okay, feeling slightly more coherent now.
my group's choice for fantasy gaming is WFRP 1st ed. while i think it's great, i have the urge to do something brp-esque. i have MRQ & the companion. i've run CoC (3rd ed.) with them before, so they're familiar with the mechanics. i'm wondering if i should go ahead with MRQ, or wait until BRP comes out and go from there.
the rune magic system is okay; it doesn't really grab me, though. the shamanism thing seems like it would be neat, but i don't have the gloranthan book with the rules for it (cults 1? 2? :confused: )
the campaign style would be a pre-history europe kind of thing, inspired by slaine & conan. the "locations only rolled with major hits" is similar enough to WFRP that my group should have no problem.
i don't get the "skills over 100%" thing, having only played CoC, mechanically speaking. maybe through actual play it would make sense?