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About theWoozle

  • Rank
    Advanced Member


  • RPG Biography
    I play RGPs. Most notably, I present Call of Cthulhu for Chaosium whenever I get a chance
  • Current games
    Call of Cthulhu and D&D
  • Location
    Vancouver, Wa.
  • Blurb
    Please disregard this message

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  1. Considering the more recent move of having the Fae take a stronger role in KAP games, I wouldn't be surprised if a BOOK OF THE FAE is at least under consideration
  2. ya know. back in the day, I, or we, couldn't possibly understand how to roleplay actual retired people trying to avoid adventures in a surplus scout. Today, I can envision it's more like taking a road trip through mexico in an old RV than being Han Solo storming into a spaceport and checking the local job board for an adventure.
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  4. Thanks, I had to think of amour in terms of how it would affect a female / female relationship to realize that in modern terms it would mean more "respect and devotion" than "love" and the honor that goes along with the appearance and act of playing-out that amour in public.
  5. I'm running Three Damosels at DragonFlight (seattle, Aug 17-19) and would appreciate any tips from your experience. One question I have is how a female knight affects the male-centric plots
  6. I haven't seen any reviews on Paladin, has anybody taken a critical look at it and compared the rules to Pendragon 5.2?
  7. here's something to consider. That plate armor consists of several layers of a couple dozen pieces with lots of ties, buckles, pins, lacings, and.. bits... that could break with constant use. Armor would normally receive maintenance on a regular basis but if it's worn constantly, things are going to start coming loose, away from the closest armor repair shop
  8. A ship stuck on a small asteroid would be fun. Instead of the lifeboat on the iceburg, there could be a ruptured life-pod.
  9. I use Paper Chase or versions there-of often as a one-shot, filler, or intro adventure.
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  11. just out of curiosity, has anybody else ever had a player roll 100 on a luck roll? In my case, the player was trying to enter a house and was about to see some vivisected bodies. I had the player make a luck roll for the gardener to be around as he boldly walked up to the house (known to be un-occupied). He rolled a 100. Not only was the gardener there, as the character proceeded to lose 5 sanity almost immediately after, I gave him an encounter with a big monster that would normally have left a while before. Poor unlucky character ran outside and promptly went into a violent rage all over the poor gardener and another PC. Great fun was had by all.
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  13. I've run Derelict at least a half-dozen times at cons and never had anybody ask for extra, though I imagine it's different if in an evolved campaign. I would make the Captain and first mate real nervous about firearms on board, to the point of possibly refusing to take the commission. The yacht is supposed to go to England where shotguns are rather discouraged and if the yacht is being sold, how do the PCs plan to get their firearms back home, by plane? Lastly, the difficulty of the monster is in seeing it, not shooting it, so it might be fun to have some random shotgun blasts.. until running out of ammo.
  14. It's always possible that there's a picturesque B&B that comes highly recommended if 'your ever out that way', maybe even owned by a friend or a character.
  15. Jamacia Bay seems like it would be a perfect location for 1920s Call of Cthulhu scenarios, but the only official mention I can find is a few descriptions and story-seeds in Secrets of New York (pp 112-115 ) about 'tales of strange creatures' and a bio on Pyt Thornley, a loner with the Deep One curse.
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