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Dan Z

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Everything posted by Dan Z

  1. I'm not sure is anyone needs, wants, or is interested but I created some Printable Rune Affinity Tokens. Nothing fancy, just seven different colored sets for players, and one expanded set for the gamemaster, white with black outline, if wanted. They are ready to print with crop marks for cutting them up.
  2. Version 1.0.0

    66 downloads

    Printable Player and GM Augment Tokens Instructions: Print in color on your choice of paper (preferably card stock or heavier). Cut along crop marks. Each player has 16 tokens, each token has a printed Rune to represent the rune affinities. When a player uses a rune affinity as an augment, they give the corresponding token to the GM. It is kept until the start of the next session. The GM has additional tokens they can use to track NPC rune affinity use as needed.
  3. Great write-ups! I'm hoping I can make it sometime soon.
  4. Greg indirectly changed many things in my life. I've posted my thoughts elsewhere but wanted to share them here as well. https://basicroleplaying.net/greg-stafford-is-dead-long-live-greg-stafford/
  5. There appears to be Humakti camp in the lower part of the picture and that's probably a more permanent Storm Bull encampment just above the Block. I'm sure some Dulrulz humorist erected a sign somewhere nearby that says, "Beware of Falling Blocks".
  6. There's also this from Greg sometime in the 90's I believe. There are some Sartar entries in there. "I was challenged to give some illustrations to artists and seekers who need to visualize Glorantha more clearly. This document attempts to do so. You will NEED a copy of Natural Wonders of the World, Readers Digest Association, 1980 ed. All page references herein are to that book." http://www.glorantha.com/docs/postcards-from-glorantha/
  7. Call of Cthulhu got some nice mainstream(ish) press coverage over at io9. https://io9.gizmodo.com/all-time-masterpiece-rpg-call-of-cthulhu-will-never-die-1819667936 It was nice to see.
  8. What got me started thinking about beer and wine deities, aside from actually drinking some beer the time, were deities like Ninkasi, Raugutiene and Raugupatis, and maybe Radegast but less Dionysus, Methe, or Ometochtli. So brewing or hospitality versus drunkenness or excess, though in numerous cases the two can and do overlap in historical myth. For example, the Hymn to Ninkasi is a recipe for brewing beer which is along the lines I was most curious about in Glorantha.
  9. Yeah and it's the sugars (or carbohydrates) in that the yeast convert to alcohol (or preservative compounds) here on earth. Even if it's a magical process it should still be the 'process' that is the ritual. Uz have all sort of fungal farming. Mushrooms surely exist in Glorantha and one would think even tinier organisms exist, say yeast for example. Yes, their interactions may be magical instead of chemical (or both depending on your Glorantha). The reason I suggested fertility is specifically as related to yeast in that as a magical process of transformation in bringing forth a different type of harvest. One would also think that the spent grains from brewing beer might well be used as fertilizers again adding to the fertility angle. That's pretty much exactly what came to my mind as well. Both amusing and somewhat frightening. If it were that easy everyone would be drunk all the time, along with the kids, and most insects in the area. I like that. Eurmal screws with the harvest, now what can be done with it? I agree it's far too important agriculturally to dismiss as an oversimplified process. My thoughts are that yes there is a ritualistic process for brewing beer/wine (and cheese, salami, yogurt, vinegar, pickles, etc. and so forth) making and that it was taught by the respective deities to the populace. Going back to Minlister that @jajagappa mentioned earlier maybe he's yeast in the Orlanthi pantheon: "Minlister has a special relationship with the natural world, coaxing out its delicious secrets in beers, ales, mead, wine, and other liquors." Sounds like what yeast does which is great for his relationship with alcoholic beverages but less to for say Colymar Prosciutto or Culbrea Cheese.
  10. Beer and wine are important elements of both ancient and modern cultures. In ancient cultures there were often deities associate with beer or wine or the act of brewing. Are there any canonical deities of beer and wine in Glorantha? I assume various earth deities often encompass this role but in some cultures that may not be the case and there may be specific gods or goddesses that are the associate with brewing. And what runes would be associated with them or with brewing? Maybe fertility and water?
