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Akhôrahil

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Everything posted by Akhôrahil

  1. Hence Sartar being a mix of Gaul, Afghanistan, and Scotland. 🙂
  2. It helps a lot against unbalanced encounters if 1) Victory isn't mandatory to solve things, and 2) There are possible consequences well short of TPK. Of course, this doesn't always work - when the PCs enter Dorastor with two Storm Bull initiates as in my campaign, every fight will be either a victory or end up with 2+ PCs dead (as those two won't retreat, and if berserking, will fight on until they're outright killed). That's their own damn fault, though, and a dead Storm Bull has no grounds to complain! 🙂
  3. Also: Most monsters are less dangerous than they seem, because they're highly front-loaded. They can dish out damage if they luck out (this is one reason Shield is so good, or for really huge monsters, Earth Shield), but they're usually really bad at defending themselves, so they go down fast. High armor helps them a lot, though, especially if combined with good POW (or they just go down to spells instead). Zeeth the Chaos whale with his 22 points of armour took a number of turns for my players to grind down (although the crit that sliced his tail off was fancy).
  4. ”But it was all right, everything was all right, the struggle was finished. He had won the victory over himself. He loved Mostal.”
  5. Do dwarves have souls in the first place?
  6. How does it work when a river flows uphill, in Glorantha? For the regular flow, the logic is obvious - rain falls, runs downwards, collects into a river, flows out to sea, rises as clouds, and so on. But when a river flows uphill, then you end up with a lot of water further up. But then what happens to it? Does it find some other place to flow back? Get absorbed into the ground? Something has to happen with all that water deposited further up on land!
  7. Pain. Storm Bulls literally experience pain in the presence of Chaos. Yet another reason to drink, I guess.
  8. I think it makes sense if equipment is just lost (although could be ransomed back at an additional cost). Consider: Vargast has a lot of expensive stuff on him, worth well in excess of his ransom value. If you beat him up and take his stuff, it’s rightfully stolen and your property. But if you also take him prisoner, now you would have to return his stuff for free when he’s ransomed, making the whole thing a losing proposition? That makes no sense to me! Of course, you could still choose to set him free with his stuff, either to garner honor/rep or to try to maintain better relationships, but that seems like going above and beyond.
  9. I find it… odd… that a rock falling naturally on a Telmori will hurt it, while a rock thrown as a weapon won’t. I guess that’s magic for you. I would personally also consider claws formed by Rune Magic as (Rune) magical for purposes of hurting stuff, and I do run it as a house rule in my game.
  10. According to the Bestiary, the Bat only has animal intelligence. I doubt this is consistent with being Illuminated.
  11. I would say yes here on intuition, but there's textual evidence against it. Sure, you could argue that Oddi just misses his Sense Chaos roll here, but that doesn't seem diegetically interesting:
  12. This seems like a sound move - in my Risklands campaign, there's this constant pressure of "well, this guy must be Illuminated or he'd be detected by Storm Bulls by now", and that's fine as long as it's one or two people, but beyond that, it starts to feel like a stretch. It might also make sense if you lose all your chaotic powers and Chaos cult rune spells while under such a spell - you suppress them in order to pass undetected. (This also allows for nice cinematics when someone previously concealed reveals their TRUE FORM once combat is entered.)
  13. I desperately tried to find what languages the Ralian Orlanthi speak, without success (even after writing to ask Jonas Schiött). Anyone have any thoughts there? How many different languages between them (and what names - I was just boring and went with Lanksting and Delelan), related in what ways to the Central Genertelan ones, do they originate in Stormspeech the same way?
  14. I think so. The more straightforward and systematized the rules are, the easier they are to keep track of.
  15. Gathering Thunder references Dragon Pass: Land of Thunder, which I don't have. It does indicate that the skull is 300 yards long, which seems reasonable to me. So it's probably not to scale in this map.
  16. I would have had it double the damage it inflicts on a weapon, the same way it doubles the damage it inflicts on a person. This, of course, is not the same thing as doubling the initial damage rolled.
  17. Elementals are shockingly fragile for their size, having no defensive skills, no armor, and acting on SR12. Taking one down in one round should be very doable, and they should be given priority.
  18. Although Praxians and Orlanthi are very serious about Chaos, so while they might not go with "axe to the head right this minute", they're unlikely to be slackers about Chaos either.
  19. Genertela feels like it would be the size of Eurasia, but is far more like the confinental U.S. Both the Lunar Empire and Pent are far smaller than at least I would think at first guess. The Lunar Empire is about the size of France, not Persia. Pent definitely isn’t anything like the Eurasian steppe. Kralorela isn’t China-sized, it’s California-sized.
  20. Of course, this raises the question whether this releases you from the obligation, or merely curses them (and as a Chaotic creature, that ship has long sailed anyway).
  21. Murdering a guest is obviously awful but ejecting one a bit early doesn't seem like it would be more than a -5% - -10% hit to Honor, which isn't ideal but also not terrible compared to the alternatives. Or if you want to avoid even that, keep him under close watch until the customary hospitality period runs out (presumably the period of the contest in this case - you want him ejected from competing at least, though), send him on his way, give him a proper head start, and then hunt him down and kill him, Wyman Manderly-style (don't do the pie or we're back to Chaos again).
  22. I think telling someone it's time to go now and giving them a good head start before you try to murder them is fine, especially if they, you know, lied about being Chaotic.
  23. The former, unless it manages to taint its surroundings so that they are chaotic.
  24. "We hereby rescind your guest-right. You have until sunrise to run and hide, then we will start to hunt you down."
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