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tzunder

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Posts posted by tzunder

  1. Yes, as long as you only use what is in the BRP book, nothing from CoC, but also anything at all that you make up, is in the public domain OR in another ORC licensed product.

    Now given that it is a campaign that you want to write then most of it will be original and fine, and stat blocks, which just format as they are in BRP. Make new stat blocks for any monsters you want to use, using BRP spells/powers..

     

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  2. I liked the Rune system in MRQ1, which may even have been based on a misunderstanding of a chat someone had with Steve Perrin, but they are not really Gloranthan.

    It'd work very well for a classic Japanese 8bit FRPG game set in a shattered post-mago-apocalypse game where collecting the 'bits' to make the whole would fit the genre well.

     

     

  3. http://v.gd/WoNBU5

    From the back of the box:

    Here are 9 new adventures for RuneQuest, set in the new RQ universe of Questworld. Everyone doesn't live in Glorantha, after all - there isn't room. But Smelchak and Fayer (pictured above) wouldn't live anywhere other than stylish and fashionable Questworld.

    While Glorantha's gods have sway here, and though any RQ character can transfer here unchanged, new local gods have rise, unbound by the Great Compromise. No one knows the number of these new gods, nor their origin or power. Smelchak, for instace, is a Daredevil of Nik-el, the goddess of luck; Fayer, a Flynn of Panash, the god of savoir-faire.

    Who can predict the creatures and encounters possilbe? If your player-characters are complacent, underworked, or overly sassy, have 'em stick a lunar into a sloth machine, ward off flying anvils, check out an elven graveyard, or attack a war wagon - Questworld is a new experience.

    These scenarios mostly are for low or medium-level characters, whose best eapon is about 80%, but there are some tougher situations, too.

    Components:
    An Introduction to Questworld
    Candlefire (with 5 scenarios)
    Lord Skyppen's Mansion scenario
    Greenwald Tales (3 scenarios, include a solo)
    Map of the continent (17"x22")
    Map of Greenwald (17"x22")

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  4. Actually there is no evidence so far that Disney will change LucasFilm's long tradition of benign non inteference in fan created materials.

    The D6 fan created game has not been harassed, there is a long tradition of very detailed fan materials on Star Wars (Wookipedia itself for example), and so I really do not see the issue. As long as you are not making money and it's fan based, should be fine.

    But this doesn't constitute legal advice, I am not a lawyer, it is just my honest opinion.

     

    mmmm, but maybe I am wrong after all...

    Disney Lawyers Act Like Sith Lords

     

  5. I would like to put an end to the idea that the Witcher books by Andrzej Sapkowski are in any way derived from Moorcock.

    They are clearly strongly influenced by the D&D tropes, elves, dwarves, gnomes, half elves etc. There is a very broad attribution of nasty monsters as caused by a conjunction of Chaos, but that's it, it has no story relevance or is mentioned more than once per book, and only in passing. There is no concept of a cosmic battle between Law and Chaos with Balance as the middle way, none.

    The name of the Witcher is the White Wolf, or the Wolf. He has grey hair. He is a monster killer. He has nothing to do with a decaying Empire of demi-elves. 

    That's it. It's a very nicely described, funny, foul mouthed and very very grim fantasy sequence in which political and military battles resemble the 30 years war in their brutality. In fact, given that Andrzej Sapkowski is a Pole, it wouldn't be a stretch to say they're influenced by the history of Poland and Central and Eastern Europe in the 20th Century, the setting easily maps onto a fantasy Germany-Prussia-Poland-Lithuania-Ukraine. The politics, the pogroms, the hypocrisy and the brutal killing all feel much more like the Eastern Front 1939-1945, or even 1956 than anything in Moorcock.

    Just saying..

  6. I think you would be surprised at how many D100 gamers to play online. for example the authors of Runequest 6 have played online for years and years and years and myself I regularly play Google Hangouts games online including RQ and Traveller.

    I have always found the map and character sheet online portal was a little difficult to understand. I am very pleased you have done this character sheet. indeed is it possible that you could arrange again for some of us who have no experience of roll20 to join you and learn how to use this portal? Tom zunder

  7. Just finished watching it back to back in two evenings and wow. It's so good on so many levels, very well acted, very wel written, very well realised. It has a slow Louisiana pace and yet it builds and builds. It is very much a perfect CoC story, it may not be dripping with the later tentacles and aliens, but it sits neatly in the early human based cultist tales.

    I like, and this is not original, how the King In Yellow, just as in Chambers, never quite gets to centre stage in Carcosa.

    Watch it or buy it, it's a very good one.

    I'd be very pleased to see the two cops written up for CoC!

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