Here comes my first question: i like the way you divided Brawl, Punch, Kick, Head Butt, .... to reinforce the different martial technics.
I understand that i have to put points in each to express my technicity. Still, i don't see what it brings in a mechanical way to improve combat.
Because i can express my style in the roleplay ("i'm a punch fighter) and i'll keep all my points for the % of brawl.
So maybe, i didn't see all of it, but what it brings to divide in brawl, punch, kick........?
Thanks for your help
Charles