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Opiyel

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About Opiyel

  • Rank
    Advanced Member

Converted

  • RPG Biography
    I played a lot of D&D, HERO, Savage Worlds, and now Mythras
  • Current games
    M Space for a low tech, hard science fiction game set in a budding Earth colonial empire.
  • Blurb
    I like sci fi games.

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  1. Opiyel

    How does Mythras scale up in Power?

    Looks good so far. I have my own cribbed from 2300 AD, but I definitely will be adding these.
  2. Opiyel

    How does Mythras scale up in Power?

    I may have to get this and combine it with M-Space for some d100 Shadowrun goodness
  3. Opiyel

    Grenades

    When I was doing the smoke grenade, I was using the coughing fits rules in the basic Mythras as a guide. I could see making it a harder skill to pass, but less punishing though. The smoke grenades here were admittedly inspired by the ones used in Rainbow Six Siege by the operative Smoke. As for the RPG launcher, that one I got from River of Heaven and tweaked it compared to the listed stats of the Tank in M-Space as well as some real world stats for range. It's definitely a nasty weapon used in dire circumstances.
  4. Opiyel

    Grenades

    I'm running a near-future M-Space campaign and I sat down and did up grenades on my own for my players. I researched things like radii and used the RQ6 firearms rules as well as other d100 games (River of Heaven) to come up with something in-between realistic and gameable. Tell me what you think. Grenades & Explosives The first radius is the Kill Radius and does the full dice of damage. The second radius is the Injury Radius and drops one of the dice. Injury Radius is measured from where the Kill Radius ends. Concussion: 3d8 - Tiny - Thrown - SIZ 1 - Radius 2m/5m - Ablating A grenade that strikes with a concussive blast. Very effective at taking down cover and structures. Fragmentation: 3d6 - Tiny - Thrown - SIZ 1 - Radius 5m/10m - Fragmentation An anti-personnel grenade that releases synthetic steel shards to maim and kill people in the radius. Smoke: 1d3* - Tiny - Thrown - SIZ 1 - Radius 4m - Choking, Unarmored A grenade used for screening allies behind a cloud of smoke or signaling help with colored phosphorous. Can only burn targets that are unarmored. Anyone caught inside of the cloud without a rebreather or mask makes an Endurance check to prevent coughing uncontrollably and doing nothing. RPG-11 Launcher (Anti-Personnel): 6d6+6 - 500 m - Radius 10m/20m - Fragmentation - Ammo 1 - Reload 3 RPG-11 Launcher (Anti-Armor): 6d6+6 - 500m - Radius 5m - Ablating - Ammo 1 - Reload 3 The RPG-11 is the evolution in portable explosive weaponry. The anti-personnel ammo is perfect for taking down a group of infantry, while the anti-armor’s focused blast is great at taking down armored vehicles. When holstered, the RPG is disassembled into two parts that take a Turn to remove and a second Turn to reassemble. The user must spend a Turn bracing themselves or else they run the risk of firing it in a random direction.
  5. I was looking through the combat section for ranged attacks, and I had a curious thought about the distance modifier. Are they cumulative? For example, I shoot a size 13 person. At 20+m it's a 1 step increase in difficulty ( Hard penalty in this case). At 40+m, it says 1 step increase to difficulty, so would that make it Formidable?
  6. Opiyel

    The RQ Encounter Generator

    I wanted to take the time to thank you for your resource. I have been doing a lot of solo Mythras this month and your website has been a huge boon to my efforts. Definitely keep up the awesome work!
  7. Opiyel

    M-SPACE actual play on Twitch [Swedish]

    Shame there aren't subtitles. I'd like to enjoy watching it and showing it to my players.
  8. Opiyel

    Boxing Day Sale!

    I think I might be nabbing Mythic Britain, especially for the mass combat rules. Are they anything like Ships and Shieldwalls?
  9. Opiyel

    Advice For Ranged Combat In Mythras

    I've been reading up a bit on the drones and the XM25 rifle with some interest. While the drones seem like interesting enemies for the players to deal with, a part of me doesn't quite know how to handle the laser guided smart ammunition aspect of it. Especially if the players encounter that.
  10. Opiyel

    Advice For Ranged Combat In Mythras

    That's good at least. The players have armor, a bit more expanded from the ones from M-Space. And most of the people have lasers, so there's not too much damage flying out. I'll have to consider that, especially with grenades.
  11. Opiyel

    Advice For Ranged Combat In Mythras

    Thanks for the advice. I guess I'm looking for ways to have a SWAT style breach and clear kind of shooting. I definitely like the idea of more flanking and gunning down/blowing up cover.
  12. So for awhile, I've been running an M-Space campaign, using the modern and laser firearms in the RQ Firearms document. I was curious on how to make ranged combat a bit more interesting in the game, since a lot of it ends up being people crouching around in one area without really moving much. Thanks for any help.
  13. Opiyel

    Doing a Knife to Throat

    That seems reasonable. I had considered that the attack would automatically crit since it's hitting a weakpoint. I suppose my worry was that I didn't want this to be so easy to pull off that anyone could just grab someone and automatically kill them so easily. I like your idea.
  14. Opiyel

    Doing a Knife to Throat

    That makes sense. I wonder, what would happen if the grappler decided to pull the trigger, or cut the jugular? Should that be an Easy attack roll? Are there rules for coup de graces in the game? Thanks again for the help.
  15. Opiyel

    Doing a Knife to Throat

    I was watching some heist movie and it got me thinking. How would one model having a hostage and holding a knife to a throat or gun to the head? Obviously, one would use grapple, but from there, would someone do an attack to place it on the neck? Compel surrender? I'm curious on everyone's thoughts.
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