  11. Oh, yeah... what about these... or these? Take my money already!
  12. True but I would have had a better chance than not being there at all. No worries, I'm sure we'll have freshly minted copies from Chaosium soon(ish).
  13. That's great! This is the one year I really wish I could have made it too. Though to be honest it's been a long time since I've gone anyway but there was no way I could have made it this year. Sad to miss out on getting a copy of the preview though. Glad to see new folks excited about RuneQuest though!
  14. Aye, that's the one. Thank you. Search engines failed to find this for me too.
  15. I'm not sure this is a real thing or maybe I imagined it. So I seem to recall a long long time ago Greg had written something that described places in Glorantha by referencing the photos in a book. I thought it might be in the old mailing list archive but I couldn't find it. I think the book was Our national parks: America's spectacular wilderness heritage. I'm sure if it existed one the many fine minds here remember it and perhaps even have a copy of the text. If anyone remembers this would you be so kind as to pass it on to me?
  16. Yeah, I agree, I just don't personally care what it looks like for me. I do in the sense you're talking about though. Looking at all the RuneQuest logos the only one I think I really like is the Quickstart one. Of course I have fond and nostalgic memories of the original logo that 12 year old me first say, and even for RQ3's cover and ITC Benguiat font based logo but the original just won't cut it in today's market and RQ3's while crisp and clean seem almost too plain for the slick products of today. I wonder if Chaosium did any focus group or A/B testing. Maybe we're the focus group, though it would probably be good to get the opinions of less invested folks.
  17. Good point. That font is a variety of American Uncial which is a classic font to be sure. Yes, the font is Aniron which is based on the LotR DVD end credits. See this very long url for details. There is no known commercial release and the design was created by the artists Sacha Winter and Alan Lee while the Aniron font was created by Pete Klassen based on those designs. It's been adjusted somewhat, the 't' descends below the line, the kerning adjusted, etc. The R/Q look familiar to me but I can't quite place them though they are similar to Forgotten Uncial, Carolingia, Bilbo Display but it eludes me. Perhaps they are custom created additions for Aniron. Thinking about logos on games I realized I just don't care that much. The cover image if far more important to me and what's inside even more so. If this logo helps attract a new generation of players by being somewhat familiar then I'm all for it.
  18. That's great Gianni. I like the simplicity of how it works. If it's alright with you I'd like to see if I can work this method into my online version.
  19. I know what it is about the new logo that bugs me - it's too Lord of the Rings-y. The small caps are almost certainly the Aniron font which is a replication of the font used in the front and end credits of Peter Jackson's "The Lord Of The Rings" trilogy. Here's the letters "une" and "uest". Pretty sure it's the same. The upper case "R" and "Q" I'm not so sure about. On the other hand that might have a subconscious appeal to prospective new enthusiasts.
  20. Isn't that a primitive document format (PDF), you know the one that uses adobe reader? Maybe it would be best to get a Mostali Earth Reader to go along with that though, I don't think the Kindle Firerune Reader would work.
  21. As they say (whoever they are), it could always be worse. I'm not fan of the logo as it is, but it definitely could be worse. Much, much, worse.
  22. Just the regular tough crowd then. In the 40 years (damn I'm getting old) I've been gaming I've found gamers to be one of the most opinionated and critical groups I've encountered. Not saying that's a bad thing, just an observation of the interest and passion gamers have about the games that are important to them. It's not like people who play, run, and create games aren't imaginative, creative, and generally intelligent and honestly I think it usually leads to great collaboration and better things so long as folks egos don't get in the way. Looking at the photo of Rick and Jeff holding the preview copies for Gen-Con that logo is definitely being used on it though.
  23. Yeah, I think the Norse font does RuneQuest better justice. That's a lot of mockups by the way...
  24. Although technically the image file is called rqglogo.png but that's it. For all we know the logo is just the font + runes and it was just "dressed up" with embossing and "stonework" for the blog post. EDIT: too many words in the wrong place.
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