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Glorion

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Everything posted by Glorion

  1. Tricksters do deserve to be cherished, so that isn't a good use of the Lie spell. Just ask rightful king Argrath, he'll tell you that... Well, maybe not Elusu. The other Lies would be dispelled by somebody he respects telling him otherwise, which would force him to think about it, and then his lifetime of believing otherwise would overcome the Lie. But until someone like that does, yes the Lie would be effective. But probably not a good use of the spell, as that would not necessarily effect his actions, just be sort of a longer lasting and milder Befuddle.
  2. You have proven that your version and interpretation of the Lie spell is problematic. So, therefore, it's wrong. Simple solution to the problem!
  3. IMHO the trouble with the Trickster trying something like what I was discussing is that *it doesn't work.* If he is foolish enough to try it anyway, fine, but then he's used up the rune points to no purpose. Being a trickster, yup he might do it anyway, such is the life of a trickster.
  4. An issue that has come up in our campaign, as we wander the plains of Prax and run into various Praxian tribes. Sables. We have run across a bunch of sable riders, but they aren't riding sables! Instead, they are riding sable *antelopes.* Riding actual sables would be much cooler, but they are a bit on the small side to ride. True sables are a closely related to weasels. Is there, perhaps, a Trickster spell Increase weasel size? And for it to work on the sable or weasel, would it have to be rabid first? My trickster would love to ride into a Sable Rider camp riding an actual sable. Here's a picture of one.
  5. Eh, speaking as somebody currently running a Trickster myself, a player arrogant enough to try to do something as overpowered as that kind of super effective Lie spell way beyond what the rules say, really ought to lose those rune points.
  6. You, the Yelm priest, don't love your god, should work, briefly, for a couple minutes, during which you would be in the equivalent of what happens when you fumble a Passion role. But then, your lifelong memories of loving Yelm would come back to you, and the Lie would break down, in the same fashion that a Lie that the sun won't rise the next morning breaks down next morning when it does anyway (on Glorantha, the sun not rising is perfectly possible though highly disturbing to Yelm worshippers, unlike trolls).
  7. It doesn't just disappear. He has to make a persuasion roll of some kind. If the lie is implausible, the GM should give him bonuses on the roll. OTOH, if some of his past actions have made the lie sound plausible... Basically, don't let an asshole play period. There are myriad ways for a jerk to destroy a game, no matter what character he or she is playing. Good point on "you believe" but for a different reason. Most people realise that just because you believe something doesn't mean it is true, and just because you want something doesn't mean you should have it. Some folk are exceptions to those rules however, and a Lie like that would work on them, but a simpler Lie would work better. The best Lies are like the best lies, namely ones that have an element of plausibility in them, so they are harder to dispel. Good Lying, like good lying, is a fine art.
  8. Yes, any character type can cause problems for a party if played properly. Take Chalana Arroy, going on adventures with a party. What should a Chalana Arroy do when a party member tries to kill a bad guy if it isn't absolutely necessary? Cast Sleep on said party member of course.
  9. In our campaign, Leika brought in my Trickster apprentice shaman, who happens to be a cousin of hers and was raised together with the new Thane of Apple Lane, a Wind Lord she handed her cousin over to, after a few days bonded to Leika after he got back from solitary spying missions. OTOH, she is sending the party off to Pavis to check out this Argrath character... BTW, according to the official timeline, in a couple years Argrath is going to put *all* Tricksters in Sartar under his protection.
  10. Isn/t it though. Or one could discuss the meaning and merit of Road Runner and Coyote sketches... like, why an anvil? Ah yes, the Hallucinate spell, my old favorite. I called it the Roadrunner spell back in RQ2 days, when how it worked wasn't quite nailed down yet. You know, cast Hallucinate on that brick wall that there's an opening. You go through. The guy chasing you however...
  11. Why? When I rolled up my Trickster, just from previous experience he ended up with Honor at 80%. So he is very honorable because that's how he got rolled up, without any assistance except from the dice. And he joined the party the same month that the party leader, his cousin, made Wind Lord, so he is bonded. Since then, our GM has commented that perhaps the only thing worse than an evil Trickster is a good one. His ideas of what should be done for the good of the party aren't always exactly those of anyone else...
  12. My Trickster used the Lie spell just last Sunday at the game to get rid of a troll ambush. They were planning to roll rocks down on us. He shouted out to them "flee for your lives, there are Gods down there"! They did. Confused some of the party members, some of whom thought they were gods and some of whom were looking around for the gods in the party, but they all figured out it was a lie quickly. Trolls probably did too, but they were intimidated. However, Rodney's character is quite convinced that his Goldeneye is a God, and is thinking of creating a cult around him. So what would we do without tricksters? Orlanth certainly thinks they are necessary.
  13. As has been pointed out, this is irrelevant because you don't cast it on others, you cast it on yourself. However, I am not sure that means you do not resist it if you are a Trickster, come to think of it. Maybe you do if you feel like it. More to the point, it is .an Illusion spell, cast with the Illusion rune. I don't think you can resist it with your POW, but why not with your Truth rune? I think if your Truth rune roll is better than the caster's Illusion rune roll, then maybe it doesn't work on you?
  14. This is Glorantha. Whether the sun rises tomorrow is never automatic, although persuading Yelm not to rise tomorrow would be a big Heroquest. Haven't had a good Sunstop in centuries... But otherwise points taken. For it not to have unfortunate results does require an imaginative GM.
