Jump to content

Rognar

Member
  • Posts

    3
  • Joined

  • Last visited

About Rognar

  • Birthday 10/29/1965

Retained

  • Junior Member

Converted

  • Current games
    Pathfinder Traveller, BRP
  • Location
    western Canada

Contact Methods

  • Website URL
    http://rollforinitiative.blogspot.com/

Rognar's Achievements

Newbie

Newbie (1/4)

10

Reputation

  1. I got mine also. It's excellent. I can't wait to see what's coming next. Chaosium has a real winner here. It was well worth waiting for.
  2. I certainly like Sorcery. In fact, I prefer it over the "standard" magic system and I use it in my own campaign. I just think that for a starter game, a magic system and a psionic system are sufficient. It allows you to cover the two main pillars of generic rpgs, fantasy and sci-fi. Then, a supplement based on alternative powers could be released that would cover super powers, sorcery, mutations, as well as things like shamanistic and divine magic
  3. I am a recent convert to BRP. Although I played some Call of Cthulhu back in the 90s, I have been pretty much exclusively playing D&D 3.x/Pathfinder for most of the last decade. What brought me back to the d100 system was a desire to get away from the medieval superheroes games that inevitably result from the class-and-level design. While BRP is a great game, I can see how it might be a bit intimidating for new players. The BGB is a monster, with far too many optional and alternative rule systems. Contrast that with RuneQuest II by Mongoose, with its tightened up rules and I could see a new player with an interest in the d100 game engine choosing MRQII over BRP. I chose the latter because I already had some famiarity with the system and I really wanted a generic game, but I suspect I may not represent the normal profile of a potential new player. So one thing I would suggest that might help BRP is a streamlined version of the rules, more substantial than the free quick-start game, in that it should include magic and psychic powers (though not necessarily mutations, sorcery or super powers), but less weighed down with optional rules. I think the imminent arrival of Chronicles of Future Earth is also a step in the right direction. Unlike CoC and RQ, BRP doesn't really have a signature setting. There are a lot of monographs and many of them are quite good, but I think a supported setting with multiple supplements helps a lot to inform gamers of what a game system can do. I know from my own experience that it was my interest in CoFE that drew my attention back to BRP.
×
×
  • Create New...