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Everything posted by groovyclam

  1. Oh Jeebus, you don't mean I'm some sort of Lovecraftian throwback do you ? I am rather short.
  2. That's weird because the dice that came in my GW 2nd Edition box ( 1985 GW York ) are really top quality, shiny, hard plastic, painted-number dice like you would want to buy from a dice seller. The d6s are white and pipped and the rest are decent RPG dice; a green and a maroon 20-sided d10 and a blue d8. ( How can I remember crap like that when I can't remember loads of other important stuff ? )
  3. Please consider a name change to just The Book of Duck
  4. New errata: Page 3, Table of Contents - entry "Table 1: Spell Components" should start on Page 16 ( not 17 as stated in current PDF )
  5. I've just downloaded the latest PDF of the Grimoire from Chaosium's site and the following known errata have still not been actioned: Pages 168 - 169 - Snare Dreamer - This spell should be moved to before the spell ”Solar Gaze”, so they are in the correct alphabetical order. Then the two index entries (on page 198) for the two spells should be updated to point to the correct pages. [ Note the reported errata states this should be moved after "Solar Gaze" but that in not alphabetical! So the Errata file needs editing too. ] Page 187 - Warding - This spell is missing its icon, w
  6. @Newt - I'm a UK mainland backer so I presume the postage of the signed copy won't be much more than usual UK Post Office rates from Manchester, correct ?
  7. I don't want to start a war, and I do acknowledge that the "problem" with CoC is Keeper-centric, but it does/did happen and I'd argue that it needed addressing. CoC didn't start addressing it specifically until its 7th edition rulebook with Keeper advice and "fail-forward" etc. So prior to 7th ed any new, inexperienced ( or just minutiae obsessed ) Keeper could fall into this trap insisting this or that skill-roll be successful in order for the players to find the next scene. I don't think GUMSHOE is the be-all and end-all of investigative systems ( and the Trail rulebook isn't great
  8. I love that there is a duck on there
  9. Another good point about this is if your ISP doesn't give your internet connection a static IP then inbound connections/port forwarding is even more of a PITA but Unity gets around this by the routing via the FG servers. It definitely would be possible to "skin" the 7th Ed desktop to look like the 6th Ed but in no way is it trivial - you need to be a bit of a code jockey and a fair bit of time. I'm picking apart some skins to try and make a working Trail of Cthulhu ruleset but it is a very steep learning curve. Ironically FG's best use is in crunchy combat games with the combat tracker -
  10. What I'd say is that it is a set of rules written down on paper and if those rules don't stop your players from learning magic then they can learn and use magic as much as the rules let them ( and as much as the Keeper gives them access to spell learning ). Magic in CoC is limiting anyway ( Sanity cost and POW cost ) so there isn't much scope for players becoming Mordenkainen the Magnificent before their psyches turn to porridge and they have to be written out of the campaign. I think you are overstressing over something that just doesn't happen. What I think you are really saying is
  11. There does seem to be an option for creating the campaign on your own LAN rather than "CLOUD" so maybe you can have the players join direct to your PC if you port forward from your internet IP to your PC's IP with Unity too ? Also I think Unity puts stuff in your userid directory not in its install directory ( i.e. C:\Users\YOURUSERID\AppData\Roaming\SmiteWorks\Fantasy Grounds\campaigns\ )
  12. Someone should tell FG that their website should copy and paste Valyar's text. Their own webpage is clear as mud to someone trying to work out what licence to buy/subscribe to. I think "Demo" is probably a poor choice of words for the low level licence - something like "Player Character Only" might have been better.
  13. And do the investigators need a Standard licence or just a Demo licence ? I don't really understand FG's webpage where they explain what the different licences offer. All 3 licence types offer the same abilities except for Ultimate which has "Demo for anyone" as an extra ability ?!?! https://www.fantasygrounds.com/home/FantasyGroundsUnity.php
  14. Can some FGU users explain the difference to me as a Keeper if I bought just a Standard licence for FGU or do I need an Ultimate licence to host CoC scenarios ?
  15. Very, very important point - it should be stressed hard in any "Keeper-ing 101" course.
  16. As a matter of interest are these "Keepers that only Keep" by any chance ? I feel it is very important for Keepers to experience being an investigator so as to know what it is like having to piece together information and how little of what a Keeper "thinks" is communicated to players actually "is" communicated. I became a better Keeper by being an investigator periodically and think it is frankly almost a mandatory experience Keepers should put themselves through. It can also dispossess such Keepers of the notion of how their scenario "should" play out ( where they end up railroadin
  17. I would think it would be easier to just make her Occult skill open to Mythos sensitivity. I know the game "normally" divorces the two skills but that is when, all things being equal, you are trying to "model" Lovecraftian values. Since you are doing what a good Keeper does and trying to adjust the game to please your players then just adjust the game rules accordingly. Occult = Mythos. Maybe it's worth priming the group about how the Lovecraftian version of the universe differs somewhat from the "traditional" supernatural view of the universe ( but do point out the crossovers like B
  18. There's a lot of typo errors in the "Version History" paragraph
  19. It might be worth adding a note to The Derelict that it appears in the collection Petersens Abominations
  20. Secrets of Tibet is statted for 7th Ed and The Lightless Beacon scenario
  21. All that artwork appears in the Chaosium 7th Edition Call of Cthulhu Keeper Rulebook ( or Investigator Handbook ). Those books were Kickstarted, so maybe the higher-end pledges included those prints.
  22. I think this is an excellent film. I listened to the podcast and agree with Scott at how its understatement at times is perfect. Nothing more needs to be shown. I didn't realise there was a director's cut which I will seek out now. A few things to mention about the podcast: 1) The day before the cliff ritual Josh, who is initially the most into researching the community, is reading ( a book of Pele's ? ) and sees the word Ättestupa. He questions Pele if this is actually going to happen and Pele confirms it. Josh's facial reaction is important here - he actually knows the two elderly
  23. It would all depend on when Kickstarter.com actually releases cash to the Kickstarter creator vs. at what point the pound started falling. It's hard to dispute that the pound has slowly and continually been falling ever since the referendum so all UK businesses ( Stygian Fox included ) have had their banked sterling money devalued if it is purchasing anything in dollars/euros.
  24. I suspect it's a case of just not costing out the projects adequately and learning from your accounting mistakes as you go. A lot of people Kickstarting RPG products are not financial professionals - they are just keen RPG hobbyists hoping to publish something professionally. It's not surprising the accounting falls short some of the time. I wouldn't know how to cost the creation of a CoC scenario PDF ( never mind the costs of hardcopies ). Didn't the UK Brexit referendum result also cause a crash of sterling which would have had a nasty impact on Stygian Fox's purchasing power if th
  25. No, that should not have happened but, like 7Tigers said, "s**t happens" and I'd rather help Stygian Fox out with some cash for product ( The Bundle of Holding and the PDF of New Tales 2nd Edition ) if it means a chance of finishing some of those poorly managed Kickstarters. The more some of those outstanding Kickstarters are finished the more chance of income from extra sales from them might bring home some of the other outstanding projects ( etc. etc. ). Hopefully everything will get finished and Stygian Fox can be more considered and more accurately costed moving forward.
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