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JaredS113

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About JaredS113

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    CoC, D&D
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    CoC, D&D
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    Washington, DC
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    lifelong player

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  1. What makes a good Cthulhu Mythos scenario? All good scenarios from any roleplaying game have certain aspects in common, but Cthulhu Mythos scenarios definitely have certain elements that set them apart from other games. When comparing the many "classics" and "favorites" Cthulhu scenarios from over the years, most of them are very distinct from each other. These variable elements are often points on an axis (like the level of Cthulhu mythos in an adventure can range from a werewolf to Cthulhu himself, but neither extreme of the axis precludes a good Cthulhu scenario). In addition, scenarios have the ultimate swing factor of the ability and style of the Keeper. A great Keeper can make gold from the worst scenario, while a great scenario can be too much for a beginning Keeper to pull off in the way they hoped. The complaint most often leveled against scenarios is that a scenario "needs work", as in the Keeper will have to add or modify many elements to make it workable... but is this for the specifics of their group, or their own Keeper style, or just because the scenario is poorly written or organized? Aside from these options that can vary in degree, there are certain major elements that ARE required in all Cthulhu Mythos scenarios. Major Elements: Mystery Clues Handouts Horror Suspense Setting Roleplay Plausibility (to frame horror) Clarity Strong structure Axis Choices: Possibility of success Level of Cthulhu Mythos reference Maturity Are there other Major Elements that you would list as necessary for a good Cthulhu Mythos adventure? In your favorite scenarios, what elements made them your favorite? (But try to avoid spoilers in your examples, please!) And what things that "needed work" in a scenario do you wish all scenarios included?
  2. Correct, I mainly put it if there is a female Knight as the mother, but it makes sense to make it the most Glorious Parent. And if you are using female Knights, I have no problem with women inheriting as well. That's probably how I'm going to play it. Use whatever rules you want!
  3. Right, I changed Son Number to Child Number. Most of the changes I made were on the second page, so it's gender neutral across all the generations. Wife to Spouse Glory to Son to Glory to Children Lineage Men to Lineage Members Father's Name to Parent's Name
  4. Ok I changed Lineage Men to Lineage Members. Totally missed the regionless sheet at first, so this is the new Regionless version. King Arthur Pendragon regionless character sheet.pdf
  5. I finally got KAP and the Great Pendragon Campaign, and in GDP it said you can have a knight of any sex, but the character sheet in KAP is phrased for only a male knight (though amusingly, the Woman sheet refers to "Spouse" instead of "Husband", where the Knight sheet uses "Wife"). So I tweaked the format and made a gender neutral version. The only things I left on (since I haven't played it yet!) is the reference to Other Lineage Men (any suggestions for a neutral phrase for that?) under Army, and I wasn't sure if the Chivalry Bonus marks for Personality Traits should be left on there, since they vary so much from the Gentlewoman Bonus marks, but this should be a for a "Knight". Also, several skills didn't match between the Knight and Woman character sheets, so I didn't know if those should be added as well. Finally, I could add Household Treasures onto the Knight sheet if that would help. Character sheet attached: King Arthur Pendragon gender neutral character sheet.pdf
  6. We will go that extra step to make sure you buy the next issue! Here's a quick run-down of some of what is in issue 2: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) Royal agents investigate the murderous Beast of GĂ©vaudan (18th century, 12 pages) A party celebrates the return of an adventurer from his latest expedition (Gaslight Era, 17 pages) Parents worry over the disappearance of their daughter at college (Classic Era 1920s, 12 pages) A overview of every Cthulhu Mythos RPG release of 2018 A review of the history of Masks of Nyarlathotep An interview with the staff of Cthulhus Ruf magazine An interview with Lynne Hardy Advice, history, comics, and more! Always looking for feedback, please let us know what you think of this or issue 1, and what you'd like to see in future issues. thanks! jared Editor, Bayt al Azif
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  8. Hi again Michael! Looking forward to hearing about it. I agree, putting it out in print was a must for me!
  9. Hi everyone, The first issue of my new magazine for Cthulhu Mythos roleplaying games is out! You can get it in PDF, softcover, or hardcover from https://www.drivethrurpg.com/product/246851 Issue 1 of Bayt al Azif has: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators must determine the truth behind a massacre of Vietnamese civilians by American soldiers (US-Vietnam War, 12 pages) A band of secret agents must discover what has been smuggled into Damascus (Dark Ages, 15 pages) 1 solo adventure set in the Miskatonic University library (6 pages) Tables for running random chases A overview of every Cthulhu mythos RPG release of 2017 Classic Cthulhu RPG reviews An interview with Rogue Cthulhu An interview with Chris Spivey Advice, history, comics, and more! I hope you'll check it out. Let me know if you have any questions or feedback! jared
  10. I reworked the 6 pregenerated characters from The Broken Tower adventure in the RuneQuest Quickstart. Each character now has 2 extra pages that break out a lot of their stats into a more readable form with more info targeted at players new to RuneQuest. Rune spells Spirit magic spells Skills Runes Passions Here's the link to Harmast. The other 5 are all in the Downloads folder above under Browse. Let me know if you see any mistakes or have any suggestions!
  11. Version 1.0.0

    13 downloads

    Two new pages of information for the pregenerated character Vostor from the RuneQuest quickstart. Includes: Rune Spells Spirit Magic Spells Skills Runes Passions
  12. Version 1.0.0

    16 downloads

    Two new pages of information for the pregenerated character Vishi Dun from the RuneQuest quickstart. Includes: Rune Spells Spirit Magic Spells Skills Runes Passions
  13. Version 1.0.0

    13 downloads

    Two new pages of information for the pregenerated character Vasana from the RuneQuest quickstart. Includes: Rune Spells Spirit Magic Spells Skills Runes Passions
  14. Version 1.0.0

    25 downloads

    Two new pages of information for the pregenerated character Sorala from the RuneQuest quickstart. Includes: Rune Spells Spirit Magic Spells Skills Runes Passions
  15. Version 1.0.0

    16 downloads

    Two new pages of information for the pregenerated character Yanioth from the RuneQuest quickstart. Includes: Rune Spells Spirit Magic Spells Skills Runes Passions
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