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Byll

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Everything posted by Byll

  1. Depending on the players, the enraged giant chicken option might be worth considering...
  2. "It's all fun and games until the rabbit has a gun" as I heard someone on the Sky NFL programme quote his granddad recently. Maybe some Sakkars start hunting the hunters and they have to establish who is prey and who is predator...
  3. I wonder if there was a desire to leave Kralorela's depiction on hold until there was someone on the team with a deep enough grounding in East Asian mythologies to tackle the job? To my shame, I have never tried to properly understand Kralorela as a whole, although I have dipped into bits of it in the Guide and even the old AH Genertela booklet. My wooly and ill-informed impression is that it is not very 'Confucian', perhaps because Dara Happa appears (to me at least) very Confucian, and Kralorela has the opportunity to try to outline a long-standing imperial state based upon other foundations.
  4. Six Ages talks about the Votakni Dog Folk in the Dog Hills to the east, (Yeleni hunters found spirits congregating near there)
  5. I also ran into some wolf shape changers who worshipped Wolf Mother (Eroeissa) south of Naztalvan. They were initially worried that our explorers were trying to steal secrets of their spirit-magic, but eventually were reassured and swapped geographic notes. They are finding it more difficult to locate good hunting grounds as the gads war escalates. They call them selves Eroe. After a more careful check it was Ergeshan not Ergeshtan and it is in the grassland just south of the river land between the Jord Mountains Imther Mountains and Naztalvan. My spell checker may be to blame for some errors but these are probably of my own making
  6. I've enjoyed perusing your illustrations. Thanks for giving us a look at them.
  7. Ergeshtan is in the river land between the Jord Mountains and Naztavlan When your explorers reach Naztavlan they save the wheel ruler from a Ram attack and are rewarded with a treasure
  8. I agree that the devotion to a god is something from within the character revealing that they honour or understand the god to an unusual degree. If it had been connected with an event concerning the great winter or being nearly killed by an elder race, I would probably have attributed it to Telmor without a second thought. It was the particular confluence with King Broyan (actually at the siege of Notchet, the character went on to witness Harrek the Berserk at Pennel Field and I got the battles muddled up) that made me think of slanting it towards an Orlanth pantheon god. Doesn't it say somewhere that Broyan is the most important Orlanth worshiper since Harmast? The bestiary says that all Telmori are initiates of Telmor by birth, but technically the character history comes before the player selects which cult they are initiated into, so in general there is no cult that they already follow, unless they jump forwards when the devotion outcome occurs and then jump back to character history again. I'm not sure if I understand the Odayla RQG entry properly as to whether an Odaylan initiate has to have an alynx companion or whether it is just frequently useful in Theyalan hunting to partner with the Theyalan hunting animal. Having an Alynx and a wolf brother might indeed be problematic...
  9. This only really became a point of interest for me because the RQG Telmori PC that I was generating as an exercise "fought with great glory alongside King Broyan at Pennel Ford" and gained amongst other things a Devotion (Deity) passion. Now actually during a battle a devotion to Humact or Orlanth might make sense, but I was thinking of it more as something of a recognition for having aided Broyan to some degree, and I though who might Orlanth send to pal up with a Telmori ? and I thought of Odayla. Now the only objection that I can see is that Odaylans have Yinkin as an associated cult and are forbidden to slay an alynx except in extreme need, whereas Temori are 'hostile' to all cat relatives. But it seems to me that it ought to be possible to restrain one's hostility without denying or reneging on it. As a PC Telmori out in the world without the tribe around him, having a more respectable shape changing deity in his corner might improve surviability somewhat. It would be less contentious to devote to Orlanth rather than Odayla, but maybe less interesting. It's not a character that I'm going to run a game, but I'd be interested to hear what other people think about this sort of interoperability. The Bestiary just says (of Telmori shamans who deal mainly with animal spirits). Spirits of wolves are always friendly and other animal spirits are usually neutral, but dog spirits and cat spirits are always hostile. Is a bear spirit (as another big carnivore) too much of a rival to be neutral to a wolf kin? Or is the cat and dog stuff a very particular thing as this suggests? The character's mother survived the Second Invasion of Prax, the Grazeland Campaign and the Hendriking Campaign as a healer; how? (in my head attached to a mercenary company including some Telmori Warriors). This made me think that her children weren't left home chasing deer on the Wolf Ridges while she fought the Lunars whose Crimson Bat ate her father at Boldhome. But other than in some wilderness like Balazar, how does a Telmori survive beyond the confines of the tribe? They are feared for their Wildday activities and presumably Stormbulls will 'react' to them which seems to make playing a Telmori pretty difficult in most places in Genertela.
