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About Marc

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  • RPG Biography
    Started playing RPG's in the early 80's. A friend ran an Original D&D campaign, I started 2nd Edition RuneQuest, and another friend ran Traveller. When the 3rd edition of RuneQuest came out, I started a campaign in the Harn universe. Things sat for many years after that. Just recently started a 3rd edition game set in Dragon Pass.
  • Current games
    I've been running a 3rd edition Runequest game, we're planning on switching to the new version when it comes out. Looking for the PDF's to start with
  • Location
    North Central Missouri, USA
  • Blurb
    Not much else I want to share

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  1. What time zone are you two in? I'm in US Central( UTC-6, UTC-5 in the summer ).
  2. Marc

    Editable Character Sheet

    I seem to recall in one of the discussions prior to the release of the core rules that an editable pdf character sheet was going to be made available. Is that still the plan? I did find a downloadable sheet on Chaosiums website, but it wasn't editable. Unless I was doing something wrong.
  3. Marc

    Really high skills (skills over 100%)

    The way the rule reads( if I've understood it correctly ) is that you have to either split attacks, or reduce both combatants skills. I can definitely see scenarios where I would MUCH rather keep the higher chance of a crit or special. Say to get past the iron plate with Protection 4 and Shield 2 on the Rune Lord you're fighting, which means any normal attack success just bounces off.
  4. Anyone thinking/planning on running a game on a VTT? I live(literally) in the middle of no where( ~100 miles east of Kansas City ). I'd love to get into a game, but the chances of a face-to-face game out here are virtually non-existent. I did run an RQ2 game back in the early '80's, so I could run one myself, but I'd really rather just be a player. Anybody?
  5. Maybe Chaosium could do a few "tutorial" type videos, showing combat, sorcery, spirit combat, etc. For something like that, it might be better to have all the people in one location, kinda like the Critical Role model.
  6. Marc

    New RQG dump 05 27 18

    One of my old DMs called it "mug a bunny". Sometimes, you ran into a 15th level vorpal bunny :).
  7. Marc

    New RQG dump 05 27 18

    Note that the section "Becoming Inspired" states that gamemaster approval is needed to make a roll. If a player in a game I was running asked for something like that, they'd have to come up with some really ( I mean REALLY ) good justification for a roll.