  15. They could have done those things, but then they ran into a rattling chariot in nearby Farfield, and then started hearing rumors about Smoking Ruins. And a season or two later, after Queen Leika's glorious performance at the Battle of Dangerford, the Lysang clan council was finally so impressed that they up and rejoined the Colymar tribe after all. The party got partial credit for that, disposing so successfully of Storn had impressed the Lysang a bit. Now, after adventures on the Pegasus Plateau, they are off to Pavis on a special mission. Queen Leika wants to know some more about this Argrath fellow, now that Kallyr is dead and nobody seems to want to make her Prince of Sartar. There are rumors that he is involved with chaos there...
  16. We used it circa 1625, with a visit to the Lysang clan in the process of dealing with a certain Dream Dragon... Our adventurers were tasked by Queen Leika with trying to get the Lysang clan to rejoin the Colymar, and the party leader took one look at the info from the Queen as to what was going on in the clan council and threw up his hands in despair. Indeed the link doesn't work, I put it up there for the sole purpose of enabling you or anyone else to verify that we were talking about the same thing who knew that link.
  17. Set later, a thoroughly split up clan with factions reaching back to the clan's founding, with the lysang birds actually banned from the tulpa due to strange events hundreds of years ago, a renegade Great Tree in a mushroom forest allied with black elves and trollkin, a Yelmalion military leader allied with an Ernaldan priestess planning to sacrifice the clan chief in a Year King ritual to save the clan from the Great Winter, and all sorts of other partridges and pear trees. Fascinating!
  18. Is this translated from the 72 page French writeup of the Lysang clan which I found a year ago and downloaded before it vanished from the Internet, which I used as a basis for the adventure in our house campaign which Rodney participated in? Great stuff. I think I could upload it for those who read French, if that doesn't violate anybody's copyright, or even send it to you. There weren't any copyright indicators, maybe why the site isn't available anymore to the public. When still available it was: https://uc8b9f981b616c60c6b8e0d091c2.previews.dropboxusercontent.com/p/pdf/AAjb_FckGMeNdvcLDntM5pSvxI-kqwAoNXmvSpNbYXGpK9Mkb8S65hzJU7M8QHQ60MCLfuh-YIyeYsvcBZrZFewiyVE4BQYet3Ro6oIpGf68J8YxOHaHi27lLjpdfERJmmoY1dGZl87cu5wgu4Y-f76tNpIWA6jGajiJosV1NYcw2n_OpCRI3wJplr4pD_6o4xe6g1BalEW0ACj_ktf70TtuNy1vpKuMH5VvudSxTbZYTc-D4YegJBJMwZvFGf5y6rdl0J9gAhLku7AHKvo3PRD-47g6OFIIrqY0zPUUOcbQL2mcV6YN6JJCEoq5sncw6vealeEteLEFwtzMB0DugGK5rSN0YpgPNb7AVsAP65Bse5WBfw70htfK3_J25sDzULT99-ynp_ZdIdpPVa5EsDzo/p.pdf
  19. Repurposed, yeah. There really aren't too many people out there who want to play HQ, it's a failed game system, but a lot of the HQ material is quite useful for the real game. At least, it is now, with so much RQG material still in the pipeline. In a few years HQ could be given a quiet burial.
  20. Except the fetch is a part of you, and is already *on* the spirit plane 24/7. So if you have a fetch, you are always already partially discorporated. PS, what does RAW stand for?
  21. Why impossible? If an assistant shaman can be Yelmi, an assistant shaman can certainly be Orlanthi. Yes, you could join Kolat instead if you wish, even though that is *also* not listed as one of the three choices in the Assistant Shaman description, which I'm sure are intended as examples not rigid rules. Me, I think Kolat is a bit limiting. The assistant shaman in my campaign, a Wind Child, naturally joined Orlanth as most Wind Children do. My old RQ3 shaman Jirenx or Jaranx, one of the original playtesters of RQ3, was a Eurmal shaman, an idea to which Sandy raised no objections whatsoever.
  22. T True enough, but most PCs are Sartarite, and by and large Sartarite PCs are going to prefer to be Orlanthi to Daka Fal, for cultural reasons and also because the three Orlanth spells would be more useful. Hm. come to think of it, the Orlanthi assistant shamans would have all the Extension they need. Still, by the new dispensation, a sensible assistant shaman is not going to *want* to spend more than 15 minutes on the spirit plane anyway until full shamanhood is attained. Safer. A daily 15 minutes on the spirit plane, with or without guidance from the shaman, should be enough for training purposes. And there is no rules modeling for assistants getting extra training by risking longer trips, so there is no motivation for that except possibly roleplaying glory. Absolutely, unless you are an assistant shaman, for whom every point of POW is extremely precious. An Ernaldan magic user who doesn't spend *at least* one point of POW for an extra rune spell is foolish.
  23. Yes, but if you want more than Extension 1, you have to sacrifice more than one point of POW for Rune Points. Also, BTW, not all spirit cults have access to all the common runespells, and Extension would be an obvious one for them not to have, as not very spiritual.
  24. Well good then. In practice, that comes out just about like what I suggested. If some assistant shamans want to be part of a cult and sac some points of POW for Extension to be able to spend too long on the spirit plane at their levels, no need to oppose that. Though I suspect their shamans would recommend against it.
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