Psullie
-
Posts
871 -
Joined
-
Last visited
-
Days Won
2
Content Type
Forums
Blogs
Gallery
Downloads
Profiles
Events
Posts posted by Psullie
-
-
first off I preferred Cyberpunk - no prancing elves in my dark future!
Yes, but you have to give the friends something to do, preferably concurrent with the hunt. then it is all about staging - cutting from scene to scene where the results impact the each other. (Same for Spirit Travel which is really just Glorantha's internet!)
Or bring them on the hunt, then drop obstacles in the way - you can't chase the questing beast with a bunch of tush riders mucking up the tracks or weird complications - the PC's nemesis transforms the prey into another creature to throw of the hunt or the hunter is cursed or possessed
- 5
- 1
-
Well done!
- 1
-
1 hour ago, Nick Brooke said:
add officious Lunar patrols
Part two does have Lunars...
-
Hi Bill and Arcadiagt5
I do hope you are able to fit this into your campaigns. I'd love to hear feedback especially on the VTT maps with any comments or suggestions as how they could be improved. thanks again
psullie
-
5 hours ago, Arcadiagt5 said:
Aarrrrgh. Just bought it because I have players in one game who would like some loot very much thank you and only just noticed how tightly tied it is to 1626. Both of my campaigns are already in Sea Season 1627, with Fire Season right around the corner. Looks good though on first glance.
Hi Arcadiagt5
Nick is correct, there would be nothing to stop you using it in 1627 - it is meant to be a loose time frame anyway and early adjusted to suit your needs. Part 2 will cover 1627 and Part three 1628 - but as no one seems to know when the Battle of Heroes takes place - this is all very flexible.
- 1
-
-
On 5/14/2021 at 3:22 AM, svensson said:
chickens don't get a deity
they are very early stage Dragonewts surely...
- 1
-
To cast further afield, what's the main trade from Tarsh and all points beyond?
Is it via Alda-Chur -> Jonstown -> Wilmskirk -> Karse, or
Bagnot -> Dragon Pass -> Beast Valley -> Valadon, or
Bagnot -> Dragon Pass -> Duck Point ->Wilmskirk -> Karse?
I'm sure that they are all valid, but which is most popular. The Grazelanders earn significant revenue taxing passing trade, but if the easiest route bypasses their territories how would that work? And what would be the strategic importance of Dragon Pass?
-
50 minutes ago, smiorgan said:
How does it work this time? Is it on Discord?
Yes it is on Discord. Follow David's link above...
- 1
-
1 hour ago, Jeff said:
Good question for Saturday's Impromptu Convention!
Do tell... (especially for those of us not on FB)
- 2
-
Honour! That is why a knight does what he does.
https://io9.gizmodo.com/the-green-knights-new-trailer-is-a-gorgeously-dark-fant-1846866886
Looks rather good!
- 1
-
I love the 'What's not in the box' panel on the back of the box.
- 6
-
Sorry to hear about the demise of your group,
Roll20 is fun and supports the Character sheet (with a few bugs) but does require a bit of effort from the GM to make it work, as RandomNumber mentions by preloading content. Once you are set up thought it does work very well, especially if used miniatures in your face-to-face game as you can use icons on a shared desktop.
I play in another game where the GM just uses Zoom and shares his screen when needed. Very easy to use and get into.
Astral is very good, with official support for CoC, but I find the software a bit demanding and not for older PCs.
No VTT comes with rules out of the box, these are paid options where you buy the asset packs.
I suggest organise a Zoom call (if one of you has a Pro subscription) or Skype and have at it old school.
- 1
-
This is great example of even in failure you can get epic stories.
- 4
-
this is better than awesome!
- 1
-
Does anyone know what 'the current year’s submission timeframe' means? I checked the FAQ's on the Ennies website and cannot find any specific dates, is it the calendar year?
- 1
-
Not knowing is a huge part of horror. I've had some great sessions where I've been able to spilt the group and run them concurrently - just don't spend too long with either group. This can heighten the drama as you quick cut between scenes - my absolute favourite was when one group summoned a demon to rescue at the other group, when it 'arrived' at the other table they did everything they could to avoid being rescued as they didn't know it was sent by their friends.
- 5
-
These are lovely, but my personal peeve is the depiction of Earth Elementals: Bestiary: "It cannot leave the soil and looks like a whirlpool or pulse in the earth itself." but I get that as described it may not look so good...
- 2
-
1 hour ago, Manimati said:
Is that a mistake ? Did I miss something ?
P317 core book: Any Rune of the cult providing the spell may be used to cast a spell indicated with the rune
- 1
-
Yes, the format for the character sheets is fab, a real boost for getting new players going. This will make the return to in-person gaming really sweet! Did you revamp Vasana and Co's sheets to match?
-
Also, the players need to churn through a few investigators so that they can
appreciateunderstand the futility of their actions against the Mythos- 2
-
5 hours ago, MandilarasM said:
I'll order it when Children of Fear copies are also available at the EU warehouse
Yes, but Chaosium keep bringing out such excellent books my 'wait until shipping' list gets too long for my wallet
- 1
-
Good storytelling is more about why than what. So for me I start with the theme. In one sentence describe what the scenario is about, this is usually what inspired me to write it in the first place. It is not what the investigators will do, rather what is the take away experience. I then brain storm a bunch of scenes then critically ask does each one advance the theme. Ask why are the investigators here. And my favourite piece of advice, kill your darlings! No matter how much you love a scene, if it doesn't advance the plot, cut it from the adventure.
And Ejlertson is spot on, do loads of research - get lost on internet rabbit holes. The real world is far weirder than you think.
- 1
-
9 hours ago, mvincent said:
Note: the original poster appears to be asking about WWI U-boats (and yours appears to be WWII).
I almost posted a WWII U-boat floorplan myself.
well spotted, then perhaps this will help: https://virtualdockyard.co.uk/0-PLANS-PAGES/U-BOATS.html
- 1
How does time work on Heroquests?
in RuneQuest
Posted
Time doesn't exist. The past, present and future can co-exist, run into each other and be exclusive. Multiple 'nows' can also exist. As a GM feel free to warp Spell durations as you see fit. Heroquests are bound by their myth and not another forces