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shark_bone

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  • Posts

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  • RPG Biography
    Started gaming in 2007 with D&D 3.5. Quickly branched out into the World of Darkness and created the Shark Bone Podcast in 2010. Been gaming and podcasting ever since.
  • Current games
    Trinity, Mutants & Masterminds, Smallville, 7th Sea, Call of Cthulhu, D&D
  • Location
    Las Vegas
  • Blurb
    Chief Shark Boner

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  1. Honestly, i think the best thing is to look at it and wing it. Run it a couple of times, tweaking it as needed. Any baddie creation guide couldn't catch everything.
  2. I thought that skills maxed out at 99%. Isn't that the pinnacle of human achievement?
  3. The plan is to do that in the future. For now, there were other games in the rotation that they were more excited to play. Of course, we switch game every couple months, usually, so that doesn't surprise me all that much.
  4. After reading through the first episode of A Time to Harvest, I knew that I wanted to run it. I'd never actually run the game before but I've run lots of other ones. My home group all says that they've tried Call of Cthulhu before and none were impressed and had little interest in trying it again. However, after pitching this scenario and discussing the new rules in 7th edition, I finally got a few to play it. And they loved it! This episode of the scenario was fantastic to play through. I squeezed all the important story points into a single 4 hour session and we all had so much fun. The game has been added to our game rotation. So, it works as an introduction to the game and rules. It was a blast to go through.
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