Jump to content


  • Posts

  • Joined

  • Last visited


  • RPG Biography
    Long time gamer.
  • Current games
    D&D (sadly)
  • Blurb
    Getting back into gaming.

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Tupper's Achievements


Newbie (1/4)



  1. Is the leatherette version coming to Australia? Or is it something that has to be ordered from the US/UK/EU stores?
  2. I ran the two pdfs ("recent first printing" and "second printing") through diffpdf and these are the differences (barring title page etc at the start). p85 Added "Love (family) 60%" p89 Javelin 1 handed corrected to be damage 1D6+1D4 p96 Spirit magic now has "Strength (2pts)" (was 1pt) p210 "relative finesse of the kopis" (was "of the broadsword") p374 "through which it is possible to pass" (was "possible to past"), and "the shaman must roll their" rather than "the shaman must roll his" p393 Entry 6 in the table of sounds is now "Splashing waves" p400 Tap Body now says "overcome the POW of the victim" (not "the magic points of the victim") p412 Parchment has been replaced by "Papyrus, Large" and "Parchment, Hide (sheet)" is clarified to be 40cm long. p418 Harmast's example ends with "after two seasons of training" instead of "after a season of training". A typo of "wth" has been corrected to "with" (in the "Increased POW through spell use or spirit combat" section). p421 % signs have been removed from bonuses and penalties. The harvest results table first column now starts with "10 or less" and ends with "96 or more" p422 Noble entry now has "Ransom is set at 1000L" where this was missing before. p425 "After an adventurer reaches the age of 40" (used to read "has reached the age of 40") p445 For some reason "Zorak Zoran" has an entry of 271-271 instead of just 271. So I'd say there's not much changed there.
  3. Sorry, I’m still a bit confused. All the things in the linked change log seem to be corrected in my “Recent First Printing” PDF. Are there any other changes besides labelling it “Second Printing” (which *is* a good idea from a version control perspective)?
  4. Hold on ... looking at the changelog from 7Tigers, those all seem to be in my old "first printing" pdf (downloaded back in 2019). Admittedly this new version says "second printing" in it (not "first printing"). So ... what's changed between the latest "first printing" and this one?
  5. Page 69, Power drain "lsoes" should be "loses".
  6. Stones to kill chaos p85, “these these” should be “these” p86 “This means that he must destroy the elemental using only their Bite attack”; “their” should be “his”.
  7. Tupper

    Open seas

    When I had a look at the Red Book of Magic today, I expected to see Open Seas as a rune spell (presumably to be granted by Dormal). I didn’t find it there. So... is Sorcery the only way to open the seas?
  8. Meteor swarm is missing from the table on page 109.
  9. Thanks heaps for the pictures. That really clarifies the scale for me. Looks like it wouldn’t solve my readability problem. What I’d really love would be vector images of the maps... that way you could zoom in on some of the “busy” bits of the maps.
  10. I have a copy of the Argan Argar Atlas. It's a lovely book, but I find some of the smaller details (especially lakes and hills around Dragon Pass) quite hard to read. Are the poster maps (24 map set of Glorantha or 6 map set of Genertela) any larger/easier to read?
  11. @PhilHibbs Thanks for clearing that one up for me. I guess I'd read how boosting spells worked and just assumed it affected dismissing/dispelling/neutralising as well as getting through countermagic and shields. However now, rereading the core book, there's no mention of boosting helping make spells harder to dismiss. So dismissing is still a valid way to get rid of sword trances.
  12. There’s been some mention of Dismiss Magic tune spell as being a fix for Sword Trance. Certainly that was my first thought. If someone dismisses your sweet trance, you’re both down 1 rune point, but the would be sword trancer is down a round casting the spell (strike rank would be 1+ number of magic points -1) and a tonne of magic points. However in the rules clarifications is this: [\quote] Heal Wound (page 330) Do the extra MPs added to Heal Wound count towards boosting the spell? Eg, if I cast heal wound and spent 5mp on it , would it count as a 2 point spell or a 7 point spell for the purposes of countermagic? I would say yes, just like other spells where magic points are spent. [\quote] So my read of this is that a “big” sword trance is going to take a *lot* of rune point to dismiss (e.g. 6 rune points to dismiss a 10 magic point casting).
  13. This looks like a fun adventure. One thing is niggling me, though: why is the action on Clayday, rather than Wildday? Shouldn’t it be nights of the (normal) full moon rather than nights of the full black moon? My impression was that Lunars were more powerful on night of the full moon, and weaker when it was a full black moon. Page 8 refers to areas “lit only by the moon”, which suggests a full moon rather than a dark one.
  14. I posted the original topic that lordabdul references, but never got round to mentioning my solution to the problem. Since RHW asks ... I went on a laminating binge. I laminated the softcover booklets that come in the games master pack (calendar, GM's tables, adventure booklet), and then laminated the wrap around screen. I'm quite a fan of laminating softcover RPG books, so I've got it down to a fairly fine art, and I think it came out rather well. I've attached three pictures, one of my slipcase (showing the GM screen in pride of place; the slight discolouration is flash catching the glossy surface of the lamination). The second one shows the cover around all the books, and the third shows the detail of how I laminated it, focusing on the top of the "spine". It's important to have those nicks in the lamination, otherwise it would be quite stiff and wouldn't bend "naturally" on its spine. Even having done all that laminating, everything still fits happily in the little cup. The trick to getting things in and out is to put the sleeve in first, and then slide the other items into the sleeve. Most well-balanced folks probably aren't reading this, and if they are, will just roll their eyes and carry on, but if you want to have a bash at laminating this, I would suggest doing the books in the following order: 1. The adventure book. This will get your hand back in to laminating, if you're a bit rusty. The cover is reasonably firm, which makes laminating relatively easy. 2. The two paper books. These are a bit more tricky. Laminating paper is harder, because it tends to flop around. It's made a bit easier if you lay the book on top of another book (so it's elevated above the table) and then use a ruler to guide the contact paper onto the cover. If you try to do this straight on the table, there's a danger that the edges will flop down onto your table, and picking up dust/dirt. By the time you're done this, you'll be fairly used to laminating paper rather than card. 3. Finally do the cover. I'd suggest laminating to the spine, then dealing with the edges, and finally doing the second half of the job. That way you can again rest it on a book as you're doing each half. I'm vaguely tempted to laminate the little cardboard "cup" at the bottom, so it's equally glossy, but I've never done something so unbookshaped before, so it'll take a bit more thought before I start.
  • Create New...