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Blog Comments posted by klecser

  1. 12 minutes ago, soltakss said:

    That's what I would do.

    There are several ways of handling this:

    1. The NPC hasn't got the skill listed, so hasn't got the skill, so uses the basic chance
    2. The NPC has a general skill (Fighter 50% or Scout 60%) and you just use that default value for non-listed and appropriate skills
    3. The NPC has a general skill (Fighter 50%, Scout 60%) and you just use the appropriate default value for non-listed skills

    I prefer approach 3, personally, so I could have an NPC with Wizard 60%, Fighter 50% and Hunter 70%.

    I use a generic 50 for skills that I need for Call of Cthulhu so those options make total sense to me.

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