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  • RPG Biography
    I started with AD&D 2e as a teenager in the late 1990s but most of my tabletop experience has been with D&D 3.0/3.5 in college. My experience via play-by-post is wider with a lot of experience with Warhammer Fantasy Roleplay (perhaps my favourite setting/system), In Nomine and others.
  • Current games
    Warhammer Fantasy Roleplay (2e), AD&D (1e), D&D (5e), In Nomine, King Arthur Pendragon - all currently play-by-post internet games.
  • Blurb
    I'm an Irish thirty something with a long time interest in roleplaying and a slightly delusional dream of being a writer.

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  1. Thank you all this has been extremely helpful! A lot to work on here, especially with the real world inspirations brought up. By eerie coincidence Strangers in Prax was the first Glorantha product I ever owned, even if I have never gamed with it so I actually know exactly who you mean Evilroddy!
  2. Hello all, I'm a long time dabbler in things Gloranthan but more recently have started getting into it properly via HeroQuest. I've been toying around with a character idea but I'm not sure how plausible it is so I was hoping to get some wisdom from the more experieced! Basically are there any such things as 'civilized' Spirit Talkers and Shaman? By civilized I don't mean in terms of morality but just in the sense of coming from an urban, cosmopolitan background like Esrolia. I understand that those cultures are overwhelmingly theistic and that men and women with the Spirit Rune are going to be uncommon, but could an individual born to say a family of merchants in Nochet find a way to use Spirit Magic without abandoning his cultural identity or upbringing? Would he have to take up a wandering life in the wilderness permanently forsaking the luxuries of the city?
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