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Psychman27

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About Psychman27

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    Member

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  • RPG Biography
    Long time fan of BRP-style games including RQ & Glorantha. Prepared to play most systems
  • Current games
    D&D 5e
  • Location
    Weston Super Mare, UK
  • Blurb
    Mental Health Nurse, and Gamer.

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  1. I just had an update saying my order is "partially shipped", and a tracking number. What company is shipping the book in the UK, so I can use the tracking number to track it? The tracking number link in my account on the Chaosium site just redirects me back to my order status.
  2. Awaiting mine, also. Patience, self, must practice patience...
  3. I got mine yesterday too. It came via dpd delivery. Yay!
  4. It's now two and a half weeks since the books arrived at the distribution centres. I was wondering if the distribution has begun? Particularly the UK distribution centre as we've heard nothing since.
  5. Psychman27

    Bestiary release delayed?

    Yep, I've seen, bought, and downloaded. Though my computer is dithering over saving it.
  6. Psychman27

    Bestiary release delayed?

    Does anyone know whether the Bestiary pdf release has been delayed? It was expected today, and I understand that releases are usually at midday Central time. That time has come and gone with no announcement from anyone at Chaosium that I can see, here, on Google+, or on Facebook. Can anyone find out what the current situation is, and roughly what time the pdf will go on sale?
  7. Psychman27

    Tie in opposed roll

    Well, the file has been amended, so that a tie is the same quality of success. Of course, that means that if both get a standard success in an opposed roll it's a tie. As far as I can see this will lead to a lot of ties. So what happens in something like a race where both runners roll a standard success - who is the winner? Do we just keep doing the roll again and again until there is a different quality result? This is the entire reason other d100 systems adopted the blackjack approach, the higher numerical result within the same category of success wins, which minimises the chance of tie, after tie, after tie. The other option is further below the threshold number of the current grade, but that involved subtraction on-the-fly, which can be tricky. If someone can explain how the current approach avoids this, I would be grateful.
  8. Psychman27

    Tie in opposed roll

    To me, though, it's not clear at all. The rules say "better", but don't say how they determine which roll is "better" within the same grade of success. Is lower roll "better", or is higher roll "better"? The advantage of high winning, is that it gives an improved chance of such a success to the higher skill, though I agree it is not intuitive, The rules really need to spell it out unambiguously, in order to resolve this confusion.
  9. Psychman27

    RQG Corrections Thread

    I don't think that works, because not only does it actually say when both succeed, the better success wins, before then comparing different grades, but look at the summary chart on the next page. That refers to ties as being when both have the same level of success, and have rolled the same number. I suspect that the intent is "price is right", but since the wording is "better success", not "higher value" the meaning is unclear.
  10. Psychman27

    RQG Corrections Thread

    The rules for opposed tests, page 142, do not define how to determine "the better result" when both parties get thr same grade of success. In d100 systems there are a few different approaches used, namely - The distance below the skill value (involves subtraction on the fly) Some form of grades of success based on 10s below skill value (subtraction, plus what if both roll same grade, so issue not resolved eg WFRP 2nd) "The Price is Right" higher natural roll within the skill range wins. As far as I could see which is in use was not stated at all in the opposed test section.
  11. Psychman27

    RQ:G character sheets - too much art?

    Personally, my sweet spot would be black-and-white with medium art. Enough to give flavour, but not overwhelming on the printer. Still, good to know there's plain as well as full colour, and a form-fillable. Which one will be form-fillable, or will it be both? (Please both!)
  12. Psychman27

    RQ:G character sheets - too much art?

    Will they be editable form-fillable? That, for me, is absolutely essential.
  13. I just read the new Designing the new RuneQuest article, really good to hear that progress continues apace! One fastest raised slight concerns though - whole the character sheet design looks gorgeous, it would be a heavy load on a personal printer as shown. Are the team including graphically lighter presentations of the character sheet along with the full art version? Modiphius did it well with their Conan rpg, the had a full art sheet, but alongside that also had the same sheet black-and-white, and a sheet with just the structure and mechanical content but no art. All of which were in form-fillable pdf so that the sheet could be continually updated and saved between sessions. I am just looking for reassurance that that or a similar approach is being followed by Chaosium. Full colour printing of a sheet before each session could become very expensive!
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