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RogerDee

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Posts posted by RogerDee

  1. Okay having had a quick read through, I can see a few problems such that the author tried to cram as much in as possible, without thinking about effects.

    Now instead of using normal vampires, they would have been better using the Nioth Kiorgi - which were essentially the vampires from Lifeforce. Same too goes for the demons and angels etc, draw upon a more Babylon 5 approach as we see a supposed demon in one of the additional tales which would have worked better.

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  2. There seemed to be bits and pieces from Eldritch Skies in there too.

    Looks pretty good actually, all the grim sci-fi franchises together.

    My curious thought is why do demons, or fallen angels from the God-Machine (CoD) like Lucifer have the same POW to Outer Gods?

    EDIT: Unless it is using the power levels from Raiders.....

     

  3. 27 minutes ago, Ian Absentia said:

    By the way, you answered your own question there. [bold emphasis mine]  Information may want to be free, but writers and publishers generally want some reassurance that they'll get paid.

    !i!

    You're missing the point, OCR is how it is scanned, not how they produced it. What you're aiming at, is that the French have not produced it in pdf - which nowadays seems to be a rare thing.

     

  4. 12 minutes ago, Ian Absentia said:

    It's my understanding that, as of several years ago, all involved parties have expressed a disinterest in doing so.  As suggested above, there are conflicting views on what the Nephilim RPG should look like.  That said, seeing the recent publication of translations of Würm and Aquelarre under Chaosium's banner...who knows?  Things change over time.

    The Chaosium version was okay but once you start reading the French stuff you see how much better it really is. So i really hope they do.

     

  5. 44 minutes ago, Mugen said:

    4th edition was not very succesful, to say the least, as the only products were the GM screen and an introductory box.

    Nephilim Legendes opted for a crowdfunding system that worked pretty well, and still works as a CF for a "2d Season" has begun.

    Well, that's because you only see the best French products, I think...

    4th Edition had a Selenim, Ar-kaim and normal Neph books as I acquired pdf French copies.

    None of which were not OCR - thus making translation rather painstaking. Why can't they do OCR? as it means I could at least use Google translate too aid. sorry had to have a slight rant there 😀

    Do you have a link for Neph Legends?

    You did not say how they combined both Highlander and Neph btw?

     

     

  6. Honestly i would certainly incorporate Champions Mystic World, which is essentially similar to the realms from Gurps Cabal, just more detailed.

    Next I would certainly think about including Grand Grimoire for 7e, for magic, and perhaps, even Cthulhu Pulp to make the characters more cinematic, and interesting.

    As I am thinking about incorporating Nephilim, as well as Everlasting Davea (Supernatural Pagan deities are a carbon copy really), and Highlander into a Buffy type environment - I certainly want different kinds of Nephilim.

    So the Highlander immortals would essentially be empowered by positive energy (DnD / Pathfinder) or Alpha (Alpha Omega rpg). Vampires would be the exact opposite, meaning both would essentially be hard pressed to associate with one another. Although I did potentially toy with the idea of the Highlander immortals being a shattered elder god (Evil Author off SB and FF.net) did something similar but an Old One instead.

    Daeva could be empowered through being born into a nexus, igniting the fire of their 'divinity'.

     

     

     

  7. 28 minutes ago, Mugen said:

    I have three, only in French, sorry...

    Wikipedia, of course.

    https://fr.wikipedia.org/wiki/Trinités

    The official website is not very informative : "Trinités est une gamme de jeu de rôle contemporain-fantastique." The description of "Trinités- Initiative!" (an intoductory version of Trinités) gives more detail than the description of game itself.

    https://www.les12singes.com/7-trinites

    https://www.les12singes.com/jeux-de-roles/238-trinites-initiative-.html

    And le Grog (Guide du Roliste Galactique).

    http://www.legrog.org/jeux/trinites

    You mean 5th edition, "Nephilim Légende"?

    There was the 4e, 20th anniv version: https://rpggeek.com/rpg/24724/nephilim-20e-anniversaire

    I absolutely love the French edition and started to translate it myself. This was when I was between jobs for about 6 months, but then I got another job and had no time to continue the project.

    Who do the French have the best ideas for rpg's? And also develop the lines in the most neat ways. I would love to get a translation of Trinities as well as Nephilim.

    How do they combine both Highlander and Nephilim in Trinities?

     

     

     

     

  8. On 10/25/2019 at 3:24 PM, Mugen said:

    Concerning Highlander and Nephilim, there's another french game named Trinités which can be described as a mix between the two. :D

    Do you have a link or more information on this one?

    14 hours ago, SunlessNick said:

    On another forum a player of the French version said that incarnation was described in that one in terms of alchemical wedding - essentially the incarnated Nephilim is the "child" of the elemental essence in the stasis and the human simulacrum, not the same being as either of them.  While that's a more abstruse way of looking at it than either an evolved human or body-stealing spirit, I rather like it.

    Yeah I think I vaguely remember that, wasn't it rpg.net?

    I have said it before, and will say it again, we desperately need a full translation of the 4th edition which could bespoke into system of choice.

  9. My thoughts was that you could actually have the Mythos be both universal and multiversal.

    Some versions of Cthulhu could be advanced space aliens, akin to those seen in Star Trek, Babylon 5, Halo etc.

