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Everything posted by jenh

  1. I have a few questions as I prepare for running The Eleven Lights campaign, from slowly reading through The Coming Storm. On page 11, it states that there are about 1500 people in the Red Cow clan, 830 adults (134 elders) and the rest children. There are six bloodlines, with the following approximate number of adults: 150, 100, 100, 60, 60, 60. Each bloodline additionally has about 12 elders. So what about the other 230 adults? On page 21 it says that there are three gates to Red Cow Fort, with two gates leading to the river - a main gate to the northeast and a narrower access to the
  2. Page 76, column 2, paragraph 1: "60 kilometers to southeast" -> "60 kilometers to the southeast". Also, southeast of what?
  3. Page 39: "unusual weapons specicic to their race" should have "specific". It would be great to have captions for some of the illustrations, particularly on the calendar.
  4. Pages 283 and 296: "worshipper" -> "worshiper" (which is used many more times throughout). Similarly on page 291, "worshipping" -> "worshiping".
  5. Several times Read/Write is listed followed by "(language)", "(any language)", or "(own language)". However, Read/Write applies to scripts, not languages. Also, both "(any)" and "(own)" are also used, without "language", though consistency here may not be desired.
  6. The homeland maps (save for the Esrolian one) and the full map of Dragon Pass and Prax do not include the Building Wall. Some details are individual to specific homeland maps, so this is probably deliberate, though it seems a little odd to me.
  7. There seems to be a problem with the category modifier calculation. For agility skills, SIZ is rated too negatively; it should be listed as NEG SEC, not NEG PRI. I haven't checked the others.
  8. Page 79, in step 7, says that "No skill may be raised to above 100% in this step." This seems to imply that skills may be raised above 100% in earlier steps, but on page 80 the text specifies that skills can be increased beyond 100% in later play, so perhaps that implication is incorrect. Clearly stating whether skills can be raised above 100% during character creation as a whole or not would be a good addition.
  9. Page 70: Further clarity on what an adventurer who has the Priest occupation but does not meet the requirements actually gets would be good. The text mentions skills and equipment; what is the ransom, standard of living, and base income? Does the adventurer get to choose the Favored Passion?
  10. Page 61: Missile Weapons list includes "Dagger, Throwing" and "Throwing Dagger", and "Axe, Throwing" and "Throwing Axe". Character sheet: There is no mention of crossbows on the character sheet, though they are listed in the skills on page 61. The character sheet and page 61 use different categories for First, Grapple, and Kick. Page 95: Both table headings have "Solara" rather than "Sorala".
  11. On page 148, column 2, paragraph 4: "Orlanth later destroyed Artmal and his parts scattered." His parts were scattered? He (Orlanth) scattered his (Artmal's) parts? His parts are capable of scattering under their own power?
  12. Hon-eel is written as Hon-Eel in the index and in the bulletpoint heading on page 151.
  13. There is inconsistent spacing in the table of contents between the section name and the dots - sometimes there is a space, sometimes not. On page 1, column 1, paragraph 2: "wthin" -> "within" On page 1, column 1, paragraph 2, the sentence ending "history is the deeds of kings, heroes, and prophets, not economics, agricultural output, or of tax revenues" seems a little clumsy. At least change "or of tax" to "or tax". On page 1, column 2, second bullet point: "Empire:A" -> "Empire: A" It's a bit odd having the page numbers on the map (4 and 5).
  14. On page 19, column 1, second to last paragraph: "are mostly likely allied" -> "are most likely allied".
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