplies for 2 days, wild red eyes, cult sigil tattooed on upper arm. => no shield skill, so remove the shield from equipment? Book 3, p.196, col 1, Ricimar and Adosina => RICIMAR and ADOSINA Book 2, p.93, col 1, BENTLEY BURNHAM, .22 Revolver 50% (25/10), damage 1D8 => 1d6 Book 2, p.99 col 1, AMELIA MEADOWCROFT, 41 Revolver 65% (32/13), damage 1D10+4 => 1d10 (41 Revolver only does 1d10, there's no +4) Book 2, p.176, col 2, MADAME BRUJA, Damage Bonus: +1D6 => +1d4 (her build is only 1, not 2) Book 2, p.176, col 2, ZSUSZA, High Kick 50% (25/10), damage 1D6 => 1d3 (unless this is some sort of special unarmed attack) Book 2, p.179, col 1, NADAMENS, Heavy Mace 80% (40/16), damage 1D10 + 1D4 => 1d10 + 1d6 (Build is 2, giving DB of 1d6) Book 2, p.179, col 1, HARAGRIM, Armor: 9-point polished plate and padding. => Armor: polished plate and padding (1d10) Book 2, p.179, col 1, NADAMENS, Armor: 9-point polished plate and padding. => Armor: polished plate and padding (1d10) Book 4, p.82, col 2, ISRAA BIN NASSAR, Damage Bonus: 0 => Damage Bonus: +1d4 (his build is 1, so damage bonus is +1d4, not +1d6) Book 4, p.126, col 2, THE SKINLESS ONE, Damage Bonus: +1D6 (not applicable) => +1d4 (his build is 1, so damage bonus is +1d4, not +1d6) Book 4, p.162, col 2, MEAT SIMULACRUM, Build: +2 Move: 8 HP: 16 => Build 2 Move 8 HP 16 Book 4, p.164, col 2, ENZO BANUELOS, Build +1 => Build 1 Book 4, p.165, col 1, FAUSTINO GONZAGA, Build +2 => Build 2 Book 4, p.166, col 1, HENRI GUILLEMETTE, Build +1 => Build 1 Book 4, p.167, col 2, JOHN MILTON, Sanity 00 => Sanity 0 Book 4, p.167, col 2, JOHN MILTON, Build: +1 => Build 1 Book 4, p.167, col 2, JOHN MILTON, HP: 13 => HP 13
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