    In the same way I would make the lords of the higher worlds being of pure energy, but split into various factions, one being order, another chaos, and another the void. Within this there are various different beings, some of which could be called Elder gods, Eternals (Doctor Who), hell you could even have something akin to the Endless from Dc comics if you wanted. 

    My plan was to make the more god-like Great Old Ones similar to those seen in Doctor Who, massive, universe sized that will extrude part of their bulk into other universes.

    But for outer gods I would also use the description Lovecraft wrote; "They are entities of a timeless nature. Genderless, timeless and some say formless. Residing outside of time and space that last amorphous blight of nethermost confusion which blasphemes and bubbles at the centre of all infinity, beyond time amidst where the absurdly the gigantic beings dwell."

    It would also let me use this image for Azathoth

    1118full-cosmos:-a-spacetime-odyssey-pho

    Each dot being a universe, and he resides at the centre of the multiverse, being a force of pure chaos, or renewal. His opposite being Yog-Sothoth which is pure Order.

     

  10. On 5/28/2019 at 11:06 AM, Paul Innes said:

    I've thought about it. There are several hints in Moorcock's Young Kingdoms about civilisations that are even more ancient than the Melniboneans, and the Great Old Ones would make excellent aberrations from beyond the veil/before time/whatever. Besides, the scenarios and campaigns are already presented in the BRP system, which makes conversion easier. I probably wouldn't use the Sanity rules as they are, though - I haven't decided about that. Besides, there is precedent in Swords & Sorcery type genres for things like ancient frog gods (Tsathoggua!) and some of the D&D OSR blogs verge on the macabre in this way - good inspiration, and they show it can be done in fantasy settings. Shadows of Yog-Sothoth, for example,  would work well as the possible rise of an ancient evil from the ocean floor; just get rid of the technology and site the various campaign elements properly...

    Good question!

    Paul

    Interestingly when Elric draws runes they seem to flow into other dimensions beyond sight, so it all smacks of eldritch magic.

    On 5/28/2019 at 2:33 PM, Sean_RDP said:

    Great Old Ones and Elder Gods make for fantastic beings of Chaos and Law. 

    I might also suggest that one could create another iteration of the Eternal Champion on another world whose enemies are the Mythos.

    Tanelorn as a version of R'lyeh?

    And I think CoC could be used to run the versions of Elric in the books set in more modern times that come later on. 

    I agree, and on the cosmology side that would make perfect sense really.

    Oddly, from looking at the Great Ones, Karakal and Karatal seem identical to me. Plus we have animal gods (not the ones from Egyptian mythology) but deities that are the animal in all its forms. To me, and this may be controversial, I would relegate Yig to being Lord of Reptiles or something like that (I know one in mentioned) but there is no reason there could not be both? As such Yig would also be a Great One.

    Thoughts, feedback?

     

     

  11. 19 hours ago, boradicus said:

    Thank you, Roger.  Where can one find the original at a reasonable price?

     

    New & old stuff, usually Drivethru although I am sure it is may out there...somewhere.

  12. If you wanted to add extra bits to it you could adopt Gumshoe's skill improvement system where once you reach (8?) in a skill you can pick a set of special abilities. This would allow you to incorporate arete from BRP Advanced Magic. So for evel x% after 75% you can pick a particular arete ability, e.g. Oliver Queen shooting three arrows at once.

  13. Firstly Heroquest is just period for a narrative game, so just switch it to Diceless.

    Secondly, Torg Eternity, is not great. There is some good stuff for it, but the original game was better. But it is a good addition to an old game, and it even has Torg Paratime which is essentially a massive alt. version what if a particular event happened (modeled after someone else's game).

     

     

  14. On 2/19/2019 at 2:22 PM, Atgxtg said:

    I certainly liked it. It was one of the few systems where a guy with a ready bow could shoot at someone 30 feet away before getting attacked in melee.  In most games the guy with initiative/higher DEX gets to act first.

    That is one of those situations where common sense should take over though. Anyone with a ranged attack should attack first if outside of 21 feet.

  15. 2 hours ago, RosenMcStern said:

    Actually, I have statted the Iron Man armour, it is here. You simply add Absorb powers to a basic hi-tech armour in the form of scientific devices. The chapter you have to look at is #6, last section "Science".

    Thanks that is great. Only because I know what some of the players are like, and what kind of things they will ask for. I will digest this in detail shortly. 

  16. 51 minutes ago, pansophy said:

    Armour is basically just that. It protects you from some source of damage. You can add different Might damage sources.

    If you want to add extra features, I would use Stunts to simulate these technologies.

    I have only just purchased from Drivethru (had about a month) but work been hectic so no chance to read until this weekend.

    Are the rules on stunts and stuff really easy to understand so that others without the rules can understand?

    It will be a PbP game, so I need to be able yo use simple explanations, and tables to get the stuff across.

    Wanting to do an Elric type RPG so figured an engine that can simulate higher powers useful.

  17. On 11/3/2018 at 6:33 PM, Atgxtg said:

    Would that mean that a "normal" human from another plane of existence would qualify? For instance imagine a Granbretan soldier with a flame lance in the Young Kingdoms. 

    Yes it would.

    In fact there was a series based upon that fact, Myth series of books. There was a scaly 'demon' called Aahz that was in fact an inhabitant of another universe. They could be summoned and although not supernatural, were treated as demons.

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