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EyeofXoriat

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Everything posted by EyeofXoriat

  1. Not sure if this would be better here or in the Errata thread but in Chapter 1 Page 7, Athletics(Con+Str) is implied as a starting skill. Yet on the character sheet and skill listings on page 28, agility(Con+Dex) is implied to be the default, with athletics(con+str) being something that can be split off of it. For the sake of consistency, perhaps the Athletics on page 7 should be replaced with Agility? Also, applying the Environmental trait to "All" knowledge rolls made in the environment without need for narrator/GM approval as per page 25, while the narrator can fiat strange implications like this away, opens up scenarios like a pawn shop owner and experienced jungle survivalist being able to make trips to the jungle to more accurately appraise their goods. I might be able to see it if it's a particularly eccentric pawn shop owner, but it's kind of a stretch. Maybe that should be clarified or the automatic bonus to all knowledge rolls made in an environmental trait's environment without need for GM approval should be removed?
  2. p.23 (Writing Convention example) Close Combat is used twice instead of whichever other skill the axe trait applies to. p.126 (Inertia in Space), there are two instances of the inertia in space sidebar
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