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Armadeus

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About Armadeus

  • Birthday March 1

Converted

  • RPG Biography
    I'm an OSR blogger and creator of the famous-by-OSR-standards megadungeon Nightwick Abbey. I also like d% systems but get to run them less.
  • Current games
    OpenQuest in Sartar and Nightwick Abbey with D&D 5e
  • Location
    Nightwick Abbey
  • Blurb
    I am a skeleton.

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  1. I'm going to be running a game set in Sartar/Dragon Pass soon. The PCs are going to be the young adult children of members of the clan ring/prominent thanes who get tasked by the ring to be kind of problem solvers in an attempt to make a name for themselves and make them worthy of inheriting their parents prominence.The way I'm currently thinking about doing prep is taking the Dragon Pass board game map (available via google image search), noting where the PCs clan tula is, figuring out where the other clans/tribes are, stocking some hexes they are likely to go through using the Ruins & Relics tables from the old Judges Guild Wilderlands products (ignoring the ones that aren't very Glorantha), and putting 5-10 ruins/dungeons for them to explore because both my group and I like dungeons. Then I would use a random hook generator I have to make up what problem the ring needs dealing with (or what problems they can pick from) in a given session. Does anyone have any advice for this sort of game? What are some things that can be interpreted as dungeons that exist in Dragon Pass/Sartar? What are the best things I can read in a short time to get my head around that area of Glorantha? What would be a good way to introduce my players to being Orlanthi?If it matters I am using OpenQuest with some stuff borrowed from RQ 6.
  2. Thanks for the replies. I would prefer ones which are still in print as they are easier to locate. I'm not sure why I didn't think of converting Call of Cthulhu spells over. Edit: I'm aware that some of these -- like the Green and Classic Fantasy -- are in print.
  3. I've been lurking for some time and I've been playing BRP (in the form of Call of Cthulhu) for about five years. I've recently decided I want to use it for a ancient world style fantasy game and I was wondering if there are any products, campaign handouts, etc. which add spells to the Magic and Sorcery power systems found in the yellow BRP book. I'm slightly more interested in Sorcery than Magic. Thanks in advance
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