Jump to content

Rick Meints

  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by Rick Meints

  1. While I, like many of you, prefer printed books to PDFs, if a printed copy isn't available to me I am happy to fall back on getting the info via PDF. ALL of the titles you are asking about are available for sale on our website and DTRPG as PDFs. You HAVE access to all of that information, and at a far lower price than a POD book would cost. We will probably eventually have them as POD titles, but it takes time and resources, and they would have to be diverted from working on new products.
  2. Jeff teases about new publications. I usually tease about reprints.
  3. It would take too much time to get 600+ pages of material ready for top end printing based on the expected demand. These are cleaned up scans that will look great on screen. They are text searchable. We MIGHT do them as a two volume POD set, but that would be about it. Below is a sample page from Wyrms Footnotes 5. Page 1 from Wyrms Footnotes 5.tif
  4. That all greatly depends on the publication in question.
  5. We are working on releasing all of Wyrms Footnotes 1-14 as individual PDFs soon, as in within the next month. We have 4 issues left to finish. They will probably also be available as POD. As for Tales of the Reaching Moon, stay tuned. IF YOU ARE INTERESTED IN PRINTED ORIGINALS, please email me at rmeints-at-gmail-dot-com. I recently acquired a spare set of Tales 1-20, and many of the issues of Wyrms Footnotes. The originals would be at collectors prices...
  6. RuneQuest debuted as Chaosium's first RPG at the Origins convention in Ann Arbor, Michigan in July of 1978. Most of Chaosium's RPGs are based on, and derivatives of that core rule set, now often referred to as BRP (Basic Role Playing). The first mentions of the Call of Cthulhu game while it was still being written referred to it as RuneQuest: Cthulhu. Suffice it to say we greatly prefer the name it ended up using. Call of Cthulhu uses the core mechanics of RuneQuest, and added in some things that rounded out the game for the specific time period and genre, such as Sanity and firearms. It also removed some things that were not needed, such as detailed combat. Greg Stafford's game design philosophy kept evolving. Greg was not a numbers heavy, rules heavy sort of player. Greg personally preferred story telling and rules light sorts of games, and created Pendragon and Prince Valiant in that vein in the 1980s. In the 1990s he struck out on his own with his own company, Issaries Inc., and focused on creating a storytelling game for Glorantha. It was first called Hero Wars, and ultimately became known as HeroQuest when Greg was able to attain the HeroQuest trademark a mere 30 years after he wanted to (different story). As a storytelling game, HQ is very rules light. It uses a much simpler D20 resolution mechanic. If you choose to do so you can have an entire army battle resolved with a single opposed die roll.
  7. It's active. This is a relatively new forum and many 7th Sea fans are still just finding out about this forum.
  8. The ship (OOCL Montreal) has already docked in the UK and moved on. We are waiting for the books to clear customs, and get delivered to the warehouse in Devon. It's an "Any day now" situation.
  9. With over 150 titles published for Call of Cthulhu since 1981 there are bound to be hits and misses when it comes to cover art.
  10. No set of forums can remain a tranquil sea of politeness and serenity all the time. Angry, negative, or nasty posts will occasionally flare up, and are impossible to totally prevent. How we choose to react to them is absolutely within our control though. I focus on my responses, and try to make sure they are helpful, kind, and constructive. I am a moderator on these forums, and I hope I seldom have to do anything related to moderating posts. Having participated in many other forums over the years I feel BRP Central is far better than most in terms of its civility and welcoming nature.
  11. Rick Meints


    The game is finished and ready for printing.
  12. Greg offered each of the playtesters of White Bear & Red Moon the chance to immortalize themselves by having a place on the game map named after them. That is why there are places with the names of Biggle Stone, Pimper's Block, and Swenstown. Duck Point was named by Greg's co-publisher of Wyrd magazine, Brian Crist. Brian was a huge fan of Carl Barks. He wanted Duckburg, from the comics, but since the Air Pirates had just been successfully sued by Disney Greg was worried about the same thing happening, and changed it to Duck Point for copyright reasons, which was OK with Brian.
  13. Greg Stafford said his original inspiration for ducks was Uncle Scrooge drawn by Carl Barks, with a bit of Howard the Duck thrown in. Neither Daffy nor Donald were the core inspiration.
  14. Putting on my moderator hat: Let's get back to talking about the cover art and take the rest of the chat to somewhere else.
  15. I could bring some, if any are unsold after Gen Con. The thing is, all the joy in packing an extra bag with 20 kilos of books in it lost all of its appeal long ago. That may sound uncaring, but I lugged books around like that for almost 20 years worth of conventions overseas.
  16. We are going to be selling THREE preview books at Gen Con 2019 at Chaosium's booth 829: 1. The Red Book of Magic 2. Gods of Glorantha Volume I 3. Gods of Glorantha Volume II The Cults books will be sold as a two book set. No slipcase. 🙂
  17. The multi-volume Gods of Glorantha will be published in the same manner/format as the full color hardcover RQG core rulebook and the RQ Bestiary were published. This preview edition is just the text of the Gods of Glorantha books.
  18. The RQG format isn't that different from RQ2, so I'm not sure how to answer your question, other than with providing you with a sample or two.
  19. Please don't ask us when a book will be printed and for sale. We don't have all the art yet, nor has it gone to layout. It is in final editing and proofing. We would love to give estimates, but people get upset, disappointed, or sometimes even angry at us if we are late on an estimated date.
  20. Until I see the print estimate for the set I cannot guarantee that $80 price. I can guarantee it will be in the $80-$100 range though.
  21. Which is one of the reasons I am not of a mind to do another Kickstarter.
  22. I'm not of a mind to do another Kickstarter related to these books.
  • Create New...