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Trotsky last won the day on July 24 2020

Trotsky had the most liked content!

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214 Excellent

About Trotsky

  • Rank
    Senior Member


  • RPG Biography
    Haven't played RPGs for more than 35 years - just heading back to the fold
  • Current games
  • Location
    East Yorkshire
  • Blurb
    I am a 50 year old man who has never grown up!

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  1. I ran it with a mix of old and new players and it was one of the best RPG experiences I have had - cannot recommend high enough.
  2. Because the 'Dragon Community' is so important in this, I have started creating a 'character sheet' for it. This is what I have so far - any suggestions for improvements gratefully received
  3. Running Six Seasons in Sartar has been one of the best RPG experiences I have had - thanks to the Andrew and great players. Company of the Dragon looks like it is going to continue that trend. The content is excellent and just as Six Seasons plotted a path from adulthood to... well no spoilers here, this book has a similar engaging arc. I really like the ‘episodes’ model for scenarios - it gives me, as a GM, guidance so I don’t have to be continually inventing new stuff each week - but the flexibility to individualise each encounter to suit our play. They sit somewhere between scenar
  4. I think boxed sets are great - however I only really buy pdf these days.
  5. Purchased - been looking forward to this.
  6. Thanks for the response - I guess we will have to wait and see :)
  7. So are there any recommendation about any publications where I might find out about the relationship? Regards
  8. Hi everyone, I notice that in the Cult Compatibility chart (page 311) it shows Odayla is 'friendly' to Eurmal (only Odayla and Yinkin seem to be). What's the story behind that?
  9. I am as impatient as the next role-player but the team working on Runequest is small - so patience is the key...
  10. I am interested in shaman - do they generally follow the traditions of their cults and marry and raise children or does this vary between different spirit cults?
  11. I am really behind in typing this up... This instalment we have a birth, the adventurers coming to terms with their actions at Thunder Tower and the problem of Ungbar's Bite being low on provisions... Link to Google Drive document
  12. I agree this doesn’t need codifying (although everyone is free to do what they want – it is a game after all). I am increasingly coming around to allowing characters the opportunity to expend a magic point for a petty/folk magic effect. This is below the level that has a mechanical effect but does enhance the narrative. Say for instance Drenharl wants to impress Helet, a woman in the village he likes. He might pick a bunch of flowers for her and cast a ‘folk’ spell to make their scent sweeter. This would have no game effect but could add something to a narrative…
  13. Just read through it... can't wait to get this to the table..
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