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About ronin

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  • RPG Biography
    Mainly DnD, D20 Modern, Dragonage, Alternity, Gamma World
  • Current games
    Call of Cthulhu 7th Edition!
    5th Edition DnD
  • Blurb
  1. I’m ready to pick up the slipcase set but haven’t received my code yet. Will these be sent soon? I’m hoping to get mine before they are out of stock
  2. I’ll start this by saying I don’t have a ton of experience with previous editions, mainly a few scenarios at conventions. I really like 7th edition a lot, particularly a few of the things that were introduced in the new edition. If I have any of this wrong feel free to correct me. 1. Pushed rolls- I love this addition, it’s a way to give the player more rope to hang themselves with 2. Luck spends- another way to let the players hang themselves. Sure, they get to make a few skill checks successfully but when I get to hear the collective moan from the players when I as
  3. Have you read Genuis Loci yet? The scenario is based on getting a friend out of an asylum. Josh wasn’t the one rescued but it was a good scenario. The NPC they busted out ended up as a meal for the shoggoth in Escape from Innsmouth, then he helped two of the investigators discover the Dreamlands a few months later. This is my first time running CoC but it’s been a lot of fun so far.
  4. The BBEG escaped during my campaign as well! A lone investigator and Josh decided to check out the tunnels on their own and were promptly taken captive by the ghouls. They ended up in the cell, Josh curled up in a ball unconscious while the investigator was questioned/tortured by the BBEG. The other investigators were able to rescue them, but I did have the BBEG send a letter written in Aklo to the investigator he questioned. It basically said he forgot how delectable young skin tastes, she has rekindled his desire to see the world again to expand his diet! He also promised to see her again, I
  5. My email states the coupon expires September 30, 2018. Is this correct or is there no expiration date?
  6. I am going to be starting HotOE soon as well. Does anyone see any issues starting in 1922 instead of 1923? I’ve read through the material once already but don’t recall any issues. Currently the campaign is in August of 1921 in the middle of the Raid on Innsmouth. I’m planning to get the investigators to England, then run The Auction or The Return of the Hound (most likely the former) where they’ll meet Julius Smith for the second time. After that, it’s on with HotOE! Any input would be appreciated
  7. I am planning on running this as well, I think it has the potential to be really good. The problem I see (other than being familiar with the info!) is having the info for the NPCs in the scenario at the ready without having to flip pages back and forth. I am doing two things to help with this. First, I have the mobi file for the Keeper Rulebook on my iPad, it's linked like nobody's business and can be bookmarked as well. If you have a tablet, use it if there's an appropriate file available. I use this to basically run through the scenario. The second thing I do is put the info I want to r
  8. I'd be interested in this if you'd be willing to share?
  9. The Free RPG Day scenario "The Derelict" has a couple of ships. One is a luxury yacht, the other is a refrigerated cargo liner. Both ships have detailed deck plans contained in the scenario.
  10. I just finished reading Blackwater Creek, I like it quite a bit. I plan to run my group through it sometime soon. I have a question concerning the corrupting influence of the Mother's Gift. If the group is successful in destroying the Earth's Womb what happens to any characters who were corrupted? Would they eventually heal or would the effects remain with the character?
  11. I just read the section "Movement During Combat" section on page 127 of the KH. It defines fairly well how far a character can move and what combat actions they can take while moving during a round. Our group has used minis for the past 15-20 years during combat but it seems like they would take away from a CoC game honestly. Describing something and letting the player's minds fill in the rest seems like the way to go. I just ran my first session last weekend of The Haunting and I thought it went really well. I am using the expanded version and the group really only just met Willard Brown
  12. Will Chaosium be at Gamehole Con this year?
  13. I'm starting a campaign soon and have some questions about combat too, though much simpler than the example above. Do you only get one action per round? So if you move, that's it for the round? If you fight back or dodge does that mean you can't attack the enemy yourself? I guess I'm used to two actions a round- move and attack, dodge and attack, etc. am I missing something here?
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