  10. On the relative level maybe we could fall back on the Sire - Sir - Sirrah form or talking up across or down to someone. I'm not sure that this is historically attested but if it's good enough for Mr Shakespeare... It might be entertaining to qualify the level of superiority or inferiority, but as you point out there would probably be intermediaries to avoid the embarrassment of direct communication from noble to servant other than within the household perhaps It would be nice also to have a prefix for the six classes. I frequently get these muddled up but as I currently remember them, they are Nobles, Witnesses, Citizens, Overseers, Half Citizens, and Slaves? My preference would be to keep them as short as possible, perhaps: Lord, Judge, Don, Chief, Hand, Swab I recall seeing officers mentioned somewhere, but I can't remember if they are a sort of witness or witnesses are a sort of noble. Fortunate Succession (16 Vuranostum) mentions four classes "Noble, Citizen, half-citizen and newcomer", later (26 Khordavu) talks of "Social Order : The Emperor, and the overlords, Assistants and Witnesses, !0 Sons and Servants including Foreman and Soldiers", and again (35 Erzanestu) it mentions 'toga men' or senators from the provincial cities being placed (alongside?) the patrician nobles who keep ceremonial priestly duties. Entekosiad (Coming of Lendarsh - Hurfor) has a footnote saying 'fifths' are servants or Dara Happan 'Half Persons' wihile 'sixths' are slaves
  11. As I recall the culmination of the hunt was that one killed the other and wore his skin as a compliment, and no on can tell which is the hunter's real skin and which is the quarry's. The young Orlanth knocked around in a lot of remote places and had dealings with Tara Lady of the Wild too. In my opinion, an Odaylan is unlike a Rathori or Foundchild hunter mainly in that he is more integrated into a developed Theyalan society I don't think we know much about Ertelenari the bear goddess of the Solar pantheon. She is a finger goddess alongside Vergenari the sow goddess, Busenari the cow goddess, Memenari the mother goddess, so in some sense she is a provider and maybe has a role as hunter.
  12. On that note I've always liked "Thou art the offspring of an impotent mole and a dissolute bat!" which Patrick O'Brian puts in the mouth of one West African merchant disputing the observatory powers of another in 'The Commodore'.
  13. Sounds a bit like the map of 'shortcuts' through the never never that Harry Dresden inherits in the Dresden Files books. Just because they overcome some obstacles e.g. Immense distance doesn't mean that 'shortcuts' won't introduce others, e.g. Time dilation, fluid other world battle lines, toll-keepers who hold grudges or insist on increasingly difficult favours, malevolent hunting entities noticing trails being frequented more often, 'environmental' hazards that change over time.
  14. 'Tree plugger' for green elves and their associates?
  15. Horse-load (disrepectful term for a Grazelander among Heortlings, implying they are indolent or obese)
  16. "You look like a man who's sat on a troll's stool" will start a fight most places in Pavis
  17. Better known as a Sagitechnical?
  18. Elmal Uleria Polestar Tolat Rathor Monster man Natha Tara Lokarnos Anilla
  19. Penglas? (blue heads rather than white? Or maybe the bodies would be blue and the heads stay white)
  20. So are the Ostrich Riders any less hippophobic than the other Praxian tribes? Mother Ostrich is still a bird even if she was adopted by Eiritha. She might also sympathise with Gamari's loss of the power of flight.
  21. Also in the Heroquest Voices, A Personal View Of Grazer Life, The Endless Pastures Of The Sun, David Dunham mentions: " We belong to the Hoof Dancer Clan..." "If you ever need to seek their aid go first to your mother's Sun Ring clan and avoid the greedy Sky Bows."
  22. Great work and a great environment for contribution
  23. King of Sartar has his father Phoronestes birth at 1491, and under his son's entry says that Phargentes died at the age of 65 in 1579. The final paragraph on Phargentes says he died of old age, peacefully and with blessings passed on to his son and kin. I guess I was just seeing red moons under the bedrooms.
  24. The Rough Guide said: "Troll Corner As far from humans as possible, tucked into a place no one else wants where the trolls of Boldhome congregate. They are officially allowed to be there, but naturally distrust it. Their area looks more like a squatter camp than a place where intelligent beings live. It is guarded, patrolled and booby trapped by the residents for their own safety."
  25. They'd regard themselves as a race, though perhaps not particularly elderly one. Random Boons (1) on RQGp.40 includesCentaur Dark-troll, dragnet,dwarf, duck,elf, fox-woman, Telmori-werewolf and wind-child as types of elder-race lore. On another tack does 1579 Phargentes' death look more suspicious than the official over-exursion in the contest with Verala Tor story (in the context of all the regional assassinations and 'assisted apotheoses' going on around that time?)
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